Motrax, the Deathmold Monk

Intro

This character is for Wastrel's challenge to play a character using possession and possessing a level 0 or level 1 body. I possessed a Rock Lizard at level 8, the 11th Rock Lizard killed but the first corpse to drop.

Chatter

FeathinSilyar: I killed Eol at level 31! It was really easy, just used a supercharged Thrain's wand to go through the wall and lure Eol into the tunnel so that summoning wasn't a worry. Then I cursed him whenever he wasn't right beside me, and wacked him when he was. Since I had a Silent Watcher equipped it kept him confused, so he never got to try any magic. The only time he tried to attack me I dodged all his attacks. So I didn't take a single HP of damage! Go Rock Lizard body!

FeathinSilyar: Dead. Lost Sword quest for 17 Time Hounds on Mordor 45. The Time Hounds weren't exactly the problem, since I had the Anchor, but Nexus and Inertia Hounds swarmed me and I took it off to teleport. After landing in several sequentially bad spots where I lost more HP, I finally landed by a Time Hound that breathed the last blow it took. Arg!

Character Log

Completed Dungeons Log

Name

clvl

Barrow Downs

5-15

Orc Caves

15-25

Mirkwood

25-28

Moria

30-35

Old Forest

35

Creatures Killed with Light Absorption

Name

Location

# of Shots

Mim, Betrayer of Turin

Mdr 41

1

Quest Log

Town Quests

Bree

Name

clvl

Mushroom Supplies

X

Bandit’s Lair

1-4

Troll’s Glade

28

Dark Horseman

30

Lothlorien

Name

clvl

An Old Mage’s Quest

31

Wolves

25

Spiders of Mirkwood

29-30

Poisoned Water

X

Minas Anor

Name

clvl

An Old Mage’s Quest

35

Haunted House

35

Last Alliance

X

Gondolin

Name

clvl

Dragons

30

Eol

31

Nirnaeth Arnoediad

32-34

Maeglin

X

Khazad-Dum

Name

clvl

Balrogs

X

Random Quests (30)

Barrow Downs

Dungeon

Type

#

Monster

Reward

clvl

BDw 2

PQ

5

Baby Bronze Dragon

Flail

5-7

BDw 5

PQ

10

Disenchanter Mold

Shocking Broad Axe

9-10

BDw 9

PQ

14

Flying Skull

Long Sword 'Durandil'

13-14

Mirkwood

Dungeon

Type

#

Monster

Reward

clvl

Mkw 12

LS

15

Air Hound

Monster-lore

25

Mkw 15

PQ

14

Giant Green Dragon Fly

Shocking Flail

25

Mkw 18

LS

16

Vampiric Mist

Symbiosis

25

Mkw 22

PQ

14

Wolf Chieftan

Halbard of Niendol

27

Mkw 25

PQ

5

Mindflayer

Khopesh of *Slay Giant*

27

Mkw 28

PQ

5

Nexus Quylthulg

Spear of Orome

27

Mkw 32

PQ

11

Erinyes

Holcolleth

28

Mordor

Dungeon

Type

#

Monster

Reward

clvl

Mdr 35

PQ

5

Great Crystal Drake

Cleaver of Argon

35

Mdr 38

PQ

U

Ariel, Queen of Air

Pair of Metal Shod Boots of Stealth

35

Mdr 41

PQ

10

Demonic Quylthulg

Mage Staff of Spell

35-36

Mdr 45

LS

17

Time Hound

Reward

XX

God Quests

Number

Received

Completed

Levels

First

8

15

5-5-5-5

Second

16

16

10-10-10-10

Third

18

18

12

Fourth

20

20

13-13-13

Fifth

27

27

18

Dungeon Towns

Orc Caves 11

Orc Caves 15

Orc Caves 20

Moria 44

Character Dump

  [ToME 2.3.4 Character Sheet]

 Name  : Motrax                 Age                 19       Str:     38     40
 Sex   : Neuter                 Height              14       Int:     22     25
 Race  : DeathMold              Weight              50       Wis:     34     37
 Class : Monk                   Social Class        32       Dex!     26     29
 Body  : Rock lizard                                         Con:     37     40
 God   : Melkor Bauglir                                      Chr!     17     20
                                                                               
 + To Melee Hit          32 Level             36    Hit Points      -81/   290 
 + To Melee Damage       34 Experience   1444109    Spell Points      1/     1 
 + To Ranged Hit         32 Max Exp      1444109    Sanity          473/   473 
 + To Ranged Damage       0 Exp to Adv.  1595000    Piety                51094 
   AC                 4+144 Gold          949343    Speed            Slow (-6) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[15]Perception  : Bad          Blows/Round:  6         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Bad          Mel.dmg/Rnd:  216-972   
 Stealth     : Heroic       Magic Device: Superb       Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in dragon droppings, created by an evil                
          Symbiant.  Since then you have given life to uncounted               
          multitudes of foul offspring.                                        
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 45 (2250')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 40 (2000')
        Orc Cave: Level 20 (1000')
        The Old Forest: Level 25 (1250')
        Moria: Level 30 (1500')
        The Sandworm lair: Level 22 (1100')
        A lost temple: Level 18 (900')

 You have done something experimental.
 Your body was a Rock lizard.
 You have defeated 6614 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 13 princesses.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 25th Quelle of the 2890th year of the third age.
 Your adventure lasted 39 days.

