Moonleaf V Ent Swordmaster

Intro

This time, I haven't posted him until he's actually won. No stupid death this time! Sauron was a pansy, gave me his ring on the first go in Angband. So I went and destroyed it (creamed everything in Mt Doom 99 pretty easily, including Sauron again). Then back to Angband to kill Sauron, though he took a bit of finding.

Then I went to Utumno to track down Morgoth. Boy did he hide well. I went all the way to the bottom and then started coming back up before he showed up. I knocked off the Witch-King of Angmar on the level before finding Morgoth. Summoned a pack of dragons which brought him down to one star in a couple turns, then dismissed them all and crushed him with a boulder. Morgoth I took on by myself, letting him tunnel to me in a large section of solid rock. He didn't summon anything spectacular before he died, spending several turns walking around me.

So now the question is, shall I go to the Void? I don't have an airless breather yet, but it shouldn't be too hard to find one. Since I have symbiosis at level 25, I have packs of dragons or whatever at my fingertips that should make the Void possible. It'd be my second time in the Void, my only other time being with my lygrog sorceror Stith.

Chatter

Character Log

Beginning Stats

Completed Dungeons Log

Barrow Downs

clev 15

Orc Caves

clev 26

Old Forest

clev 26

Mirkwood

clev 30

Illusory Castle

clev 31

T-jump

Maze

clev 32

T-jump

Moria

clev 35

Sacred Land of the Mountains

clev 40

Land of Rhun

clev 40

Barad-Dur

clev 47

Near Harad

clev 47

Dol Amroth

clev 47

Helcaraxe

clev 47

Emyn Luin

clev 49

Erebor

25.4M XP

Dol Guldur

26.0M XP

Paths of the Dead

26.2M XP

Angmar

26.6M XP

Forodwaith

26.8M XP

Mt Doom

41.6M XP

Angband

42.7M XP

Utumno

44.1M XP

Sentient Weapon Log

Dagger of Peregrin

Found clev 40, by fate on Barrow Downs 1.

The Dagger of Peregrin (1d4)(+4,+6) It is sentient. It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from frost. It provides resistance to cold. It cannot be harmed by acid, cold, lighting or fire.

Level

Exp to Next

Realm

New Powers

(+X,+X)

(pval)

L:1

E:15

(+10,+10)

L:2

E:37

(+10,+10)

L:3

E:50

(+11,+11)

L:4

E:62

(+13,+12)

L:5

E:75

Fire

(+14,+12)

L:6

E:98

Fire

Slay Undead

(+14,+12)

L:7

E:149

(+15,+13)

L:8

E:197

Fire

Resist Fire

(+15,+13)

L:9

E:206

Fire

Fire Brand

(+15,+13)

L:10

E:290

(+16,+14)

L:11

E:339

Fire

Fiery Sheath

(+16,+14)

L:12

E:487

(+18,+15)

L:13

E:619

(+19,+16)

L:14

E:735

(+20,+16)

L:15

E:943

(+22,+17)

L:16

E:1236

(+24,+18)

L:17

E:

(+26,+19)

L:18

E:1720

Fire

Light

(+26,+19)

L:19

E:1897

(+28,+20)

L:20

E:2114

(+28,+20)

L:21

E:2554

Cold

(+29,+20)

L:22

E:3561

(+30,+20)

L:23

E:4386

Acid

(+31,+20)

L:24

E:5734

(+32,+20)

L:25

E:12249

(+33,+21)

L:26

E:18728

Cold

Slay Dragon

(+33,+21)

L:27

E:23210

Cold

Slay Demon

(+33,+21)

L:28

E:37436

Acid

Resist Acid

(+32,+20)

L:29

E:62472

(+34,+21)

L:30

E:62442

(+35,+22)

L:31

E:96629

(+36,+22)

L:32

E:122054

(+38,+23)

L:33

E:185055

(+39,+24)

L:34

E:187467

Cold

Slow Metabolism

(+39,+24)

L:35

E:243871

(+41,+25)

L:36

E:248750

Acid

Slay Animal

(+41,+25)

L:37

E:364884

Lightning

(+42,+25)

L:38

E:369805

Poison

(+43,+25)

L:39

E:374077

(+45,+26)

L:40

E:624596

Cold

Invisibility

(+45,+26)

Seraghathol

Found clev 49, on Naugladur, Lord of the Nogrod on level 70 of Emyn Luin.

The Long Sword 'Sereghathol' (E: 25, L:2) (5d5) (+32,+32) (+2 to speed) It is sentient. It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning, or fire.

