Eyangband dumps the uniques that the player has killed into the character dump. I think that would be a nice feature to add to TOME.

NeilStevens: No comment on the idea, but I do have two style notes for the record. First, it's a "character sheet" not a "character dump." Second, it's ToME not TOME.

thanks,

TheFalcon: I'm sure "character dump" is an accepted term (even if it is "unofficial", and I'm perfectly happy to go into that debate, even if it is off-topic :) ) for what he means, and perhaps more accurate than "character sheet" which I (and I admit I may be mistaken) take to mean the limited in-game character pages collectively, without the additions made in the "dumping". Hmm, looking at that I'm no longer sure... I guess I use "character sheet" for the other as well. Oh well, that was a waste of typing... but I personally find "dump" acceptable, umm... why shouldn't I?

Anywho - a comment on the idea: it would make the "character dump" rather longer than it already is, and it's already pretty long with inventories, and home contents and what-not. But in the end, it depends I guess on how much analysis people want to do on their games. You could make it an option... :p

PeterWiersig: And ToME already puts that info in another file: PLAYER.nte (or whatever you use for your savegame name) has the list of dead uniques.

NeilStevens: Few people keep that with their records though. Of course, in Eyangband, uniques are a major measure of character development. In ToME we have plot to do that, and major plot developments are recorded on the sheet.

IdeaArchive/Character Dump Change (last edited 2005-10-18 22:17:54 by NeilStevens)