BucketMan: ai.ZOMBIE can't fight when cornered. Maybe it could be allowed to fight if it can't run away? Granted, 'slow and dumb is the zombie,' but it's sort of pathetic to chase down a monster, trap it in a corner, and then stand there and hit them a dozen times while it ignores you.
DarkGod: Mhh true. Damn actually this is less than easy to fix... *me tinkers*
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