Level

Experience

Realm

New Powers

(+X,+X)

(pval)

L:2

E:37

(+32,+32)

(+2)

L:3

E:40

(+32,+32)

(+2)

L:4

E:57

Lightning

(+33,+32)

(+2)

L:5

E:69

(+34,+32)

(+2)

L:6

E:

(+35,+33)

(+2)

L:7

E:150

(+36,+34)

(+2)

L:8

E:199

(+37,+34)

(+2)

L:9

E:241

Acid

(+38,+34)

(+2)

L:10

E:289

Fire

(+39,+34)

(+2)

L:11

E:344

Lighting

Resist Electricity

(+39,+34)

(+3)

L:12

E:489

Fire

Slay Undead

(+39,+34)

(+3)

L:13

E:621

(+40,+35)

(+3)

L:14

E:747

(+42,+36)

(+3)

L:15

E:966

(+43,+36)

(+3)

L:16

E:1217

(+44,+36)

(+3)

L:17

E:1484

Poison

(+45,+36)

(+3)

L:18

E:1658

Cold

(+46,+36)

(+3)

L:19

E:1992

(+48,+37)

(+3)

L:20

E:2458

Fire

Resist Fire

(+48,+37)

(+3)

L:21

E:2420

(+50,+38)

(+3)

L:22

E:3899

(+51,+38)

(+3)

L:23

E:4309

(+52,+38)

(+3)

L:24

E:5575

(+54,+39)

(+3)

L:25

E:12246

(+56,+40)

(+3)

L:26

E:15053

(+57,+41)

(+3)

L:27

E:24217

(+58,+41)

(+3)

L:28

E:34806

(+60,+42)

(+3)

L:29

E:55766

Earth

(+61,+42)

(+3)

L:30

E:57629

(+62,+43)

(+3)

L:31

E:117483

(+63,+43)

(+3)

L:32

E:119201

(+65,+44)

(+3)

L:33

E:181747

Poison

Resist Poison

(+66,+44)

(+3)

L:34

E:186455

Cold

Invisibility

(+66,+44)

(+3)

L:35

E:249007

(+68,+45)

(+3)

L:36

E:248462

(+69,+46)

(+3)

L:37

E:305262

(+69,+46)

(+5)

L:38

E:

(+70,+47)

L:39

E:364626

Cold

Resist Cold

(+70,+47)

L:40

E:

(+71,+48)

L:41

E:622529

Fire

Fiery Sheath

(+71,+48)

L:42

E:742271

(+73,+49)

L:43

E:749182

(+75,+50)

L:44

E:737800

(+77,+51)

L:45

E:

(+78,+52)

L:46

E:

Poison

Slay Animal

(+78,+52)

L:47

E:1249806

(+79,+52)

L:48

E:1249213

(+80,+52)

L:49

E:1249823

Lighting

Electricity Brand

(+80,+52)

L:50

E:1245671

Earth

Sense Giants

(+80,+52)

Permanently Destroyed Nazgul

Quest Log

Storyline Quests

Prisoner of Dol Guldur

25.7M XP

Necromancer of Dol Guldur

26.0M XP

The One Ring (find)

37.1M XP

Sauron

The One Ring

41.6M XP

destroy

Sauron

42.7M XP

Morgoth

44.1M XP

Melkor

undone

Town Quests

Bree

Mushroom Supplies

clev 40

Bandit’s Lair

clev 5

Troll’s Glade

clev 26

Dark Horseman

clev 33

Lothlorien

An Old Mage’s Quest

44.1M XP

Wolves

clev 26

Spiders of Mirkwood

clev 35

Poisoned Water

clev 35

Minas Anor

An Old Mage’s Quest

clev 40

Haunted House

clev 40

Last Alliance

clev 48

Gondolin

Dragons

clev 30

Eol

clev 31

Nirnaeth Arnoediad

clev 36

Maeglin

clev 45

Khazad-Dum

Balrogs

27.1M XP

Random Quests (49)

Barrow Downs

Dungeon

Type

#

Monster

Reward

BDw 2

PQ

14

Polar Bear

Long Bow of Extra Might

clev 9

BDw 4

PQ

14

Tree Cat

Frozen Tulwar

clev 11

BDw 6

PQ

5

Red Jelly

Flail of *Slay Undead*

clev 12

BDw 8

PQ

U

Rat King

Sharp Dagger of Slay Dragon

clev 12

BDw 10

FF

13

Half Orc

Divination

clev 15

Mirkwood

Dungeon

Type

#

Monster

Reward

Mkw 12

FF

17

Phantom Beast

Spirituality

clev 26

Mkw 14

PQ

6

Fire Vortex

Amulet of Faramir

clev 26

Mkw 16

FF

17

Forest Hulk

Symbiosis

clev 26

Mkw 18

PQ

5

Hardened Warrior

Metal Cap of Thengel

clev 26

Mkw 20

PQ

5

Puzzling Vortex

Pearl 'Nymphelos'

