Introduction
Michael, the Hobbit Archer, mobbed in Moria
Chatter
Character Sheet
[ToME 2.3.1 Character Sheet]
Name : Michael Age 28 STR: 32
Sex : Male Height 40 INT: 33
Race : Hobbit Weight 57 WIS: 17
Class : Archer Social Class 76 DEX: 36
Body : Player CON: 33
God : Manwe Sulimo CHR: 22
+ To Melee Hit 33 Level 34 Hit Points 446/ 446
+ To Melee Damage 32 Experience 393869 Spell Points 121/ 121
+ To Ranged Hit 37 Max Exp 393869 Sanity 209/ 209
+ To Ranged Damage 21 Exp to Adv. 490000 Piety -13974
AC 27+88 Gold 93117 Speed Fast (+7)
(Miscellaneous Abilities)
Fighting : Superb Perception : Good Blows/Round: 6
Bows/Throw : Legendary[20]Searching : Very Good Shots/Round: 2
Saving Throw: Fair Disarming : Superb Mel.dmg/Rnd: 12d5+192
Stealth : Superb Magic Device: Legendary[10]Infra-Vision: 40 feet
Tactic: normal
Explor: normal
(Character Background)
You are the only child of a Hobbit Warrior. You are a
credit to the family. You have brown eyes, straight black
hair, and an average complexion.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 31 (1550')
Barrow-Downs: Level 10 (500')
Heart of the Earth: Level 25 (1250')
Maze: Level 30 (1500')
Orc Cave: Level 22 (1100')
The Old Forest: Level 17 (850')
A lost temple: Level 23 (1150')
Your body is a Player.
You are currently in the town of Lothlorien.
You have defeated 8125 enemies.
You saved the beautiful Mallorns of Lothlorien.
You saved Bree from a dreadful Nazgul.
You saved a young hobbit from an horrible fate.
You saved 18 princesses.
You found 2 of the relic pieces.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 10th Quelle of the 2890th year of the third age.
You have been adventuring for 24 days.
adefkmnopsuxz{|@
Add Str : .24.............
Add Int : 32.......2......
Add Wis : .........2......
Add Dex : 3...3.3.........
Add Con : .2.........3....
Add Chr : .2..............
Add Stea. : .......4...3....
Add Sear. : .....4..........
Add Tun.. : ..............4.
Add Speed : 3.....3....3...+
Slay Troll: +...............
Slay Giant: +...............
Poison Brd: .............+..
Sust Str : ................
Sust Int : ................
Sust Wis : ................
Sust Dex : ...............+
Sust Con : ..........+.....
Sust Chr : ................
Invisible : ...+............
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : +.........+.....
Hold Life : ................
Res Acid : ......+.........
Res Elec : ................
Res Fire : ................
Res Cold : ........+.......
Res Pois : ....+...........
Res Fear : ................
Res Light : .......+..+.....
Res Dark : .......+........
Res Blind : .........+......
Res Conf : .........+......
Res Sound : .......+........
Res Shard : ......+.........
Res Neth : ................
Res Nexus : ................
Res Chaos : .........+......
Res Disen : ................
Lite : ..........+.....
See Invis : +...............
Xtra Shots: .+..............
Activate : ....++....+.....
Orc.ESP : .........+......
Troll.ESP : .........+......
Evil.ESP : .........+......
Full ESP : +...............
Skills (points left: 0)
- Combat 38.600 [0.800]
. Weaponmastery 00.000 [0.500]
- Archery 38.700 [0.850]
. Sling-mastery 00.000 [0.800]
. Bow-mastery 00.000 [0.500]
. Crossbow-mastery 00.000 [0.500]
. Boomerang-mastery 00.000 [0.500]
- Sneakiness 28.300 [0.900]
. Stealth 05.000 [0.400]
. Disarming 38.500 [0.900]
- Magic 02.546 [0.300]
. Magic-Device 38.000 [1.100]
. Conveyance 01.000 [0.300]
- Spirituality 10.890 [0.500]
. Prayer 11.000 [0.500]
- Monster-lore 02.500 [0.500]
. Mimicry 01.000 [0.300]
Abilities
* Ammo creation
* Extra Max Blow(1)
* Extra Max Blow(2)
[Fates]
You are fated to meet a Pitiful-looking beggar on level 1.
