Intelligence (INT) is the stat affecting failure rate for this skill.
Nature Spells
The nature school of magic contains spells that interact with nature.
There are four spells available for the nature school:
Healing (school level 10) Heals a percent of hitpoints.
Recovery (school level 15) Reduces the length of time that you are poisoned.
- At spell level 5 it cures poison and cuts.
- At spell level 10 it restores drained stats.
- At spell level 15 it restores lost experience.
Regeneration (school level 20) Increases your body's regeneration rate.
Summon Animal (school level 25) Summons a leveled animal to your aid.
Combined Spells
There are three combined school spells available for the Nature school:
Grow Trees (dual school: Nature/Temporal level 6) Makes trees grow extremely quickly around you.
Your Nature and Temporal skills must have reached a combined average level of 6 in order to cast this spell.
Thunderstorm (dual school: Nature/Air level 25) Charges up the air around you with electricity. Each turn it will throw a bolt of thunder at a random monster in sight. This thunder does 3 types of damage: one third lightning, one third of sound and one third of light.
Your Nature and Air skills must have reached a combined average level
- of 25 in order to cast this spell.
Genocide (dual school: Nature/Udun level 25) Genocides all monsters of a race on the level.
- At level 10 it can genocide all monsters near you.
Your Nature and Udun skills must have reached a combined average level of 25 in order to cast this spell.
God given ability
Yavanna Kementari at 1/2 prayer level.
ToME Wiki