Isn't it a bit absurd that Ancient Wyrms take up no more space than a Halfling who tripped over a size-decreasing trap? Instead, in honor of IVAN's first boss, large monsters should be 2x2 (or possibly even larger!). They'll need either a range attck or burrowing ability, or else the player can shoot them through a doorway and laugh.

Developers Corner/Proposals/Large Monsters (last edited 2006-12-12 20:30:37 by ool-457a7e92)