Intelligence (INT) is the stat affecting failure rate for this skill.
Divination Spells
The divination school of magic contains spells where magic is used to psychically gain information about things.
There are six spells available for the divination school:
Sense Monsters (school level 1) Detects all monsters near you.
- At spell level 30 it allows you to sense monster minds for a while.
Sense Hidden (school level 5) Detects the traps in a certain radius around you.
- At spell level 15 it allows you to sense invisible for a while.
Identify (school level 8) Asks for an object and identifies it.
- At spell level 17 it identifies all objects in the inventory.
- At spell level 27 it identifies all objects in the inventory and in a radius on the floor, as well as probing monsters in that radius.
Reveal Ways (school level 9) Detects the doors/stairs/ways in a certain radius around you.
Vision (school level 15) Detects the layout of the surrounding area.
- At spell level 25 it maps and lights the whole level.
Greater Identify (school level 35) Asks for an object and fully identifies it, providing the full list of powers (*ID*). Cast at yourself it will reveal your powers (Self Knowledge)
God given ability
Eru Illuvatar at 2/3 prayer level.
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