Introduction

Joseph, the Dunadan Eru Priest. Dove very slowly due to lack of firepower.

Chatter

Character Sheet

  [ToME 2.3.1 Character Sheet]

 Name  : Joseph                 Age                 78       STR:     20       
 Sex   : Male                   Height              79       INT:     12       
 Race  : Dunadan                Weight             190       WIS:     25       
 Class : Priest(Eru)            Social Class        92       DEX:     19       
 Body  : Player                                              CON:     13       
 God   : Eru Iluvatar                                        CHR:     18       
                                                                               
 + To Melee Hit          15 Level             27    Hit Points      -47/   162 
 + To Melee Damage       20 Experience     56500    Spell Points     53/   116 
 + To Ranged Hit         12 Max Exp        56500    Sanity          234/   234 
 + To Ranged Damage      13 Exp to Adv.    70000    Piety                16680 
   AC                 24+62 Gold          122145    Speed            Fast (+9) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Fair         Blows/Round:  1         
 Bows/Throw  : Good         Searching   : Fair         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  2d5+20    
 Stealth     : Good         Magic Device: Heroic       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of the Royal Blood Line.             
          You are a credit to the family.  You have brown eyes, wavy           
          brown hair, and a very dark complexion.                              
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 12 (600')
        Barrow-Downs: Level 4 (200')
        Orc Cave: Level 11 (550')
        A lost temple: Level 19 (950')

 Your body was a Player.
 You have defeated 2843 enemies.
 You saved 6 princesses.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 1st Enderi of the 2890th year of the third age.
 Your adventure lasted 12 days.

     Your Attributes:
You are dead, killed by a Monastic lich in the town of Minas Anor.
You can feel the danger of evil magic.
You are bleeding.
You can see invisible creatures.
You have free action.
You regenerate quickly.
You can sense the presence of evil beings.
You are unlucky.
You are surrounded with electricity.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to sonic attacks.
You are resistant to blasts of shards.
You are completely fearless.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your strength is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon strikes at evil with extra force.
Your weapon strikes at undead with holy wrath.
Your weapon strikes at demons with holy wrath.


                    adefkmnopsuxz{|@            
        Add Str   : ...3............            
        Add Wis   : 1..............+            
        Add Dex   : ......3.........            
        Mul Mana  : ...............+            
        Add Stea. : ...........3....            
        Add Sear. : ....5...........            
        Add Tun.. : ..............3.            
        Add Speed : ..6...3.........            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Sust Str  : ................            
        Sust Int  : +...............            
        Sust Wis  : .........+......            
        Sust Dex  : ................            
        Sust Con  : ..........+....+            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .........++.....            
        Hold Life : ................            
        Res Acid  : ......+.........            
        Res Elec  : .......+........            
        Res Fire  : ................            
        Res Cold  : .........+......            
        Res Pois  : .........+......            
        Res Fear  : +...............            
        Res Light : ..........+.....            
        Res Dark  : .........+......            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : .+....+.........            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Elec : .......+........            
        Lite      : ..........+.....            
        See Invis : +........+......            
        Regen     : ...............+            
        Xtra Might: .+..............            
        Activate  : ..........+.....            
        Blessed   : +...............            
        Evil.ESP  : +...............            

Skills (points left: 0)
 - Combat                                        20.550 [0.700]
          . Weaponmastery                        13.000 [0.700]
          . Archery                              01.000 [0.000]
 - Sneakiness                                    03.060 [0.900]
          . Stealth                              02.400 [0.500]
          . Disarming                            13.000 [0.900]
 - Magic                                         16.624 [0.900]
          . Magic-Device                         30.900 [1.050]
          . Spell-power                          07.000 [0.700]
 - Spirituality                                  08.900 [1.000]
          . Prayer                               40.000 [1.500]
          . Mindcraft                            16.800 [0.600]
 . Monster-lore                                  01.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting


  [Character Equipment]

a) a Broad Sword of Aman (2d5) (+12,+13) [+4] (+1)
    It increases your wisdom by 1.  It strikes at demons with
    holy wrath.  It strikes at undead with holy wrath.  It fights against
    evil with holy fury.  It sustains your intelligence.  It makes you
    completely fearless.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It has been blessed
    by the gods.  
    You found it lying on the ground on level 19 of Orc Cave.
d) a Long Bow of Extra Might (x5) (+9,+13)
    It provides
    resistance to sound.  It fires missiles with extra might.  
    You bought it from the Weaponsmith.
e) a Ring of Speed (+6)
f) a Ring of Strength (+3)
    It increases your strength by 3.  
    You bought it from the Black Market.
k) an Indestructible Amulet of Searching (+5)
    It increases your searching by 5.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
m) a Dwarven Lantern
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, sound and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Cloak of Electricity [1,+11]
    It provides
    resistance to electricity.  It produces an electric sheath.  It cannot
    be harmed by acid.  It cannot be harmed by electricity.  
    You bought it from the Black Market.
p) a Small Metal Shield [3,+0]
    
s) The Hard Leather Cap 'Nedhren' [2,+5]
    It provides light (radius 3)
    forever.  It sustains your wisdom.  It provides immunity to paralysis.
    It provides resistance to cold, poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 5 of Barrow-Downs.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be
    activated for magic missile (2d6) every 2 turns if it is being worn. 
    It provides light (radius 1) forever.  It sustains your constitution.  
    It provides immunity to paralysis.  It provides resistance to light.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Stealth [6,+5] (+3 to stealth) {25% off}
    It increases your 
    stealth by 3.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 7 Arrows (exploding) (1d4) (+4,+1)
|) a Mattock (+3)


