My failed attempt to rebalance Alchemy. The major changes where:
- Wands have a max charge based on you skill level and the wands normal charge level. Made "of Plenty" egos essential.
- Magic essence is required for almost all ego items.
- Magic essence is almost always destoryed when extracting
- Many,Many changed to the recipe lists.
- Removed potions of detonations, and gave the alchemist potions of explosions (a weaker version, basically)
diff -udprBb --exclude=*.o --exclude=*.raw p/lib/core/s_aux.lua 1/lib/core/s_aux.lua
--- p/lib/core/s_aux.lua Wed Mar 5 20:00:24 2003
+++ 1/lib/core/s_aux.lua Thu Apr 17 14:23:27 2003
@@ -668,6 +668,11 @@ function get_stick_charges(spl)
return __tmp_spells[spl].stick.charge[1] + randint(__tmp_spells[spl].stick.charge[2]);
end
+-- Get the maximum number of charges
+function get_stick_max_charges(spl)
+ return __tmp_spells[spl].stick.charge[1] + __tmp_spells[spl].stick.charge[2];
+end
+
-- Get activation desc
function get_activation_desc(spl)
local turns
diff -udprBb --exclude=*.o --exclude=*.raw p/lib/edit/al_info.txt 1/lib/edit/al_info.txt
--- p/lib/edit/al_info.txt Thu Jan 23 20:00:37 2003
+++ 1/lib/edit/al_info.txt Thu Apr 24 16:21:49 2003
@@ -81,7 +81,7 @@ I:80:1:2:LITE
#SV_FOOD_PARANOIA 2
I:80:2:1:LIFE
-I:80:2:4:KNOWLEDGE
+I:80:2:8:MANA
I:80:2:4:CONFUSION
#SV_FOOD_CONFUSION 3
@@ -91,8 +91,7 @@ I:80:3:8:CONFUSION
#SV_FOOD_HALLUCINATION 4
I:80:4:1:LIFE
I:80:4:4:CONFUSION
-I:80:4:4:MANA
-I:80:4:4:TELEPORT
+I:80:4:1:MAGIC
#SV_FOOD_PARALYSIS 5
I:80:5:1:LIFE
@@ -104,8 +103,8 @@ I:80:6:4:POISON
I:80:6:4:FORCE
#SV_FOOD_SICKNESS 7
-I:80:7:8:LIFE
-I:80:7:1:POISON
+I:80:7:1:LIFE
+I:80:7:8:POISON
#SV_FOOD_STUPIDITY 8
I:80:8:1:LIFE
@@ -114,18 +113,15 @@ I:80:8:8:KNOWLEDGE
#SV_FOOD_NAIVETY 9
I:80:9:1:LIFE
-I:80:9:1:MANA
-I:80:9:4:CONFUSION
+I:80:9:4:MANA
I:80:9:4:KNOWLEDGE
#SV_FOOD_UNHEALTH 10
-I:80:10:8:LIFE
-I:80:10:1:FORCE
-I:80:10:1:POISON
+I:80:10:1:LIFE
+I:80:10:8:POISON
#SV_FOOD_DISEASE 11
I:80:11:1:LIFE
-I:80:11:1:TIME
I:80:11:8:POISON
#SV_FOOD_CURE_POISON 12
@@ -140,6 +136,7 @@ I:80:13:2:DARKNESS
#SV_FOOD_CURE_PARANOIA 14
I:80:14:1:LIFE
I:80:14:1:TIME
+I:80:14:8:MANA
#SV_FOOD_CURE_CONFUSION 15
I:80:15:1:LIFE
@@ -179,485 +176,674 @@ I:80:19:4:TIME
#***************************Artifact Flags************************************
#
-#A:Group:tval:sval:pval:pval?:level:xp
-# The first three describe the required item, they can be left unspecified
-# for no object, or specify starting with tval for increasingly specific
-# objects.
-# Note: pval? is boolean (0 or 1) if true, then this flag has a
-# variable effect, and we should require more experience and times for
-# increasing pvals.
-# Note:for tval=TV_CORPSE, sval=corpse type, pval=monster idx,
-# or use f:moster_race_flags, or leave all blank for any corpse at all.
+#A:Group:Sub-Group:level:xp
#F:object flag to be set
#D:Description of flag
-#x:Description of activation (instead of description of flag, see below)
+# Group of flags (hard coded, determines which screen they appear on)
+# Sub-Group (determines which are bunched together for XP calculations)
+# level Minimum skill level to be able to manipulate this flags
+# xp required experience
+# Note: 'object flag to be set' is the flag name from a_info.txt,
+
+#O:tval:sval:pval:pval?
