Intelligence (INT) is the stat affecting failure rate for this skill.
Fire Spells
The fire school of magic contains spells where the element of fire is used to create the final spell effect.
There are four spells available for the fire school:
Globe of Light (school level 1) Creates a globe of pure light.
- At spell level 3 it starts damaging monsters.
- At spell level 15 it starts creating a more powerful kind of light.
Fireflash (school level 10) Conjures a ball of fire to burn your foes to ashes.
- At spell level 20 it turns into a ball of holy fire.
Firewall (school level 15) Creates a fiery wall to incinerate monsters stupid enough to attack you.
- At spell level 6 it turns into a wall of hell fire.
Fiery Shield (school level 20) Creates a shield of fierce flames around you.
- At spell level 8 it turns into a greater kind of flame that can not be resisted by your foes.
Combined Spells
There are two combined school spells available for the fire school:
Flame of Udun (dual school: Fire/Udun level 35) Turns you temporarily into a powerful Balrog.
Your Fire and Udun skills must have reached a combined average level of 35 in order to cast this spell.
Fire Golem (dual school: Fire/Mind level 7) Creates a fiery golem and controls it.
- During the control the available keylist is:
- Movement keys: move the golem(depending on its speed it can move more than one square).
- , : pickup all items on the floor
- d : drop all carried items
- i : list all carried items
- m : end the possession/use golem powers
- Most of the other keys are disabled, you cannot interact with your real body while controlling the golem.
- To cast the spell you will need a lantern or a wooden torch to create the golem from.
Your Fire and Mind skills must have reached a combined average level of 7 in order to cast this spell.
- During the control the available keylist is:
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