clev 28

Mkw 22

PQ

14

Young Bronze Dragon

Frozen Wooden Boomerang of Slaying

clev 28

Mkw 24

PQ

U

Mim, Betrayer of Turin

Broad Sword of Spinning

clev 28

Mkw 26

FF

16

Killer Green Beetle

Weaponmastery

clev 29

Mkw 28

PQ

12

6-Headed Hydra

Small Wooden Boomerang of Slay Dragon

clev 29

Mkw 30

PQ

11

Bronze Drake

Bastard Sword of the Maiar

clev 30

Mkw 32

PQ

6

Ancient Bronze Dragon

Long Sword 'Issereth'

clev 30

Mkw 33

XX

X

Foo

Reward

clev XX

Barad-Dur

Dungeon

Type

#

Monster

Reward

BDr 34

FF

18

Blue Hulk

Magic-Device

clev 40

BDr 36

FF

18

Ancient Gold Dragon

Magic-Device

clev 41

BDr 38

PQ

5

Nether Wraith

Magical Dwarven Shovel

clev 41

BDr 40

PQ

10

Ancient Black Dragon

Dazzling Iron Crown

clev 41

BDr 42

FF

16

Spider Quylthulg

Mindcraft

clev 41

BDr 44

PQ

12

Great Crystal Drake

Rapier of Slay Demon

clev 41

BDr 46

FF

15

Sererrog

Archery

clev 42

BDr 48

PQ

10

13-Headed Hydra

Elven Full Plate Armor

clev 42

BDr 50

PQ

14

Oathbreaker

Set of Gauntlets 'Paurnimmen'

clev 43

BDr 52

PQ

5

Old Sorceror

Steel Helm of Wisdom

clev 44

BDr 54

PQ

14

14-Headed Hydra

Pair of Hard Leather Boots of Nevrast

clev 44

BDr 56

PQ

10

Demilich

Set of Gauntlets 'Paurnen'

clev 44

BDr 58

PQ

U

Harowen the Black Hand

Guisarme of the Vanyar

clev 44

BDr 60

PQ

14

Dracolisk

Ethereal Cloak of Mist of Electricity

clev 46

BDr 62

PQ

U

Denethor Steward of Gondor

Spectral Dagger

clev 46

BDr 64

PQ

12

Bone Golem

Steel Helm of Beauty

clev 47

BDr 66

PQ

12

Ethereal Hound

Pair of Metal Shod Boots of Free Action

clev 47

==== Angband ===

Dungeon

Type

#

Monster

Reward

Ang 68

FF

17

Chaos Vortex

Symbiosis

27.1M XP

Ang 70

PQ

10

Mornungol

Slaughter Axe of the Nandor

27.9M XP

Ang 72

PQ

10

Hand Druj

Short Sword of Slay Orc

28.2M XP

Ang 74

PQ

14

Great Wyrm of Thunder

Mithril Gauntlets of Cilion

28.9M XP

Ang 76

PQ

11

Dreadlord

Scimitar of the Noldor

29.4M XP

Ang 78

FF

17

Greater Rotting Quylthulg

Necromancy

29.8M XP

Ang 80

PQ

10

Nightwing

Mithril Gauntlets of Agility

30.1M XP

Ang 82

PQ

14

Great Wyrm of Perplexity

Small Metal Shield of Resist Lighting

30.5M XP

Ang 84

FF

13

Beholder Hive-Mother

Symbiosis

31.2M XP

Ang 86

PQ

U

Ancalagon the Black

Dagger of Uriangwil

33.0M XP

Ang 88

FF

9

Plasma Hound

Magic

33.2M XP

Ang 90

PQ

6

Greater Draconic Quylthulg

Bluesteel Blade of *Slay Dragon*

33.4M XP

Ang 92

FF

17

Eye Druj

Disarming

34.1M XP

Ang 94

FF

20

Nether Hound

Sneakiness

34.5M XP

Ang 96

PQ

5

Mumak

Long Bow of Accuracy

36.5M XP

Ang 98

PQ

5

Dreadlord

Mage Staff of Power

36.6M XP

Dungeon Towns

Moria 37

Moria 43

Sacred Land of the Mountains 51

Near Harad 21

Dol Amroth -25

Dol Amroth -33

Dol Amroth -34

Emyn Luin 62

  [Theme 1.1.3 Character Sheet]

 Name  : Moonleaf               Age                310       STR!     40       
 Sex   : Male                   Height              81       INT!     26       
 Race  : Ent                    Weight             130       WIS!     40       
 Class : Swordmaster            Social Class        34       DEX!     38       
 Body  : Player                                              CON!     40       
 God   : Nobody                                              CHR!     24       
                                                                               
