Introduction
Jeffrey is a High Elf who likes to be perfect--a natural paladin.
Chatter
Without a distance threat, he often gets chewed up in close.
Character Sheet
[ToME 2.3.1 Character Sheet]
Name : Jeffrey Age 112 STR: 16
Sex : Male Height 81 INT: 13
Race : High-Elf Weight 188 WIS: 22
Class : Paladin Social Class 48 DEX: 16
Body : Player CON: 17
God : Tulkas CHR: 19
+ To Melee Hit 10 Level 17 Hit Points 120/ 120
+ To Melee Damage 10 Experience 5235 Spell Points 28/ 28
+ To Ranged Hit 1 Max Exp 5235 Sanity 124/ 124
+ To Ranged Damage 0 Exp to Adv. 6380 Piety 478
AC 13+20 Gold 3782 Speed Slow (-2)
(Miscellaneous Abilities)
Fighting : Superb Perception : Bad Blows/Round: 2
Bows/Throw : Fair Searching : Bad Shots/Round: 1
Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 4d5+20
Stealth : Fair Magic Device: Superb Infra-Vision: 40 feet
Tactic: normal
Explor: normal
(Character Background)
You are the only child of a Telerin Archer. You have light
grey eyes, straight black hair, and a fair complexion.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Barrow-Downs: Level 10 (500')
Orc Cave: Level 10 (500')
A lost temple: Level 4 (200')
Your body is a Player.
You are currently in the town of Bree.
You have defeated 672 enemies.
You saved 5 princesses.
You found 1 of the relic pieces.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 49th Yavie of the 2890th year of the third age.
You have been adventuring for 6 days.
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Add Wis : ....3...........
Add Dex : 2...............
Add Sear. : ..1.............
Add Tun.. : ..............1.
Slay Orc : +...............
Sust Str : ................
Sust Int : ................
Sust Wis : ....+...........
Sust Dex : +...............
Sust Con : ................
Sust Chr : ................
Invisible : ...+............
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : ................
Hold Life : ................
Res Acid : ......+.........
Res Elec : ................
Res Fire : ................
Res Cold : ................
Res Pois : ................
Res Fear : ................
Res Light : ...............+
Res Dark : ................
Res Blind : ................
Res Conf : ................
Res Sound : ................
Res Shard : ................
Res Neth : ................
Res Nexus : ................
Res Chaos : ................
Res Disen : ................
See Invis : ...............+
Orc.ESP : +...............
Skills (points left: 0)
- Combat 22.000 [0.800]
. Weaponmastery 18.000 [0.800]
. Archery 02.500 [0.000]
. Barehand-combat 00.000 [0.900]
- Sneakiness 05.170 [0.900]
. Stealth 04.000 [0.400]
. Disarming 21.100 [0.900]
- Magic 03.754 [0.900]
. Magic-Device 21.900 [1.050]
. Spell-power 00.000 [0.600]
. Conveyance 01.000 [0.300]
. Divination 01.000 [0.300]
- Spirituality 15.800 [1.000]
. Prayer 27.600 [1.400]
. Mindcraft 02.400 [0.600]
. Monster-lore 00.000 [0.500]
Abilities
* Extra Max Blow(1)
* Perfect casting
[Fates]
You are fated to find a Parchment - Numenorean for Beginners (II) on level 1.
[Character Equipment]
a) a Lucerne Hammer of *Slay Orc* (2d5) (+9,+5) (+2)
It can be wielded two-handed. It increases your dexterity by 2. It
is especially deadly against orcs. It sustains your dexterity. It
allows you to sense the presence of orcs.
You found it in the remains of Smeagol on level 3 of Barrow-Downs.
d) a Long Bow (x3) (+0,+0)
e) a Ring of Searching (+1)
It
increases your searching by 1.
You bought it from the Magic shop.
f) a Ring of Invisibility
k) an Amulet of Wisdom (+3)
It increases your wisdom by 3. It
sustains your wisdom.
You bought it from the Black Market.
m) a Brass Lantern (with 9836 turns of light) {@w9@t9!d!k!v!s}
n) a Cord Armour of Resist Acid [6,+8]
o) a Cloak [1,+0]
p) (nothing)
s) a Hard Leather Cap [2,+6]
u) a Set of Leather Gloves [1,+5]
x) a Pair of Hard Leather Boots [3,+0] {25% off}
z) (nothing)
{) 40 Arrows (1d4) (+0,+0)
|) a Shovel (+1)
[Character Inventory]
a) a Fireproof Book of Beginner Cantrips
It cannot be harmed by fire.
You bought it from the Book Store.
b) a Spellbook of Whirlwind
c) a Spellbook of Divine Aim
d) a Spellbook of Stone Skin
e) 5 Rations of Food
f) 24 Pints of Fine Ale
g) 7 Flasks of oil {@F1!d!k!v!s}
h) 7 Potions of Heroism
i) 2 Potions of Cure Critical Wounds
j) 6 Scrolls of Teleportation
k) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
l) a Scroll of Identify
m) 6 Scrolls of Recharging {25% off}
n) a Wooden Rod of Trap Location (10/10)
o) a Wand of Noxious Cloud[1|25] (3 charges)
p) a Staff of Globe of Light[1|11] (12 charges)
q) a Staff of Globe of Light[1|10] (12 charges)
r) a Staff of Identify[1|15] (0 charges)
s) a Staff of Reveal Ways[1|25] (6 charges)
t) a Broad Axe of *Slay Evil* (2d6) (+2,+7) (+2)
It can be wielded two-handed. It
provides light (radius 1) forever. It increases your wisdom by 2. It
fights against evil with holy fury. It makes you completely fearless.
It allows you to sense the presence of evil beings. It has been
blessed by the gods.
You found it in the remains of Wormtongue, Agent of Saruman on level 10 of
Orc Cave.
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) Jor's Compendium of Strange Behaviour
It can be activated for cure insanity every 200 turns.
You found it lying on the ground on level 4 of Barrow-Downs.
b) 3 Potions of Cure Light Insanity
c) a Potion of Berserk Strength
d) a Potion of Resistance
e) 3 Scrolls of *Identify* {50% off}
f) a Scroll of Satisfy Hunger
g) a Rod Tip of Light (15 Mana to cast)
h) a Parchment - Adventurer's Guide to Middle-earth
[The Mathom-house Inventory - Bree ]
a) Raal's Voodoo Doll of Revenge
It can be
activated for decreasing Intelligence.
You found it lying on the ground on level 2 of Barrow-Downs.
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