#d:Description of required item
#p:Description of required item (plural, optional. Illegal if pval != 1)
+#f:Monster Race flags
+# Optional lines: describes the item the alchemist must use up to set this flag
+# tval is required, sval=-1 for don't care
+# pval is the MINIMUM pval
+# pval? is either 0 or 1, set to 1 if it's a pval-dependant flag.
+# Note:for tval=TV_CORPSE, sval=corpse type, pval=monster idx,
+# pval can = 0 for any corpse, or for the f: line
+# 'monster_race_flag' is any flag from r_info.txt, seperated be a space.
+
+#x:Description of activation (instead of description of flag, see below)
#a:qty:object_flag_to_be_set Essence_name (not used)
# Note that like I: lines, a: lines can be anywhere and in any order.
-# Note: 'flag' is the flag name from a_info.txt,
-# 'monster_race_flag' is from r_info.txt
#The group numbers are 1-5, and the descriptions of the groups
#are hard coded. see cmd7.c
+#
+#These are some flags that, for one reason or another, aren't included.
+#F:FAST_CAST
+#F:CAPACITY
+#F:CHARGING
+#F:CHEAPNESS
+#F:FOUNTIAN
+#F:ANTIMAGIC_50
+#F:ANTIMAGIC_30
+#F:ANTIMAGIC_20
+#F:ANTIMAGIC_10
+#F:EASY_USE
+#F:ACTIVATE_NO_WEILD
+#Clones Monsters
+#F:CLONE
+#Sensitive to fire
+#F:SENS_FIRE
+#Revised: added the following flags:
+#MANA, SPELL
+#BLESSED, NEVER_BLOW, RES_MORGUL
+#IM_NETHER
+#SPELL_CONTAIN, CLIMB, MAGIC_BREATH, WATER_BREATH
+#DRAIN_MANA
-A:1:45:24:1:1:40:5000
+
+A:1:1:40:5000
+O:45:24:1:1
F:STR
D:Add to Strength
d:Ring of Strength
p:Rings of Strength
-A:1:45:25:1:1:43:5000
+A:1:1:43:5000
+O:45:25:1:1
F:INT
D:Add to Intelligence
d:Ring of Intelligence
p:Rings of Intelligence
-A:1:40:28:1:1:46:5000
+A:1:1:46:5000
+O:40:28:1:1
F:WIS
D:Add to Wisdom
d:Amulet of Wisdom
p:Amulets of Wisdom
-A:1:45:26:1:1:46:5000
+A:1:1:46:5000
+O:45:26:1:1
F:DEX
D:Add to Dexterity
d:Ring of Dexterity
p:Rings of Dexterity
-A:1:45:27:1:1:42:5000
+A:1:1:42:5000
+O:45:27:1:1
F:CON
D:Add to Constitution
d:Ring of Constitution
p:Rings of Constitution
-A:1:40:2:0:1:30:5000
+A:1:1:30:5000
+O:40:2:0:1
F:CHR
D:Add to Charisma
d:Amulet of Adornment
p:Amulets of Adornment
-A:1:45:10:0:0:32:1000
+A:1:6:32:1000
+O:45:10:0:0
F:SUST_STR
D:Sustain Strength
d:Ring of Sustain Strength
-A:1:45:11:0:0:34:1000
+A:1:6:34:1000
+O:45:11:0:0
F:SUST_INT
D:Sustain Intelligence
