KhymChanur: Support monsters would be monsters that didn't directly harm the player, but help other monsters of their group to harm the player. The player would want to try to take out the support monsters first to make dealing with the rest of the monsters easier.

Types of support could include:

DarkGod: Indeed :) I implemented healers for Bone to be Wild, it's nasty :)

OldSpider Definitely a great idea. It works many aggravating wonders in games like Avernum when that smarmy healer is camped out in the back behind a sea of meatshields.

IdeaArchive/Monsters/Support monsters (last edited 2006-12-15 01:40:19 by OldSpider)