JohnGilmore: I really like the regret one. That's evil. It'd be better as a curse (non-item connected) which is either permanent or requires a special quest to get rid of. Better yet, for nasty rings/amulets, is to make them auto-pickup-equip-and-curse when you step on them. Obviously, that one would have to be an artifact, as doing that to a player more than once (well, alright, twice) in a game would be just too much. And if it's an artifact, a special quest to get rid of it makes even more sense, as a similar quest (the one ring) is the major point of the plot. Do a mini get rid of the cursed amulet of regret quest!

DarkGod: Yes nicely evil. Maybe with a message like "Ohhh no, damnit, you have JUST missed the wonderful Ringil! And you where just 5 squares away from it!"

Sirrocco: Even worse, of course, would be "And you were standing right on top of it, too!" and "And you had it in your hands!". I do thing it should be mocking, rather than false commiseration, though. Perhaps even with a mini-rumors file of its own for qutes to add on the end. "What's that? Can you hear it? Yup. That's Morgoth, breathing a sigh of relief." "Well, that's (number) alcove(s) in the Mathom-house that will stand forever empty. Thanks to *YOU*."

Orvin: I also really like the ring/amulet of regret. Here's another evil cursed one:

BitsySpider: It'd be nice to have "Drain Sanity" and "Drain GP" flags on items as well. Those could be curses in and of themselves, though draining sanity might be reserved for pretty deep objects since it's rather lethal to the unprepared. Draining GP is much less vicious, and might be good as an equivalent to the "of Teleportation" and such lower level curses. Speaking of Mathom Houses, it might be funny to have an ego type "of Legends" or somesuch that gives a bonus based on the number of artifacts in the Mathom House. Maybe pval = sqrt(number of artifacts in Mathomland). Might be amusing to have an "of Psychoceramics" or somesuch that gave bonuses based on the amount of cracked pottery in Mathomland.

PatashuPatashu: Heh, Regret was intended as an anti-Precognition. Instead of telling you what you can get while you can still get it it tells you afterwards. Anyway, few more:

IdeaArchive/Items/Ideas for rings or amulets (last edited 2006-12-27 12:22:52 by AerdanRunestar)