d:Ring of Sustain Intelligence
-A:1:45:12:0:0:28:1000
+A:1:6:28:1000
+O:45:12:0:0
F:SUST_WIS
D:Sustain Wisdom
d:Ring of Sustain Wisdom
-A:1:45:14:0:0:36:1000
+A:1:6:36:1000
+O:45:14:0:0
F:SUST_DEX
D:Sustain Dexterity
d:Ring of Sustain Dexterity
-A:1:45:13:0:0:36:1000
+A:1:6:36:1000
+O:45:13:0:0
F:SUST_CON
D:Sustain Constitution
d:Ring of Sustain Constitution
-A:1:45:15:0:0:25:1000
+A:1:6:25:1000
+O:45:15:0:0
F:SUST_CHR
D:Sustain Charisma
d:Ring of Sustain Charisma
-A:1:45:31:1:1:40:50000
+A:1:7:40:50000
+O:45:31:1:1
F:SPEED
D:Speed
d:Ring of Speed
p:Rings of Speed
-A:1:45:49:1:1:38:150000
+A:1:7:38:150000
+O:45:49:1:1
F:BLOWS
D:Extra Attacks
d:Ring of Extra Attacks
p:Rings of Extra Attacks
-A:1:30:2:0:1:32:5000
+A:1:8:32:5000
+O:30:2:0:1
F:STEALTH
D:Stealthy
d:Left Insole from an Used Soft Boot
p:Left Insoles from Used Soft Boots
-A:1:36:1:0:1:29:2000
+A:1:8:29:2000
+O:36:1:0:1
F:SEARCH
D:Adds to Searching
d:Filthy Rag
p:Filthy Rags
-A:1:39:1:0:1:6:1000
+A:1:8:6:1000
+O:39:1:0:1
F:INFRA
D:Helps Infravision
d:Brass Lantern
p:Brass Lanterns
-A:1:9:-1:5:1:30:1000
+A:1:8:30:1000
+O:9:-1:5:1
F:LUCK
D:Lucky
d:Rabbit's Left Forefoot
p:Rabbit's Left Forefeet
-A:1:20:4:0:1:25:30000
+A:1:8:25:30000
+O:20:4:0:1
F:TUNNEL
D:Aids in digging
d:Pick
p:Picks
-A:1:9:1:0:1:30:5000
+A:1:7:30:50000
+O:9:1:0:1
F:LIFE
f:TROLL
D:Multiplies Life
d:Troll's Heart
p:Troll's Hearts
-A:2:71:8:0:0:20:15000
+A:1:7:45:50000
+O:9:1:449:1
+F:MANA
+D:Multiply Mana
+d:The hand of a mage
+p:Mages hands
+
+A:1:7:45:50000
+O:9:1:638:1
+F:SPELL
+D:Add to spell power
+d:the brain of a sorcerer
+p:Sorcerer's Brains
+
+A:2:2:20:15000
+O:71:8:0:0
F:INVIS
D:Invisibility
d:Potion of Invisibility
-A:2:71:8:0:0:20:4000
+A:2:2:20:4000
+O:71:8:0:0
F:SEE_INVIS
D:See Invisible
d:Potion of Invisibility
-A:2:5:0:0:0:20:30000
+A:2:2:20:30000
+O:5:0:0:0
F:FREE_ACT
D:Free Action
d:Iron Spike
-A:2:34:5:0:0:38:90000
+A:2:2:38:90000
+O:34:5:0:0
F:REFLECT
D:Reflection
d:Large Metal Shield
-A:2:9:1:644:0:20:30000
+A:2:2:20:30000
+O:9:1:644:0
F:SH_FIRE
D:Aura of Fire
d:Lungs from an Ancient Red Dragon
-A:2:9:1:601:0:25:30000
+A:2:2:25:30000
+O:9:1:601:0
F:SH_ELEC
D:Aura of Lightning
d:Lungs from an Ancient Blue Dragon
-A:2:39:2:0:0:8:1000
+A:2:2:8:1000
+O:39:2:0:0
F:LITE1
D:Light
d:Everburning Torch
-A:2:39:3:0:0:20:10000