 + To Melee Hit         249 Level             50    Hit Points     4004/  4004 
 + To Melee Damage      178 Experience  44080444    Spell Points    748/   748 
 + To Ranged Hit        119 Max Exp     44080444    Sanity          930/   930 
 + To Ranged Damage       0 Exp to Adv.    *****                               
   AC                70+192 Gold        17950563    Speed           Fast (+28) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[165Perception  : Very Bad     Blows/Round:  17        
 Bows/Throw  : Legendary[47]Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Bad          Mel.dmg/Rnd:  85d5+3026 
 Stealth     : Bad          Magic Device: Legendary[27]Infra-Vision: 50 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of an unknown, recent generation of ents.  Not           
          content to watch the forests dwindle, you have left your             
          glades to take up a sword to fight the encroaching evil.             
          You don't see anyone as on your side, even the Valar.                


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barad-Dur: Level 66 (3300')
        Angband: Level 100 (5000')
        Barrow-Downs: Level 10 (500')
        Orodruin: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 30 (1500')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Withered Heath: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')
        Forodwaith: Level 80 (4000')
        Emyn Luin: Level 70 (3500')
        Dol Amroth: Level 35 (1750')
        Angmar: Level 90 (4500')
        Near Harad: Level 25 (1250')
        Isengard: Level 35 (1750')
        Utumno: Level 127 (6350')

 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 18394 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You established a permanent void jumpgates liaison between Minas Anor and Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 49 princesses.
 You saved Arda and became a famed King.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Hrive of the 2890th year of the third age.
 You have been adventuring for 69 days.

                    adefkmnopsuxz{|@            
        Add Str   : 5........3....3.            
        Add Int   : ..........3.....            
        Add Wis   : .3*......3...3..            
        Add Dex   : 5...8...........            
        Add Con   : ...3..2..3.3..3.            
        Add Chr   : .3............3.            
        Mul Mana  : ....+.....+.....            
        Mul SPower: ....+...........            
        Add Stea. : .3.....2...3....            
        Add Sear. : .......2........            
        Add Tun.. : ...3............            
        Add Speed : 53*..3...3.3.33+            
        Add Blows : .............3..            
        Chaotic   : .............+..            
        Slay Anim.: +............+..            
        Slay Evil : +............+..            
        Slay Und. : +...............            
        Slay Drag.: .............+..            
        Sharpness : +...............            
        Elec Brand: +...............            
        Cold Brand: .............+..            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : .......+........            
        Sust Dex  : ................            
        Sust Con  : ...+..+.........            
        Sust Chr  : ................            
        Invisible : +..+........+...            
        Mul life  : ....+..........+            
        Sens Fire : ...............+            
        Reflect   : ...+............            
        Free Act  : +......+..+.....            
        Hold Life : ..+..++.........            
        Res Acid  : .+....+.........            
        Res Elec  : ++......+++.....            
        Imm Fire  : ++.....*++......            
        Res Cold  : ++....+..+......            
        Res Pois  : +...+.....+....+            
        Res Fear  : ......+........+            
        Res Light : .....+...+......            
        Res Dark  : .....++++.+.....            
        Res Blind : ........++......            
        Res Conf  : .....++..+......            
        Res Sound : .+.......+......            
        Res Shard : .......+........            
        Res Neth  : ......+.+.......            
        Res Nexus : ......+.........            
        Res Chaos : .....++..+......            
        Res Disen : ...+............            
        Aura Fire : +...............            
        Auto Curse: ....+.........+.            
        WraithForm: ..............+.            
        Levitate  : ..........+.....            
        Lite      : .........+......            
        See Invis : +++..+...+.....+            
        Digestion : +..............+            
        Regen     : +........+......            
        Activate  : ....+++.+++...+.            
        Blessed   : ..+..........+..            
        Cursed    : ..............+.            
        Hvy Curse : ..............+.            
        Sentient  : +...............            
        Orc.ESP   : .....+.........+            
        Troll.ESP : ...............+            
        Giant.ESP : +...............            
        Undead.ESP: ...+..+.........            
        Evil.ESP  : ...............+            
        Unique.ESP: .+..............            

Skills (points left: 0)
 - Combat                                        50.000 [0.900]
          - Weaponmastery                        50.000 [0.950]
                   . Sword-mastery               50.000 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              02.600 [0.600]
          . Barehand-combat                      00.000 [0.200]
          . Boulder-throwing                     50.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    04.200 [0.900]
          . Stealth                             -06.000 [0.400]
          . Disarming                            04.200 [0.900]
 - Magic                                         02.098 [0.400]
          . Magic-Device                         50.000 [1.150]
          . Divination                           01.000 [0.300]
          . Necromancy                           01.000 [0.300]
 - Spirituality                                  19.400 [0.500]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            01.000 [0.300]
 - Monster-lore                                  02.350 [0.500]
          . Symbiosis                            25.200 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows
 * Tree walking


  [Fates]

You are fated to meet a Singing, happy drunk on level 7.
You may find a Tulwar on level 2.
You are fated to meet a Kirinki on level 4.
You are fated to meet a Child spirit on level 1.
You may meet Roac, son of Carc on level 3.


