Possession

Possession is used by Loremasters, Possessors and Monks. It cannot be gained by other character classes.

The strange art of reanimating the corpse of a monster and making it one's own can be of extreme benefit to those skilled in it. The body the player possesses can grant powerful abilities, such as increased speed, summoning, healing, and various resistances, and often gives the player a larger number of hit points. Possessing uniques is "especially neat".

Possessors leave their own body by using the 'm' command, and choosing "[I]ncarnating powers". Lacking a life force to sustain it, a corpse may rot immediately when a Possessor leaves it, but a high Possession skill score may prevent this from happening. They then become a very vulnerable ghostly being which travels to where another corpse is lying on the floor, and possesses it by again using the 'm' command. Once possessed, many monster corpses allow the player to perform various special actions (such as blinking or summoning) by using the option "Use your [R]ace powers".

All corpses alter the player's melee attacks. When they incarnate in a monster that allows the use of a weapon, that monster's blows are ignored totally. When they incarnate in a monster that doesn't allow use of a weapon (dragons for example) they use that monster's blows and only them to attack with.

Documentation/Magic/Other Powers/Possession (last edited 2008-04-29 20:13:03 by 192)