+A:2:2:20:10000
+O:39:3:0:0
F:LITE2
D:Bright Light
d:Dwarven Lantern
-A:2:39:4:0:0:40:100000
+A:2:2:40:100000
+O:39:4:0:0
F:LITE3
D:Sunlight
d:Feanorian Lamp
-A:2:38:-1:0:0:40:200000
+A:2:2:40:200000
+O:38:-1:0:0
F:FLY
D:Flight
d:Suit of Dragon Armour (any colour)
-A:2:9:-1:862:0:50:10000000
+A:2:2:50:10000000
+O:9:-1:0:0
F:AUTO_ID
D:Automatically IDs
-d:Morgoth's Testicles
+d:Unique summoner of powerful dragons
+f:S_HI_DRAGON UNIQUE
-A:2:40:14:0:0:29:2000
+A:2:2:29:2000
+O:40:14:0:0
F:NO_TELE
D:Anti-Teleportation
d:Teleport Inhibiting Amulet
-A:2:40:13:0:0:34:2000
+A:2:2:34:2000
+O:40:13:0:0
F:NO_MAGIC
D:Anti-Magic
d:Magic Inhibiting Amulet
-A:2:71:62:0:0:50:100000
+A:2:2:50:100000
+O:71:62:0:0
F:WRAITH
D:Wraith Form
d:Potion of Invulnerability
-A:2:71:33:0:0:15:1000
+A:2:2:15:1000
+O:71:33:0:0
F:FEATHER
D:Levitation
d:Potion of Berserk Strength
-A:2:80:37:0:0:20:10000
+A:2:2:20:10000
+O:80:37:0:0
F:SLOW_DIGEST
D:Slow Digestion
d:Lembas Wafer
-A:2:80:10:0:0:32:20000
+A:2:2:32:20000
+O:80:10:0:0
F:REGEN
D:Regenerate
d:Mushroom of Unhealth
-A:2:80:3:0:0:12:20000
+A:2:2:12:20000
+O:80:3:0:0
F:TELEPORT
D:Teleport
d:Mushroom of Confusion
-A:3:21:2:0:1:30:20000
+A:2:2:47:500000
+O:9:1:0:0
+F:CLIMB
+D:Mountian Climbing
+d:A unique Orc's corpse
+f:ORC UNIQUE
+
+A:2:2:30:50000
+O:111:-1:0:0
+F:SPELL_CONTAIN
+D:Contain a spell
+d:Any spellbook
+
+A:2:2:47:500000
+O:9:1:847:0
+F:MAGIC_BREATH
+D:Breath anywhere
+d:Great wyrm of power tongue
+
+A:2:2:40:50000
+O:9:1:775:0
+F:WATER_BREATH
+D:Breath underwater
+d:Eye of a Powerful kraken
+
+A:3:3:30:20000
+O:21:2:0:1
F:CRIT
D:Extra Critical Hits
d:Whip
p:Whips
-A:3:23:30:0:0:30:30000
+A:3:3:30:30000
+O:23:30:0:0
F:WOUNDING
D:Wounds Monsters
d:Blade of Chaos
-A:3:66:18:0:1:26:6000
+#Necromancer, Sorcerer, Dark elven socrerer, Patriarch, Cult Leader
+# and/or LOTS of uniques
+A:3:3:26:6000
+O:9:-1:0:1
F:VAMPIRIC
D:Vampiric
-d:Rod Tip of Drain Life
+d:Summoner of undead
+f:S_UNDEAD
-A:3:9:1:0:0:16:2000
+A:3:3:16:2000
+O:9:1:0:0
F:SLAY_ANIMAL
f:ANIMAL
D:Slay Animal
d:Dead Animal's Body
-A:3:9:-1:0:0:25:2000
+A:3:3:25:2000
+O:9:-1:0:0
F:SLAY_EVIL
f:EVIL
D:Slay Evil
d:Evil Dead Thing's Remains
-A:3:9:-1:0:0:30:2000
+A:3:3:30:2000
+O:9:-1:0:0
F:SLAY_UNDEAD
f:UNDEAD
D:Slay Undead
d:Remains of Undead Monster
-A:3:9:1:0:0:40:1500