  [Character Equipment]

a) The Long Sword 'Sereghathol' (E:-4850125, L:50) (5d5) (+80,+52) (+5 to speed)
        It increases your strength, dexterity and speed by 5.  It does extra
    damage from electricity.  It is very sharp and can cut your foes.  It
    is very sharp and can make your foes bleed.  It strikes at undead with
    holy wrath.  It fights against evil with holy fury.  It is especially
    deadly against natural creatures.  It makes you invisible.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , fire, cold and poison.  It allows you to see invisible monsters.  It
    allows you to sense the presence of giants.  It slows your metabolism.
    It speeds your regenerative powers.  It produces a fiery sheath.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Naugladur, Lord of Nogrod on level 70 of
    Emyn Luin.
d) The Harp of Maglor (+3 to speed)
    It increases your wisdom, charisma, stealth, speed and luck
     by 3.  It provides resistance to acid, electricity, fire, cold and 
    sound.  It allows you to see invisible monsters.  It allows you to
    sense the presence of unique beings.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 72 of Erebor.
e) a Blessed Ring of Speed [+10] (+12)
    It increases 
    your wisdom and speed by 12.  It provides resistance to life draining.
    It allows you to see invisible monsters.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
f) The Ring of the Stiffbeards (+5,+10) [+5] (+3)
    It increases your constitution and 
    ability to tunnel by 3.  It makes you invisible.  It sustains your 
    constitution.  It provides resistance to disenchantment.  It allows
    you to sense the presence of undead.  It reflects bolts and arrows.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Brown Thunderlord in the town of Caras
    Galadhon .
k) a Sorcerous Amulet of the Serpents (+79,+49) [+7](160%)(160%) (+8) {cursed}
    It can be activated for venom breathing every 40+d60 turns
     if it is being worn. It increases your dexterity and spell power by 8
    .  It increases your mana capacity and hit points by 160%.  It
    provides resistance to poison.  It is cursed.  It can re-curse itself.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient red dragon on level 72 of Erebor.
m) The Arkenstone of Thrain (+3)
    
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
n) The Galvorn Plate Mail of Eol (-4 to accuracy) [40,+20] (+2) {@w2}
    It can be activated for heal 1000 hit
    points every 888 turns if it is being worn. It increases your 
    constitution by 2.  It sustains your constitution.  It makes you
    completely fearless.  It provides resistance to life draining, acid, 
    cold, dark, confusion, nether, nexus and chaos.  It allows you to
    sense the presence of undead.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Red Balrog in the town of Gondolin .
o) The Elven Cloak called 'Elven Cloak of the Ents' [4,+8] (+2 to stealth)
    
    It increases your stealth, searching and luck by 2.  It sustains your 
    wisdom.  It provides immunity to fire.  It provides immunity to
    paralysis.  It provides resistance to dark and shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You made it yourself.
p) The Shield of Deflection of Earendil [20,+80]
    It can be activated for invulnerability (4+d8)
    every 800 turns if it is being worn. It provides resistance to 
    electricity, fire, dark, blindness and nether.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 95 of Angband.
s) The Golden Crown of Gondor [0,+15] (+3) {@w1}
    It
    can be activated for heal 700 hit points every 250 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, wisdom, constitution and speed by 3.  It provides resistance 
    to electricity, fire, cold, light, blindness, confusion, sound and 
    chaos.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Worm of Perplexity on level 72 of
    Erebor.
u) The Set of Gauntlets of Eol [3,+15](60%) (+3)
    It can be activated for mana bolt (9d8) 7+d7 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence and luck by 3.  It increases your mana capacity by 60%.  
    It provides immunity to paralysis.  It provides resistance to 
    electricity, poison and dark.  It allows you to levitate.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Worm of Chaos on level 72 of Erebor.
x) The Pair of Hard Leather Boots of Nevrast [3,+12] (+3)
    
    It increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) a Master quylthulg (3400 hp)
{) The Silver Bolt 'Tumormeth' (3d5) (+7,+20) (+3 to speed)
    It increases your wisdom, speed and 
    attack speed by 3.  It does extra damage from frost.  It produces
    chaotic effects.  It is especially deadly against dragons.  It is a
    great bane of undead.  It fights against evil with holy fury.  It is
    especially deadly against natural creatures.  It has been blessed by
    the gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Worm on level 95 of Angband.
|) The Sceptre of Numenor (-3 to speed) {cursed}
    
    It can be activated for dispel good (level*5) every 300+d300 turns if
    it is being worn. It can be used to store a spell.  It decreases your 
    strength, constitution, charisma, speed and luck by 3.  It renders you
    incorporeal.  It is heavily cursed.  It can re-curse itself.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 60 of Barad-Dur.


