KhymChanur: Latest CVS on a Linux x86 box. Something is going on sometimes in dam.call() that causes memory trampling. To reproduce, check out the latest code, wish for and wield a weapon "of aruas" (to be surrounded by fire/electric/etc auras), summon a tree spider or hummerhorn (via "CTRL-A n"), and let it attack you a few times, it will crash somewhere in the flags code. The crash can be avoided if you comment out the few lines of code in project_p() that invokes dam.call(), but the crash happens in an entirely different peice of code than dam.call() or project_p(), so it looks like some form of memory trampling. There's also no problem if you're attacked by an iron golem or a giant ant, so I'm guessing that the problem has something to do with dam.POIS from the spider's bite and dam.CONFUSION from the hummerhorn's sting being combined damages.
DarkGod: I will try at home, but is'nt it just a case of "attacking a dead monster" ?
KhymChanur: No, it happens when the monster is still alive.
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