Here is a (probably incomplete) list of additional info I'd like to see in character notes*: (inspired by Pastor Jeff's list)
- Quests taken
- Quests solved (including beastmaster, god quests, whatever)
- Miniquest result (item taken, skill taken or companion taken)
- Character entered into a vault (sounds a bit hard to code, but probably possible..)
- Possessor entered into a new body (this is probably not a too frequent event)
- Companion taken (not just FF)
- Blood of Life used up
- Other forms of resurrection
- Pot. of New Life used, +result
- A new ability was bought
There could be more, like great battles (more than X monsters on the level, more than Y pets on the level, character is under 5% of his/her hp, whatever)
* Character note is not the character dump.
ErisDiscordia: Heh... thanks for expressing things I've been afraid to say.
Let me add a few more:
- Silly, but: change of gender, size, or weight
- New symbiote taken on
- Death of symbiote
- Death of companion
Purchases costing over X AU (customizable in settings) ...oh, I see this was already mentioned offhand, sorry... still a good idea though
- Reduced to less than X% of HP (customizable in settings)
- Single attack doing more than X% of HP
- Add the attack that did the damage
Eg. Playername was reduced to 30/MAX HP when Sauron invoked manastorm on him (on level X of Dungeon Y)
- Add the attack that did the damage
- Reduced to less than X% of SP (customizable in settings)
- (If level feelings are adjusted so that they stay a more even course throughout the game) -- level feeling of X or better. This could substitute for "character entered a vault" in a pinch.
- Stat maxed out
- Skill maxed out
- Character met (i.e. had in LOS) a unique and left the level without killing it
VagaBond: Some of them are class specific, and probably there are more of those, so:
- Class specific special event, like new artifact created for alchemist and so on.
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