  [Character Inventory]

a) a Parchment titled ``Magic for the Layman'' {Mass Genocide}
    It
    can be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 22 of The Old Forest.
b) Radagast's Compendium of Strange Behaviour {Mass Genocide}
    It can
    be activated for mass genocide every 1000 turns.  
    You found it in the remains of an Oathbreaker on level 50 of Barad-Dur.
c) The Pipe of Buckland {Mass Genocide}
    
    It can be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 60 of Erebor.
d) 16 Potions of Cure Critical Wounds {25% off}
e) 22 Scrolls of Teleportation
f) 15 Scrolls of Satisfy Hunger {@r9}
g) a Copper Rod of Trap Location (20/20) {@z1}
h) a Moonstone Rod of the Istari of Enlightenment (150/150) {@z4}
    It can hold
    more mana.  It can cast spells for a lesser mana cost.  It can cast
    spells faster.  It regenerates its mana faster.  
    You found it lying on the ground on level 35 of Dol Amroth.
i) a Silver Rod of the Istari of Speed (200/200) {@z5}
    It can hold
    more mana.  It can cast spells for a lesser mana cost.  It can cast
    spells faster.  It regenerates its mana faster.  
    You found it in the remains of a Nightcrawler on level 99 of Orodruin.
j) a Silver Rod of the Istari of Disarming (200/200) {@z3}
    
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of a Dark dwarven priest Rogue on level 70 of
    The Sacred Land Of Mountains.
k) a Silver Rod of Illumination (100/100) {@z2}
l) a Golden Rod of the Istari of Healing (250/250) {@z0}
    It can hold more mana.  It can cast
    spells for a lesser mana cost.  It can cast spells faster.  It
    regenerates its mana faster.  
    You bought it from the Black Market.
m) a Golden Rod of Home Summoning (125/125) {!*!*}
n) a Mithril Rod of Recall (160/160)
o) The Anchor of Space-Time
    It provides light (radius 1)
    forever.  It prevents the space-time continuum from being disrupted.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Eldrak on level 50 of Moria.
p) The Robe of Great Luck [2,+10] (+60) {@w2}
    It 
    increases your luck by 60.  It provides immunity to paralysis.  It 
    drains mana and life.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Storm Worm on level 72 of Erebor.
q) The Iron Helm of Knowledge [6,+20] (-6) {@w1}
    
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 1) forever.  It 
    decreases your luck by 6.  It identifies all items for you.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Glass Golem on level 52 of Illusory
    Castle.
r) 7 Boulders {@v1}
s) The Cup of Thror {@A1}
    It can be activated for alchemy every 500 turns.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 52 Scrolls of Enchant Weapon To-Hit {25% off}
b) 83 Scrolls of Enchant Weapon To-Dam {25% off}
c) 3 Scrolls of *Enchant Weapon*
d) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated
    for healing (500) every 200+d100 turns if it is being worn. It 
    increases your strength, intelligence, wisdom, dexterity, constitution
    , charisma, speed and luck by 1.  It sustains your strength, wisdom, 
    constitution and charisma.  It provides immunity to fire.  It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to nether.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
e) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated
    for healing (800) every 100+d200 turns if it is being worn. It 
    increases your strength, intelligence, wisdom, dexterity, constitution
    , charisma, stealth, speed and luck by 2.  It sustains your 
    intelligence, wisdom and charisma.  It provides immunity to cold.  It
    provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters.  It
    gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs on
    level 98 of Angband.
f) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900)
    every 200+d200 turns if it is being worn. It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma, speed and 
    luck by 3.  It sustains your strength, dexterity and constitution.  It
    provides immunity to electricity.  It provides immunity to paralysis.  
    It provides resistance to life draining, poison and disenchantment.  
    It allows you to levitate.  It allows you to see invisible monsters.  
    It slows your metabolism.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Sauron, the Sorcerer on level 99 of Angband.
g) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Worm of Thunder on level 67 of
    Erebor.
h) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns
     if it is being worn. It provides light (radius 3) forever.  It 
    increases your searching and luck by 4.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Itangast the Fire Drake on level 63 of The
    Sacred Land Of Mountains.
i) The Black Banner of Gondor (-3)
    It can be activated for summon undead every
    666+d333 turns if it is being worn. It provides light (radius 1)
    forever.  It decreases your stealth by 3.  It makes you invisible.  It
    provides resistance to dark, nether and chaos.  It allows you to sense
    the presence of undead.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Lesser titan on level 70 of The Sacred
    Land Of Mountains.
j) The Chain Mail of Peregrin Took (+3,+5) [14,+11] (+2)
    It can be activated for rays of fear in every
    direction if it is being worn. It provides light (radius 1) forever.  
    It increases your strength by 2.  It sustains your strength.  It makes
    you completely fearless.  It allows you to sense the presence of 
    trolls.  It speeds your regenerative powers.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Ulik the Troll in the town of Gondolin .
k) an Elven Cloak [4,+10] (+4 to stealth)
l) The Small Metal Shield 'Feangrod' [3,+9] {Acid Fire}
    