+A:3:3:40:1500
+O:9:1:0:0
F:SLAY_DEMON
f:DEMON
D:Slay Demon
d:Demon's Corpse
-A:3:9:1:0:0:10:700
+A:3:3:10:700
+O:9:1:0:0
F:SLAY_ORC
f:ORC
D:Slay Orc
d:Dead Orc
-A:3:9:1:0:0:16:700
+A:3:3:16:700
+O:9:1:0:0
F:SLAY_TROLL
f:TROLL
D:Slay Troll
d:Dead Troll
-A:3:9:1:0:0:25:900
+A:3:3:25:900
+O:9:1:0:0
F:SLAY_GIANT
f:GIANT
D:Slay Giant
d:Dead Giant
-A:3:9:1:0:0:33:2000
+A:3:3:33:2000
+O:9:1:0:0
F:SLAY_DRAGON
f:DRAGON
D:Slay Dragon
d:Dead Dragon (any size will do)
-A:3:9:-1:593:0:41:5000
+A:3:3:41:5000
+O:9:-1:593:0
F:KILL_DRAGON
D:*Slay* Dragon
d:Mature Multi-Hued Dragon's Remains
-A:3:9:-1:0:0:41:90000
+A:3:3:41:90000
+O:9:-1:0:0
F:KILL_UNDEAD
f:S_HI_UNDEAD
D:*Slay* Undead
-d:Dead Summoner of Greater Undead
+d:Summoner of Greater Undead
-A:3:9:-1:996:0:41:90000
+A:3:3:41:90000
+O:9:-1:0:0
F:KILL_DEMON
D:*Slay* Demon
-d:Lesser Balrog's Corpse
+d:Summoner of demons
+f:S_DEMON
-A:3:0:0:0:0:36:20000
+A:3:3:36:20000
F:VORPAL
D:Vorpal
-A:3:0:0:0:0:40:90000
+A:3:3:40:90000
F:IMPACT
D:Earthquakes
-A:3:0:0:0:0:3:2000
+A:3:3:3:2000
F:BRAND_POIS
D:Poison Brand
-A:3:0:0:0:0:12:2000
+A:3:3:12:2000
F:BRAND_ACID
D:Acid Brand
-A:3:0:0:0:0:10:2000
+A:3:3:10:2000
F:BRAND_ELEC
D:Lightning Brand
-A:3:0:0:0:0:6:2000
+A:3:3:6:2000
F:BRAND_FIRE
D:Fire Brand
-A:3:0:0:0:0:8:2000
+A:3:3:8:2000
F:BRAND_COLD
D:Frost Brand
-A:3:0:0:0:0:30:3000
+A:3:3:30:3000
F:XTRA_MIGHT
D:Extra Might (Bows Only)
-A:3:0:0:0:0:35:3000
+A:3:3:35:3000
F:XTRA_SHOTS
D:Extra Shots (Bows Only)
-A:4:9:1:624:0:49:500000
+A:3:3:30:30000
+O:9:1:241:0
+F:BLESSED
+D:Blessed by the Gods
+d:a druid's pancreas
+
+A:3:3:40:-40000
+O:45:0:0:0
+F:NEVER_BLOW
+D:Can't attack with this weapon
+d:A ring of Woe
+
+A:3:3:45:500000
+O:45:5:0:0
+F:RES_MORGUL
+D:Resist destruction by Morgul
+d:A ring of power
+
+
+A:4:9:49:500000
+O:9:1:624:0
F:IM_ACID
D:Immune to Acid
d:Ancient Black Dragon's Foreskin
-A:4:9:1:601:0:50:500000
+A:4:9:50:500000
+O:9:1:601:0
F:IM_ELEC
D:Immune to Lightning
d:Ancient Blue Dragon's Foreskin
-A:4:9:1:644:0:49:500000
+A:4:9:49:500000
+O:9:1:644:0
F:IM_FIRE
D:Immune to Fire
d:Ancient Red Dragon's Foreskin
-A:4:9:1:617:0:50:500000
+A:4:9:50:500000
+O:9:1:617:0
F:IM_COLD
D:Immune to Cold
d:Ancient White Dragon's Foreskin
-A:4:40:8:0:0:30:30000
+#This is monster 1050, which is one of the monster's called 'Spirit'