You may find an Everburning Torch on level 1.
[Character Equipment]
a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It allows you to see
invisible monsters. It gives telepathic powers. It cannot be harmed
by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
d) The Heavy Crossbow 'Elien' (x4) (+16,+21) (+2)
It increases your
strength, intelligence, constitution and charisma by 2. It fires
missiles excessively fast. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of Bert the Stone Troll in the town of Bree .
e) a Ring of Strength (+4)
It increases your strength by 4.
You bought it from the Black Market.
f) a Ring of Invisibility
It makes you invisible.
You found it in the remains of Smeagol on level 3 of Barrow-Downs.
k) an Indestructible Amulet of the Serpents [+2] (+3)
It
can be activated for venom breathing every 40+d60 turns if it is being
worn. It increases your dexterity by 3. It provides resistance to
poison. It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 26 of Mirkwood.
m) The Phial of Galadriel (+4)
It can be
activated for light area (dam 2d15) every 10+d10 turns if it is being
worn. It provides light (radius 3) forever. It increases your
searching and luck by 4. It cannot be harmed by acid, cold, lightning
or fire.
It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed
by 3. It provides resistance to acid and shards. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
o) a Shadow Cloak of Aman [6,+10] (+4 to stealth)
It increases your
stealth by 4. It provides resistance to light, dark and sound. It
cannot be harmed by acid, cold, lightning or fire.
You bought it from the Black Market.
p) a Large Leather Shield of Resist Cold [4,+5]
It provides resistance to cold.
It cannot be harmed by cold.
You found it in the remains of Bullroarer the Hobbit on level 9 of
Barrow-Downs.
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
It increases your intelligence and wisdom by 2. It
provides resistance to blindness and chaos. It allows you to sense
the presence of orcs, trolls and evil beings. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Hill orc on level 21 of Orc Cave.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
It
can be activated for magic missile (2d6) every 2 turns if it is being
worn. It provides light (radius 1) forever. It sustains your
constitution. It provides immunity to paralysis. It provides
resistance to light. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
It increases your
constitution, stealth and speed by 3. It cannot be harmed by acid,
cold, lightning or fire.
It was given to you as a reward.
z) (nothing)
{) 12 Seeker Bolts of Venom (4d5) (+8,+9) {=g}
It poisons your foes.
You made it yourself.
|) a Shovel of Digging (+4)
It increases your ability to tunnel by 4. It
cannot be harmed by acid, cold, lightning or fire.
You bought it from the General Store.
[Character Inventory]
a) Kenault's Cantrip Generator
It can be activated for heal 700
hit points every 100 turns.
You found it lying on the ground on level 30 of Mirkwood.
b) The Bottomless Bottle
It can be
activated for teleport (range 100) every 100 turns.
You found it lying on the ground on level 21 of A lost temple.
c) a Potion of Speed
d) 3 Potions of Healing
e) 4 Fireproof Scrolls of Teleportation
It
cannot be harmed by fire.
You bought it from the Alchemy shop.
f) 5 Scrolls of *Identify* {75% off}
g) a Silver Rod of Cheapness of Detection (100/100)
It can cast spells for a lesser
mana cost.
You bought it from the Black Market.
h) an Adamantite Rod of Recall (200/200)
i) a Wand of Noxious Cloud[4|31] (1 charge)
j) a Wand of Essence of Speed[1|18] (4 charges)
k) The Wand of Digging of Thrain (23 charges)
You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
Orc Cave.
l) a Staff of Identify[2|21] (13 charges)
m) a Staff of Sterilize[1|29] (9 charges)
n) a Ring of Spell
o) a Ring of Spell
p) an Amulet of Spell
q) The Anchor of Space-Time
It provides light (radius 1) forever. It prevents the
space-time continuum from being disrupted. It cannot be harmed by
acid, cold, lightning or fire.