     Your Attributes:
You are dead, killed by a Time hound on level 45 of Mordor.
You cannot speak.
You cannot open doors.
You cannot bash doors.
You are an animal.
You can swim.
You appear in the mountains.
You can sense what is beyond walls.
Your eyes are sensitive to infrared light.
You levitate just over the ground.
You have free action.
You have ESP.
You have normal luck.
You have a firm hold on your life force.
You are resistant to acid.
You are completely immune to fire.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your charisma is affected by your equipment.


                    efkmnosz{@                  
        Add Str   : .........+                  
        Add Int   : ...3.....+                  
        Add Wis   : ...3.....+                  
        Add Con   : .........+                  
        Add Chr   : ...3.....+                  
        Sust Str  : +.........                  
        Sust Int  : ..........                  
        Sust Wis  : ..........                  
        Sust Dex  : ..........                  
        Sust Con  : ..........                  
        Sust Chr  : ..........                  
        Invisible : ...+.....+                  
        Mul life  : ..........                  
        Sens Fire : ..........                  
        Reflect   : ..........                  
        Free Act  : .+.......+                  
        Hold Life : .+........                  
        Res Acid  : +.........                  
        Res Elec  : ..........                  
        Imm Fire  : .........*                  
        Res Cold  : ..........                  
        Res Pois  : .+........                  
        Res Fear  : ..........                  
        Res Light : ..........                  
        Res Dark  : .+........                  
        Res Blind : .+.+......                  
        Res Conf  : +.........                  
        Res Sound : .+........                  
        Res Shard : +.........                  
        Res Neth  : .+........                  
        Res Nexus : +.........                  
        Res Chaos : ..........                  
        Res Disen : .+........                  
        Fly       : +.........                  
        Full ESP  : ..+.......                  

Skills (points left: 2)
 - Combat                                        28.800 [0.900]
          . Weaponmastery                        02.500 [0.300]
          . Archery                              02.500 [0.400]
          . Barehand-combat                      40.600 [0.900]
 - Sneakiness                                    06.220 [0.900]
          . Stealth                              26.000 [0.900]
          . Disarming                            02.500 [0.900]
          . Dodging                              40.600 [0.700]
 - Magic                                         03.966 [0.600]
          . Magic-Device                         23.500 [1.000]
          . Meta                                 00.000 [0.500]
          . Temporal                             00.000 [0.500]
          . Mind                                 00.000 [0.500]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.200]
 - Spirituality                                  22.900 [0.900]
          . Prayer                               40.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  06.720 [1.100]
          . Corpse-preservation                  02.000 [0.500]
          . Possession                           01.000 [0.100]
          . Symbiosis                            01.000 [0.300]


  [Fates]

You are fated to die on level 2.


  [Character Equipment]

e) The Ring of Nielebre
    It sustains your strength.  It provides resistance to acid, confusion, 
    shards and nexus.  It allows you to fly.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Black pudding on level 49 of Moria.
f) a Ring of Lordly Protection [+16] {100% off}
    It provides immunity to paralysis.  It provides resistance to life
    draining, poison, dark, blindness, sound, nether and disenchantment.  
    You stole it from the Black Market.
k) an Amulet of Telepathy
    It gives telepathic powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 3.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) (nothing)
o) (nothing)
s) (nothing)
z) a Silent watcher (840 hp)
    
{) (nothing)


  [Character Inventory]

a) The Tome of Motrax
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
b) The Tome of Collected Weird Magic {Light Absorption}
    It can be activated for light absorption every 80 turns.  
    You found it in the remains of a Hezrou on level 41 of Mordor.
c) a Parchment titled ``Demigods and their Uses'' {Light Absorption}
    It can be activated for light absorption every 80 turns.  
    You found it lying on the ground on level 22 of The Sandworm lair.
d) 22 Potions of Cure Critical Wounds {75% off}
    
e) a Potion of Enlightenment
f) 12 Scrolls of Teleportation {75% off}
    
g) 5 Scrolls of Word of Recall
    
h) 41 Scrolls of Identify {@r0}
    
i) 18 Scrolls of Satisfy Hunger {@r9}
    
j) a Copper Rod of Trap Location (20/20) {@z0}
    
k) a Moonstone Rod of Illumination (75/75) {@z1}
    
l) a Silver Rod of Disarming (100/100) {@z9}
    
m) The Wand of Digging of Thrain (37 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
n) a Staff of Disarm[1|10] (16 charges)
    