+A:4:9:50:500000
+O:9:1:1050:0
+F:IM_NETHER
+D:Immune to Nether
+d:The Corpse of a Wyrm's Ghost
+
+A:4:4:30:30000
+O:40:8:0:0
F:HOLD_LIFE
D:Hold Life
d:Amulet of the Magi
-A:4:45:17:0:0:12:10000
+A:4:10:12:10000
+O:45:17:0:0
F:RES_ACID
D:Resist Acid
d:Ring of Acid
-A:4:45:56:0:0:15:10000
+A:4:10:15:10000
+O:45:56:0:0
F:RES_ELEC
D:Resist Lightning
d:Ring of Lightning
-A:4:71:30:0:0:13:10000
+A:4:10:13:10000
+O:71:30:0:0
F:RES_FIRE
D:Resist Fire
d:Potion of Resist Heat
-A:4:71:31:0:0:14:10000
+A:4:10:14:10000
+O:71:31:0:0
F:RES_COLD
D:Resist Cold
d:Potion of Resist Cold
-A:4:71:27:0:0:25:30000
+A:4:10:25:30000
+O:9:-1:0:0
F:RES_POIS
D:Resist Poison
-d:Potion of Cure Poison
+d:Powerful spider's poison
+f:FORCE_MAXHP SPIDER
-A:4:45:38:0:0:26:10000
+A:4:4:26:10000
+O:9:-1:515:0
F:RES_FEAR
D:Resist Fear
-d:Ring of Fear Resistance
+d:Friendly slime covered centipede
-A:4:45:39:0:0:31:60000
+A:4:4:31:60000
+O:9:-1:496:0
F:RES_LITE
D:Resist Light
-d:Ring of Light and Darkness Resistance
+d:Troll from beneath the ground
-A:4:45:39:0:0:31:60000
+A:4:4:31:60000
+O:23:32:0:0
F:RES_DARK
D:Resist Darkness
-d:Ring of Light and Darkness Resistance
+d:shadow blade
-A:4:45:47:0:0:30:30000
+A:4:4:30:30000
+O:9:-1:0:0
F:RES_BLIND
D:Resist Blindness
-d:Ring of Blindness Resistance
+d:hand that blinds
+f:BLIND
-A:4:45:43:0:0:30:30000
+A:4:4:30:30000
+O:9:-1:0:0
F:RES_CONF
D:Resist Confusion
-d:Ring of Confusion Resistance
+d:Corpse of a confused monster
+f:RAND_50 RAND_25
-A:4:45:42:0:0:30:60000
+A:4:4:30:60000
+O:9:-1:0:0
F:RES_SOUND
D:Resist Sound
-d:Ring of Sound Resistance
+d:Loud monster
+f:SHRIEK
-A:4:45:44:0:0:30:60000
+A:4:4:30:60000
+O:35:3:0:0
F:RES_SHARDS
D:Resist Shards
-d:Ring of Shard Resistance
+d:piece of fur
-A:4:45:40:0:0:30:60000
+#Physics teacher: ONLY undead that drops a corpse
+A:4:4:30:60000
+O:7:0:0:0
F:RES_NETHER
D:Resist Nether
-d:Ring of Nether Resistance
+d:box that cannot hold anything
-A:4:45:41:0:0:30:60000
+A:4:4:30:60000
+O:9:-1:0:0
F:RES_NEXUS
D:Resist Nexus
-d:Ring of Nexus Resistance
+f:RES_NEXU
+d:something nexus resistant
-A:4:45:46:0:0:30:60000
+#Chaos hound
+A:4:4:30:60000
+O:9:1:779:0
F:RES_CHAOS
D:Resist Chaos
-d:Ring of Chaos Resistance
+d:Chaos elementals corpse
-A:4:45:45:0:0:30:60000
+#disenchanter eye, 104
+#disenchater beast, 399
+#Mim, Betrayer of Turin
+A:4:4:30:60000
+O:9:-1:0:0
F:RES_DISEN
+f:RES_DISE
D:Resist Disenchantment
-d:Ring of Disenchantment Resistance
+d:disenchantment resisting monster
-A:5:9:1:0:0:50:-100000
+A:5:0:50:-100000
+O:9:1:0:0
F:TEMPORARY
D:Temporary Item
d:Corpse, any corpse
-A:5:36:1:0:0:10:-2000
+A:5:0:10:-2000
+O:36:1:0:0
F:AUTO_CURSE
D:Self-Cursing
d:Filthy Rag
-A:5:80:40:0:0:45:-10000
+A:5:0:45:-100000
+O:80:40:0:0
F:BLACK_BREATH
D:Causes the Black Breath
d:Sprig of Athelas
-A:5:70:15:0:0:40:-5000
+A:5:0:40:-500000
+O:70:15:0:0
F:TY_CURSE
-D:Ancient Curse
+D:Wierd Ancient Curse
d:Scroll of *Remove Curse*
-A:5:0:0:0:0:40:-5000
+A:5:0:40:-50000
F:DRAIN_EXP
D:Drains your Experience
-A:5:0:0:0:0:30:-5000
+A:5:0:30:-50000
F:AGGRAVATE