It was given to you as a reward.
r) a Long Bow of Power (x3) (+10,+19)
You found it in the remains of a Snotling on level 29 of Mirkwood.
s) 26 Bolts of Mogrin (1d5) (+18,+11) (+4) {=g}
It
increases your strength by 4. It does extra damage from fire. It
produces chaotic effects. It is especially deadly against trolls. It
cannot be harmed by acid, cold, lightning or fire.
You made it yourself.
t) 19 Bolts of Flame (1d5) (+9,+4) {=g}
It does extra damage from fire. It cannot be
harmed by fire.
You made it yourself.
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) 10 Mushrooms of Cure Serious Wounds {100% off}
b) 6 Potions of Cure Light Insanity
c) 19 Potions of Cure Serious Insanity
d) 8 Scrolls of Teleportation
e) 7 Scrolls of *Identify* {50% off}
f) The Rapier 'Forasgil' (1d6) (+12,+19)
It does extra damage from frost. It is
especially deadly against natural creatures. It provides resistance
to cold and light. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of an Elite uruk on level 25 of Mirkwood.
g) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
It provides light (radius 1) forever. It increases your searching by
1. It does extra damage from fire. It is especially deadly against
orcs. It strikes at demons with holy wrath. It fights against evil
with holy fury. It provides resistance to fire and light. It allows
you to sense the presence of orcs. It slows your metabolism. It has
been blessed by the gods. It cannot be harmed by acid, cold,
lightning or fire.
h) a Trident (Defender) (1d8) (+7,+6) [+3] (+1 to stealth)
It can be wielded two-handed. It increases your
stealth by 1. It sustains your charisma. It provides immunity to
paralysis. It provides resistance to acid, electricity, fire, cold
and sound. It allows you to levitate. It allows you to see
invisible monsters. It speeds your regenerative powers. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 19 of Mirkwood.
i) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
It can be
activated for terrify every 10+d50 turns if it is being worn. It
increases your searching and infravision by 2. It fires missiles
excessively fast. It cannot be harmed by acid, cold, lightning or
fire.
It was given to you as a reward.
j) 16 Arrows of Acid (1d4) (+3,+4) {90% off}
It does extra damage from acid. It
cannot be harmed by acid.
You made it yourself.
k) 26 Arrows (exploding) (1d4) (+4,+2) {=g disintegration}
l) 27 Arrows (exploding) (1d4) (+2,+3) {=g shards}
m) 28 Rounded Pebbles of Mothath (1d2) (+12,+5) {=g}
It does extra damage from electricity and fire.
It poisons your foes. It is especially deadly against dragons. It
strikes at demons with holy wrath. It strikes at undead with holy
wrath. It cannot be harmed by acid, cold, lightning or fire.
You made it yourself.
n) 30 Rounded Pebbles of Golfirn (1d2) (+17,+4) {90% off}
It does extra damage from fire. It is a great
bane of dragons. It is especially deadly against orcs. It is
especially deadly against trolls. It strikes at demons with holy
wrath. It strikes at undead with holy wrath. It fights against evil
with holy fury. It cannot be harmed by acid, cold, lightning or fire.
You made it yourself.
[Home Inventory - Lothlorien ]
a) a Fireproof Tome of the Blowing Wind
It cannot be harmed by electricity. It cannot be
harmed by fire.
You bought it from the Black Market.
b) a Holy Tome of Manwe Sulimo
c) a Fireproof Spellbook of Phase Door
It cannot be harmed by fire.
You bought it from the Book Store.
d) 7 Sprigs of Athelas
e) 2 Potions of Cure Insanity
f) a Potion of Curing
g) a Scroll of *Remove Curse*
h) 3 Scrolls of Reset Recall
i) a Moonstone Rod of Nothing (75/75)
j) a Silver Rod of Nothing (100/100)
k) a Golden Rod of Quickness of Fire Bolts (125/125) {75% off}
It can cast spells faster.
