KhymChanur: In ADOM, there's certain rooms that have an effect on the player and monsters, an effect on their actions, or an effect on the first time the player enters the room. I don't know how hard it would be to implement this for 3.0.0, but if it's not too hard it could be cool.

Ideas stolen from ADOM:

More ideas:

Cornflake What about a room/open area that has, oh, cave ins?

IdeaArchive/Room effects (last edited 2005-10-23 02:14:25 by static24-72-88-236)