o) an Amulet of Anti-Magic
    It produces an anti-magic shell.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 44 of Moria.
p) an Amulet of Resistance {25% off}
    It provides resistance to acid, electricity, fire and cold.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
q) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ancient blue dragon on level 49 of Moria.
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 2 Spellbooks of Curse
    
b) 6 Sprigs of Athelas
c) 2 Potions of Cure Insanity
    
d) 18 Potions of Speed
    
e) 16 Potions of Healing {25% off}
    
f) a Potion of *Healing* {90% off}
    
g) 9 Potions of Enlightenment
    
h) 8 Potions of Resistance
    It cannot be harmed by acid, cold, lightning or fire.  
i) 7 Scrolls of Summon Never-Moving Pet
    
j) 3 Scrolls of Reset Recall
    
k) 15 Scrolls of Trap/Door Destruction
    
l) 5 Scrolls of *Destruction*
    
m) a Rod Tip of Detection (80 Mana to cast)
n) a Rod Tip of Polymorph (25 Mana to cast)
o) a Staff of Shake[2|15] (11 charges)
p) a Staff of Shake[1|12] (11 charges)
q) an Indestructible Ring of Ice [+17] {25% off}
    It can be activated for ball of cold and resist cold every 50+d50 turns
     if it is being worn. It provides resistance to cold.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Jewelry Shop.
r) a Ring of See Invisible
s) The Ring 'Hellengil' (+3)
    It increases your intelligence and infravision by 3.  It sustains your 
    wisdom.  It makes you completely fearless.  It provides resistance to 
    poison.  It speeds your regenerative powers.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Jewelry Shop.
t) The Ring 'Holinasar' (+2)
    It increases your constitution and stealth by 2.  It makes you
    invisible.  It sustains your constitution and charisma.  It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to electricity, poison, light, sound, shards and nether.  
    It speeds your regenerative powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
u) The Ring of Carmin (+17 to accuracy)
    It makes you completely fearless.  It provides resistance to acid, 
    electricity, fire and dark.  It allows you to levitate.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 34 of Moria.
v) a Ring of Extra Attacks (+3 attacks) {100% off}
    It increases your attack speed by 3.  
    You stole it from the Rare Jewelry Shop.
w) The Amulet 'Gaewe' [+5] (+4 to stealth) {Stealing}
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your wisdom, dexterity and stealth by 4.  It
    sustains your strength.  It provides resistance to acid, poison, sound
     and nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Home Inventory - Gondolin ]

a) a Morphic Oil of Spider
b) 5 Potions of Speed
    
c) 3 Potions of Healing
    
d) 2 Potions of Enlightenment
    
e) a Potion of Resistance
f) 2 Scrolls of Genocide
    
g) a Ring of Chaos Resistance
    It provides resistance to confusion and chaos.  
    You bought it from the Jewelry Shop.
h) an Amulet of Reflection
    It reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Jewelry Shop.
i) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma and 
    luck by 5.  It allows you to breathe without air.  It allows you to
    sense the presence of undead.  It is cursed.  It carries an ancient
    Morgothian curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
j) The Metal Brigandine Armour of Faldi (-53,-21) [19,+8](20%)
k) a Padded Armour of Resistance [4,+13]
l) The Iron Helm 'Holhenneth' [5,+10] (+2)
m) a Dwarven Iron Helm of Light [5,+8] (+2 to infravision)


  [Home Inventory - Minas Anor ]

a) a Mushroom of Restoring


  [Home Inventory - Lothlorien ]

a) 4 Morphic Oils of Eagle
    
b) 7 Morphic Oils of Spider
    
c) 99 Potions of Water Curing {quest}
d) 22 Scrolls of Teleport Level
    
e) 7 Scrolls of Reset Recall
    
f) a Scroll of *Destruction*
    
g) a Rod Tip of Disarming (50 Mana to cast)
    
h) 5 Rod Tips of Trap Location (8 Mana to cast)
    
i) a Wand of Teleport Away[5|24] (6 charges)
j) a Staff of Summon[3|25] (21 charges)
k) The Ring of Power of Uvatha the Horseman (+1 to infravision)
    It increases your intelligence, wisdom and infravision by 1.  It makes
    you invisible.  It sustains your intelligence.  It provides resistance 
    to poison, nether and disenchantment.  It allows you to levitate.  It 
    drains experience.  It cannot be dropped while cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
l) a Ring of Slaying (+15,+15)
    
    You bought it from the Expensive Black Market.


  [The Mathom-house Inventory - Bree ]

a) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5)
    It can be wielded two-handed.  It increases your constitution by 5.  
    It is a great bane of dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to disenchantment.  It allows
    you to sense the presence of dragons and demons.  It drains life.  It
    aggravates nearby creatures.  It can re-curse itself.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.




CategoryCharacterSheet

FeathinSilyar/Motrax (last edited 2007-02-22 03:45:28 by FeathinSilyar)