You bought it from the Black Market.
l) a Fireproof Staff of Identify[4|21] (8 charges)
m) a Staff of Genocide[1|11] (3 charges)
n) a Staff of Sterilize[3|20] (11 charges)
o) an Indestructible Ring of Intelligence (+4)
It increases your intelligence by
4. It cannot be harmed by acid, cold, lightning or fire.
You bought it from the Black Market.
p) an Amulet of Searching (+6)
q) an Amulet of Wisdom (+3)
r) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
It increases your dexterity by 4.
It is very sharp and can cut your foes. It is very sharp and can make
your foes bleed. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of an Angel on level 26 of Mirkwood.
s) an Awl-Pike of the Thunderlords (1d8) (+9,+10) (+1 to searching)
It can
be wielded two-handed. It can be activated for teleport (range 100)
every 45 turns if it is being worn. It increases your searching by 1.
It does extra damage from electricity. It is a great bane of dragons.
It fights against evil with holy fury. It provides immunity to
paralysis. It provides resistance to blindness and nexus. It allows
you to fly. It allows you to sense the presence of dragons. It slows
your metabolism. It speeds your regenerative powers. It induces
random teleportation.
You found it lying on the ground on level 26 of Mirkwood.
t) a Halberd of Extra Attacks (3d5) (+8,+6) (+1 attack)
u) a Battle Axe of *Slay Orc* (2d8) (+6,+8) (+1)
It can be
wielded two-handed. It increases your dexterity by 1. It is
especially deadly against orcs. It sustains your dexterity. It
allows you to sense the presence of orcs.
You found it in the remains of Mim, Betrayer of Turin on level 27 of
Mirkwood.
v) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
It can be wielded two-handed. It can be activated for drain
life (90) every 70 turns if it is being worn. It increases your wisdom
and infravision by 4. It does extra damage from frost. It is
especially deadly against orcs. It provides resistance to cold, light
and shards. It allows you to sense the presence of orcs, trolls and
giants. It speeds your regenerative powers. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Hill troll on level 26 of Mirkwood.
w) 8 Elf Skeletons
[The Mathom-house Inventory - Bree ]
a) Baalzebub's All-seeing Servant
It
can be activated for cure serious wounds every 75 turns.
You found it in the remains of a Black orc Captain on level 21 of Orc Cave.
b) The Tome of Collected Weird Magic
It can be activated for cure stun every 100 turns.
c) Tenser's Mechanical Magician
It can be
activated for cuts.
You found it lying on the ground on level 11 of Orc Cave.
d) The Skull of Vecna
It can be
activated for paralyze.
You found it in the remains of a Dark elven warlock on level 17 of Orc
Cave.
e) Jor's Buckler of Missile Attraction
It can be activated for decreasing Constitution.
You found it in the remains of a Dark elven mage on level 13 of The Old
Forest.
f) Cathal's Corrupting Cymbal
It can be activated for summon monster.
g) Agannazar's Altruistic Assassin
It can be activated
for decreasing Strength.
You found it in the remains of a Gelatinous cube on level 25 of Mirkwood.
h) Olive's Omnipotent Ostrich
It can be activated for poison.
You found it lying on the ground on level 3 of Barrow-Downs.
i) The Ring of Power of Uvatha the Horseman
It makes
you invisible. It sustains your strength and wisdom. It makes you
completely fearless. It provides resistance to shards. It drains
experience. It cannot be dropped while cursed. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of Uvatha the Horseman in the town of Bree .
j) an Amulet of Doom [-4] (-2)
It decreases your strength, intelligence, wisdom, dexterity,
constitution and charisma by 2. It cannot be dropped while cursed.
It can re-curse itself.
You found it lying on the ground on level 13 of The Old Forest.
k) a Drum (+1)
l) a Parchment - Adventurer's Guide to Middle-earth
m) a Parchment - Numenorean for Beginners (I)
n) a Parchment - Numenorean for Beginners (II)
o) a Parchment - Advanced Lessons of Numenorean {25% off}
p) a Parchment - Advanced Lessons of Sindarin
q) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves
r) a Parchment - Nandorin for Dummies
s) a Parchment - Advanced Lessons of Orcish
t) a Parchment - Map of Lothlorien
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