BitsySpider: This is a rehash of the old spells suggestion list split into four groups: Complete schools which, in my anything but humble opinion, don't need more spells, Incomplete schools which could use a little sprucing up, Divine Magic, and Other (including new schools and things like Demonology and Udun, which don't fit the paradigm).

Schools

Conveyance

Unerring Return (by BitsySpider)


Fading Hit Stance (by BitsySpider)

BitsySpider: Again, designed for archers who want to spend time shooting instead of phase dooring.


Seal Gate (by BitsySpider)

BitsySpider: Would require the creation of a !summon flag for monsters. More or less equivalent in principle to the sterilize spell. Note that since it's lower level only, it's more of a convenience than a lifesaver.


Distant Breath (by BitsySpider)

LordEstraven: I think this is unnecessary, as L50 Air gives instrinsic MAGIC_BREATH.

BitsySpider: There's a big difference in investment between 50 Air and 20 Air, maybe even just 1 Air if the character has big Conveyance or vice versa. Not truly necessary, no, but neither is Vapor. Both have their uses, though.


Divination

None proposed

Earth

Calm Earth's Anger (by BitsySpider)


Eternal Mountain Stance (by BitsySpider)


Clear Path (by BitsySpider)


Nature Heal (by PatashuPatashu)

LordEstraven: Geomancy does something much like this already.

BitsySpider: The Geomancy ability absorbs a patch underneath you, which is a lot more difficult to do logistically. Just looking at this spell, though, it cries out to be a Nature spell instead, and that would make it redundant with the more straightforward healing spell already in that school.


Earthshaper: Earth School Spell, Level 45 (by BurbLulls)


Landslide: (by Orvin)

Orvin: Target a mountain square and cause a landslide within a skill- and spell-power dependant radius. The landslide has the following effects: 1) monsters in the radius take damage, 2) empty squares within the radius are covered with debris (also killing trees), 3) squares containing objects are covered with debris, with a chance that the objects are damaged or destroyed.

So, this is an area-effect spell, but it can only be used in the vicinity of certain terrain.

If the landslide behavior is introduced, is might also be interesting to allow the possibility that sound, force, gravity, and water attacks affecting mountain squares cause landslides.

Perhaps, there could also be a new trap, only occuring adjacent to mountain squares, which, when triggered, causes a landslide.


Eat Wall (by ShoOb)

Fire

Cauterize: Fire School Spell, Level 9 (by BurbLulls)


Blazing Fire Stance (by BitsySpider)


RavenRed: Taking a leaf from the Absorb Light Spell (and from the LoTR movie scene of Gandalf facing down a Winged Horror with his flashlight-staff.

Fire of Mithrandir by RavenRed

"The light around you is absorbed, and released into a poweful bolt!"

Absorbs 1+(Spell Level/7) Radius of light in a radius around the player, delivering the (number of lit squares)d5+(SpellLevel/3) in damage.

This starts off at a base damage of 8d5 (Yes, it's low for a L15 spell) and moves up to a max damage of 84d16. Since this is dependent on lit areas, and characters would have to "recharge" the previously lit in between uses, it would be a useful, though not absolutely dependable weapon to use.

Can anyone point me to the source code for the junkart activations? :-)

2cworth and counting...

MassimilianoMarangio: Search in cmd6.c for do_cmd_activate for the function and ACT_LIGHT_ABSORBTION for the light absorbtion activation.

PermanentInk: Isn't it "Mithrandir?" That's the spelling I recall. Google has about 60 times more hits for it.

NerdanelVampire: You are right. The correct spelling is "Mithrandir" with two r's.

RavenRed: Mea culpa! Mea culpa! Mea culpa!


Servant of the Secret Fire (by BitsySpider)

BitsySpider: Gandalf mentions it in his fight with the Balrog. Should it just be a Mana spell?


The Flame of Anor (by BitsySpider, not sure on the spelling)

BitsySpider: Would use an equal amount of mp and piety to cast. Again, something that Gandalf mentions in the Balrog fight.

Mana

Mystic Stance (by BitsySpider)

BitsySpider: Eru Priest melee spell, more or less.


Empower (by BitsySpider)


Retributive Strike (by BitsySpider)

Meta

Runic Stance (by BitsySpider)


Fundamental Gift (by BitsySpider)

IdeaArchive/Player/Spell Ideas: Complete Schools-Conveyance/Divination/Earth/Fire/Meta/Mana (last edited 2007-04-17 02:21:23 by ShoOb)