KhymChanur: So far as I can tell, monster memory is stored in the save file. Thus, if you use a different save file, or upgrade to a new version of ToME, you have to start your monster memory again from scratch. Seems to me that the monster memory data should be moved into a separate file (like "monster.mem") so that it can be shared across different save files, and also so that you can carry it along from one ToME version to the next, like you can with automa.atm and user.prf.

Developers Corner/Proposals/Separate file for monster memory (last edited 2005-02-25 06:13:35 by KhymChanur)