BurbLulls: Potions of New Life in earlier *bands were incredibly nifty to have as they got rid of all your mutations. Now that it's only a HP tweak which can mess up very badly (VERY badly; 1400 to 800. Voip!) either the price tag should be altered or it should have some more effects.
MassimilianoMarangio: I agree on this, but this was previously discussed on the forum and was rejected...
What started me thinking this was the idea that if you quaff a potion of New Life, since you're reborn and all that shops should all forgive you for stealing/haggling failures.
kfoelsch: shouldn't it also recalculate your mana total as well?
RavenRed: AFAIK, the mana calculations are based on stats and the Magic skill, there's no set-at-birth component.
VagaBond: It shouldn't be too complicated to add a multiplier, just as it is added to the hp, I guess. Btw, possessors mana is calculated differently, so there must be a way to change the mana calculations for all. [I'm usually a bit more confident about things, but now I didn't check the code before.]
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