D:Aggravates Monsters
-A:5:70:14:0:0:30:-500
+A:5:0:30:-500
+O:70:14:0:0
F:CURSED
D:Curse
d:Scroll of Remove Curse
@@ -666,84 +852,132 @@ d:Scroll of Remove Curse
# and 25+ magic essence for 10000xp on your artifact, which isn't
# anything to sneeze at. Curse, above, has the same problem, but
# for 1000xp, I figure it's a fair trade.
-#A:5:70:15:0:0:40:-10000
-#D:Heavy Curse
-#F:HEAVY_CURSE
-#d:Scroll of *Remove Curse*
+A:5:0:40:-10000
+O:70:15:0:0
+D:Heavy Curse
+F:HEAVY_CURSE
+d:Scroll of *Remove Curse*
-A:5:0:0:0:0:50:-5000
+A:5:0:50:-50000
F:PERMA_CURSE
D:Permanently Cursed
-A:5:0:0:0:0:35:-2000
+A:5:0:35:-20000
F:CURSE_NO_DROP
D:Can't be Dropped
-A:5:0:0:0:0:45:-5000
+A:5:0:45:-50000
F:DRAIN_HP
D:Drains your Hit Points
-A:5:0:0:0:0:20:-50000
+A:5:0:40:-50000
+O:111:0:0:0
+F:DRAIN_MANA
+D:Drains Mana
+d:A tome of magical energy
+
+A:5:0:20:-50000
F:IMMOVABLE
D:Wielder Can't Move
-#/* Floating eye corpse for esp all :) other ESP's don't require anything at all...*/
-A:5:9:1:32:0:40:20000
+A:5:0:40:500000
+O:9:1:32:0
F:ESP_ALL
D:Telepathy
d:Formerly Floating Eye
-A:5:0:0:0:0:25:3000
+A:5:5:25:3000
+O:9:-1:0:0
F:ESP_ORC
D:Sense Orcs
+f:ORC
+d:Orc's brain
-A:5:0:0:0:0:25:3000
+A:5:5:25:3000
+O:9:-1:0:0
F:ESP_TROLL
+f:TROLL
D:Sense Trolls
+d:Troll's brain
-A:5:0:0:0:0:25:5000
+A:5:5:25:5000
+O:9:-1:0:0
F:ESP_DRAGON
D:Sense Dragons
+f:POWERFUL DRAGON
+d:Older dragon's brain
-A:5:0:0:0:0:25:5000
+A:5:5:25:5000
+O:9:-1:0:0
F:ESP_GIANT
+f:GIANT
D:Sense Giants
+d:Gaint's brain
-A:5:0:0:0:0:25:5000
+A:5:5:25:5000
+O:9:-1:0:0
F:ESP_DEMON
+f:DEMON
D:Sense Demons
+d:piece of a demon
-A:5:0:0:0:0:25:5000
+A:5:5:25:5000
+O:9:-1:0:0
F:ESP_UNDEAD
D:Sense Undead
+d:dead thing
-A:5:0:0:0:0:25:5000
+A:5:5:25:5000
+O:9:-1:0:0
F:ESP_EVIL
D:Sense Evil
+f:EVIL
+d:something evil
-A:5:0:0:0:0:25:5000
+A:5:5:25:5000
+O:9:-1:0:0
F:ESP_ANIMAL
D:Sense Animals
+f:ANIMAL
+d:something natural
-A:5:0:0:0:0:25:5000
+A:5:5:25:5000
+O:9:-1:0:0
F:ESP_THUNDERLORD
D:Sense Thunderlords
+f:THUNDERLORD
+d:Dead thunderlord
-A:5:0:0:0:0:25:5000
+#Note: No angel leaves a corpse, and the only
+# thing that leaves a corpse that can summon angels
+# is knights templar, and some NASTY uniques.
+A:5:5:25:5000
+O:9:-1:0:0
F:ESP_GOOD
D:Sense Good
+f:GOOD
+d:Dead good thing
-A:5:0:0:0:0:25:5000
+A:5:5:25:5000
+O:9:-1:0:0
F:ESP_NONLIVING
D:Sense Nonliving
+f:NONLIVING
+d:remains of something that was never alive
-A:5:0:0:0:0:25:5000
+A:5:5:25:5000
+O:9:-1:0:0
F:ESP_UNIQUE
D:Sense Unique Monsters
+f:UNIQUE
+d:dead named monster
-A:5:0:0:0:0:25:2000
+A:5:5:25:2000
+O:9:-1:0:0
F:ESP_SPIDER
D:Sense Spiders
+f:SPIDER
+d:spider venom
#***************************Activations for artifacts***********************
@@ -759,17 +993,15 @@ D:Sense Spiders
# and a NEGATIVE flag number (which is the activation number)
# Note that although you can use the p: to give activations a plural
# item description, it will never be used, because pval is forced to 0.
+# Note that the order in which they appear in this file is the same order
+# in which they'll be displayed.