  [Character Inventory]

a) a Tome of Knowledge
    
b) a Holy Tome of Eru Iluvatar
    
c) a Spellbook of Manathrust
    
d) Boccob's Magical Mish-mash
    It can be activated for satisfy
    hunger every 100 turns.  
    You found it in the remains of an Imp on level 14 of Orc Cave.
e) The Immortal Skull of Benetar
f) 24 Pints of Fine Ale
    
g) 5 Potions of Speed
h) 11 Potions of Cure Critical Wounds {75% off}
    
i) a Potion of Healing
j) 7 Scrolls of Teleportation
    
k) 6 Scrolls of Word of Recall {25% off}
    
l) 7 Scrolls of Recharging
    
m) a Moonstone Rod of Charging of Disarming (75/75) {!!}
    It
    regenerates its mana faster.  
    You bought it from the Black Market.
n) a Wand of Fireflash[2|18] (8 charges)
o) 5 Wands of Noxious Cloud[1|25] (36 charges)
    
p) a Wand of Charm[1|20] (12 charges)
q) The Wand of Digging of Thrain (16 charges)
r) a Ring of Invisibility
s) an Elven Cord Armour [6,+6] (+2 to stealth)
    It increases your stealth by 2.  
    It provides resistance to acid, electricity, fire, cold and poison.  
    It allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Snotling Shaman on level 12 of Orc Cave.
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Listen to the Music
    
b) The Gem of Fire
    
    It can be activated for something weird every 5 turns.  
    You found it lying on the ground on level 3 of Barrow-Downs.
c) Benetar's Death Ray Experiment
    It can be
    activated for summon monster.  
    You found it lying on the ground on level 3 of Barrow-Downs.
d) a Mushroom of Cure Confusion
e) 2 Mushrooms of Restore Strength
f) 3 Mushrooms of Restore Constitution
g) 10 Potions of Cure Light Insanity
h) a Potion of *Healing*
i) 5 Scrolls of *Identify* {50% off}
    
j) a Wooden Rod of Nothing (10/10)
k) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be
    activated for terrify every 10+d50 turns if it is being worn. It 
    increases your searching and infravision by 2.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
l) a Parchment - Adventurer's Guide to Middle-earth
m) a Parchment - Adventurer's Guide to Middle-earth
n) a Parchment - Numenorean for Beginners (II)
o) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves


  [Home Inventory - Lothlorien ]

a) Gruumsh's Bottle of Death
    It can be activated for cure
    hallucination every 100 turns.  
    You found it in the remains of a Black orc on level 12 of Orc Cave.
b) a Parchment titled ``Tenser's Last Words''
    It
    can be activated for aggravate.  
    You found it in the remains of a Poltergeist on level 6 of A lost temple.
c) 2 Lembases
d) 2 Sprigs of Athelas
e) a Potion of Cure Light Insanity
f) a Potion of Curing
g) 8 Scrolls of Object Detection
    
h) a Silver Rod of Quickness of Nothing (100/100)
i) a Rod Tip of Light (15 Mana to cast)
j) a Rod Tip of Polymorph (25 Mana to cast)
k) a Wand of Banishment[3|12] (3 charges)
l) a Staff of Identify[2|16] (1 charge)
m) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
    
    It increases your stealth and searching by 4.  It provides resistance 
    to acid, electricity, fire, cold and dark.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
n) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It provides resistance to dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
o) a Flail of Westernesse (2d6) (+9,+10) (+1)
    It can be wielded
    two-handed.  It increases your strength, dexterity and constitution by 
    1.  It is especially deadly against orcs.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It makes you completely fearless.  It allows
    you to see invisible monsters.  It allows you to sense the presence of 
    orcs, trolls and giants.  It can resist being shattered by morgul
    beings.  
    It was given to you as a reward.


  [The Mathom-house Inventory - Bree ]

a) The Lead-Filled Mace of Baliach (3d4) (-2,+2) {cursed}
    It can be wielded two-handed.  It does
    extra damage from electricity and frost.  It produces chaotic effects.
    It drains experience.  It aggravates nearby creatures.  It is heavily
    cursed.  It carries an ancient foul curse.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 6 of
    Barrow-Downs.


CategoryCharacterSheet

HarryErwin/JosephTheEruPriest (last edited 2005-09-25 14:58:17 by dial81-131-231-26)