    It sustains your wisdom and charisma.  It provides immunity to acid
     and fire.  It provides resistance to life draining and light.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient green dragon on level 78 of
    Angband.
m) The Small Mithril Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound, chaos and disenchantment.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Death drake on level 64 of Erebor.
n) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It
    provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 127 of
    Utumno.
o) The Steel Helm of Hammerhand [6,+20] (+3) {@w1}
    It grants you the power of berserk if it is being worn.  It 
    increases your strength, dexterity and constitution by 3.  It sustains 
    your strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
p) The Dagger of Peregrin (E:74142, L:40) (1d4) (+45,+26)
    It can be activated for frost bolt (6d8) every 7+d7 turns if
    it is being worn. It provides light (radius 1) forever.  It does extra
    damage from fire and frost.  It is especially deadly against dragons.  
    It strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It is especially deadly against natural creatures.  It makes
    you invisible.  It provides resistance to acid, fire and cold.  It
    slows your metabolism.  It produces a fiery sheath.  It cannot be
    harmed by acid, cold, lightning or fire.  
q) a Magical Dwarven Shovel (+3) {Mudslicer}
r) The Harp of Thorin (+2 to stealth)
    It can be activated for mass
    charm every 750 turns if it is being worn. It grants you the power of 
    remove fear if it is being worn.  It increases your charisma, stealth, 
    infravision, ability to tunnel and luck by 2.  It sustains your 
    charisma.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Maglor the Mighty Singer on level 48 of
    Moria.
s) a Climbing Set


  [Home Inventory - Gondolin ]

a) Saruman's Unfinished Works {Destruction}
    It can be activated for Destruction every 100 turns.  
    You found it lying on the ground on level 40 of The Land Of Rhun.
b) 3 Fireproof Scrolls of Reset Recall {25% off}
    It
    cannot be harmed by fire.  
    You bought it from the Black Market.
c) 2 Scrolls of *Destruction*
d) a Fireproof Scroll of Genocide
    It cannot be harmed by fire.  
    You bought it from the Black Market.
e) 11 Scrolls of Genocide
f) 2 Scrolls of Mass Genocide
g) a Wand of Essence of Speed[1|29] (4 charges)
h) a Staff of Remove Curses[1|15] (10 charges)
i) a Staff of Recovery[3|21] (8 charges)
j) a Staff of Healing[3|26] (4 charges)
k) a Staff of Vision[3|29] (7 charges)
l) a Fireproof Staff of Genocide[1|10] (3 charges)
m) a Staff of Genocide[1|15] (4 charges)
n) 2 Staffs of Genocide[1|13] (3 charges)
o) a Staff of Genocide[1|11] (4 charges)
p) a Staff of Genocide[1|12] (4 charges)
q) a Staff of Genocide[1|10] (3 charges)
r) a Staff of Genocide[1|8] (3 charges)
s) The Watcher in the Water's corpse


  [Home Inventory - Minas Anor ]

a) a Golden Rod of Disarming (125/125) {@z3}
b) a Golden Rod of Nothing (125/125)
c) a Mithril Rod of Capacity of Nothing (320/320)
    It can hold more mana.  
    You found it in the remains of a Demilich on level 60 of Emyn Luin.
d) a Tilkal Rod of Nothing (200/200)
e) a Tilkal Rod of Nothing (200/200)
f) 2 Rod Tips of Enlightenment (40 Mana to cast)
g) 4 Rod Tips of Healing (120 Mana to cast)
h) a Rod Tip of Speed (100 Mana to cast)
i) a Rod Tip of Disarming (50 Mana to cast)
j) 2 Rod Tips of Havoc (90 Mana to cast)
k) 3 Rod Tips of Trap Location (8 Mana to cast)
l) a Polished Chaos Dragon Scale Mail of Defense (-2 to accuracy) [30,+25]
    It
    can be activated for breathe chaos/disenchant (220) every 60+d90 turns
     if it is being worn. It sustains your constitution.  It provides
    resistance to chaos and disenchantment.  It allows you to fly.  It
    reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Worm of Law on level 72 of Erebor.
m) a Flail of Doriath (E:37, L:2) (2d6) (-8,-5)
    
    It can be wielded two-handed.  
    You found it in the remains of a Great crystal drake on level 72 of Erebor.
n) The Key of Thorin
    
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Parchment - Map of Thror
    It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Caras Galadhon ]

a) The Gem of Chaos {Heal 700}
    It can be activated
    for heal 700 hit points every 100 turns.  
    You found it in the remains of a Lygrog on level 40 of Paths of the Dead.
b) The Pentagram of Lore {Genocide}
    
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Nether wraith on level 69 of The Sacred
    Land Of Mountains.
c) The Skull of Ancient Wisdom {Heal 700}
    It can be activated for heal 700 hit points every
    100 turns.  
    You found it in the remains of a Ranger chieftain on level 99 of Orodruin.
d) Radagast's Summoning Manual {Genocide}
    
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Vampire orc on level 70 of Angband.
e) 2 Sprigs of Athelas
f) 28 Potions of Cure Insanity {25% off}
g) 27 Potions of Speed
h) 17 Potions of Healing
i) 49 Potions of *Healing* {25% off}
j) 23 Potions of Restore Life Levels {50% off}
k) 22 Potions of Enlightenment {25% off}
l) 53 Potions of Resistance
m) 23 Scrolls of *Identify* {25% off}
n) 21 Scrolls of Remove Curse {25% off}
o) a Fireproof Scroll of *Remove Curse*
p) 15 Scrolls of *Remove Curse*
q) a Wand of Demon Blade[11|38] (8 charges)
r) a Broad Sword of Tulkas (2d5) (+11,+11) (+2 to searching) {Morgul}
    It
    can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your searching by 2.  It does extra damage 
    from electricity.  It is a great bane of dragons.  It is a great bane
    of demons.  It is a great bane of undead.  It fights against evil with
    holy fury.  It provides immunity to paralysis.  It makes you
    completely fearless.  It gives telepathic powers.  It slows your
    metabolism.  It speeds your regenerative powers.  It induces random
    teleportation.  It can resist being shattered by morgul beings.  
    You found it in the remains of an Apprentice warrior on level 70 of
    Angband.


  [The Museum Inventory - Bree ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1) forever.  It decreases your luck
     by 20.  It does extra damage from fire.  It poisons your foes.  It
    produces chaotic effects.  It is very sharp and can make your foes
    bleed.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It can re-curse itself.  It can resist being
    shattered by morgul beings.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Half-orc on level 16 of Mirkwood.
b) The Demonhorn of Gothmog [2,+13] (-5)
    It
    provides light (radius 2) forever.  It decreases your charisma by 5.  
    It allows you to see invisible monsters.  It allows you to sense the
    presence of demons.  It slows your metabolism.  It speeds your
    regenerative powers.  It can re-curse itself.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Dunlending on level 31 of Dol Amroth.
c) The Tome of Moonleaf
    
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) The Wand of Digging of Thrain (18 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
e) The Bolt Trap Set of the Edain (+25,+15) [+30] (+3)
    It is well-hidden. It rearms itself.  It fires missiles with
    extra might.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark dwarven warrior in the town of
    Gondolin .
f) The Ring of Power of Akhorahil the Blind (+5 to speed)
    It increases your speed and ability to score critical hits
     by 5.  It makes you invisible.  It makes you completely fearless.  It
    provides resistance to light, blindness, nexus and chaos.  It drains 
    experience.  It cannot be dropped while cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Akhorahil the Blind on level 100 of Angband.
g) The Ring of Power of Dwar, Dog Lord of Waw (+3 attacks)
    
    It increases your wisdom, charisma and attack speed by 3.  It makes
    you invisible.  It sustains your dexterity.  It provides immunity to
    paralysis.  It provides resistance to cold and dark.  It allows you to
    levitate.  It drains experience.  It cannot be dropped while cursed.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Dwar, Dog Lord of Waw on level 58 of Dol
    Guldur.
h) The Ring of Power of Hoarmurath of Dir (+2 attacks)
    It increases your charisma, stealth, attack speed and ability
    to score critical hits by 2.  It makes you invisible.  It provides
    immunity to paralysis.  It provides resistance to cold.  It slows your
    metabolism.  It drains experience.  It cannot be dropped while cursed.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Hoarmurath of Dir on level 68 of Erebor.
i) The Ring of Power of Hoarmurath of Dir (+2 attacks)
    
    It increases your intelligence, wisdom, searching and attack speed by 
    2.  It makes you invisible.  It provides resistance to sound, nexus
     and disenchantment.  It drains experience.  It cannot be dropped