#
#A:<îgnored>:tval:sval:<ignored>:<ignored>:level:xp
# tval and sval describe the required item, they can be left unspecified
# for no object, or specify starting with tval for increasingly specific
# objects.
-#F:object flag to be set
-#D:Description of flag
-#x:Description of activation (instead of description of flag)
+#x:Flag name (from defines.h, from init1.c, without the ACT_ prefix in defines.h)
#d:Description of required item
-#p:Description of required item (plural, not used for activations)
-#a:qty:object_flag_to_be_set Essence_name
#define ACT_PET_SUMMON 150
#define ACT_CURE_PARA 151
@@ -783,7 +1015,6 @@ D:Sense Spiders
#define ACT_CURE_BLIND 159
#define ACT_CURING 160
#define ACT_ACQUIREMENT 163
-#define ACT_MUT 166
#define ACT_CURE_INSANITY 167
#define ACT_CURE_MUT 168
#define ACT_REST_LIFE 84
@@ -794,14 +1025,25 @@ D:Sense Spiders
#define ACT_CURE_700 86
#define ACT_CURE_1000 87
-#define ACT_LIGHT 111
+#define ACT_MUT 166
+A:0:0:25:10000
+O:71:10:0:0
+x:MUT
+d:Potion of corruption
+
#define ACT_SUNLIGHT 1
-A:0:70:15:0:0:40:40000
+A:0:0:25:10000
+O:71:10:0:0
x:SUNLIGHT
-D:Sunlight
d:Brass Lantern
+#define ACT_LIGHT 111
+A:0:0:25:10000
+O:39:0:0:0
+x:LIGHT
+d:Torch
+
#define ACT_MAP_LIGHT 112
#define ACT_DETECT_ALL 113
#define ACT_DETECT_XTRA 114
@@ -812,88 +1054,108 @@ d:Brass Lantern
#define ACT_BO_MISS_1 2
-A:0:0:0:0:0:20:4000
+A:0:0:20:4000
x:BO_MISS_1
-D:Magic Missile (1)
#define ACT_BO_MISS_2 15
-A:0:0:0:0:0:30:300000
+A:0:0:30:300000
x:BO_MISS_2
-D:Magic Missile (2)
#define ACT_BA_MISS_3 24
-A:0:0:0:0:0:40:400000
+A:0:0:40:400000
x:BA_MISS_3
-D:Ball of Missiles
#define ACT_BO_ELEC_1 4
-A:0:0:0:0:0:30:300000
+A:0:0:30:300000
x:BO_ELEC_1
-D:Bolt of Lightning
#define ACT_BA_ELEC_2 12
-A:0:0:0:0:0:30:300000
+A:0:0:30:300000
x:BA_ELEC_2
-D:Ball of Lightning
#define ACT_BA_ELEC_3 18
-A:0:0:0:0:0:35:350000
+A:0:0:35:350000
x:BA_ELEC_3
-D:Ball of Lightning(2)
#define ACT_BA_ELEC_H 172
-A:0:0:0:0:0:40:400000
+A:0:0:40:400000
x:BA_ELEC_H
-D:Ball of Lightning(3)
#define ACT_BA_ELEC_4 183
-A:0:0:0:0:0:40:400000
+A:0:0:40:400000
x:BA_ELEC_4
-D:Ball of Lightning(4)
#define ACT_BR_ELEC 184
-A:0:0:0:0:0:45:450000
+A:0:0:45:450000
x:BR_ELEC
-D:Breath Lightning
#define ACT_BO_ACID_1 5
-#define ACT_BA_COLD_1 8
#define ACT_BA_ACID_H 173
#define ACT_BA_ACID_4 182
#define ACT_BR_ACID 187
+A:0:0:45:450000
+x:BR_ACID
#define ACT_BO_COLD_1 6
+#define ACT_BA_COLD_1 8
#define ACT_BA_COLD_2 11
#define ACT_BA_COLD_3 17
#define ACT_BA_COLD_H 171
#define ACT_BA_COLD_4 180
#define ACT_BR_COLD 185
+A:0:0:45:450000
+x:BR_COLD
#define ACT_BO_FIRE_1 7
#define ACT_BA_FIRE_1 9
#define ACT_BA_FIRE_2 16
#define ACT_BA_FIRE_H 170
#define ACT_BA_FIRE_4 181
#define ACT_BR_FIRE 186
+A:0:0:45:450000
+x:BR_ACID
#define ACT_BA_POIS_1 3
#define ACT_BA_POIS_4 179
#define ACT_BR_POIS 188
+A:0:0:45:450000
+x:BR_POIS
#define ACT_BR_MANY 189
+A:0:0:47:450000
+x:BR_MANY
#define ACT_BR_CONF 190
+A:0:0:47:450000
+x:BR_CONF
#define ACT_BR_SOUND 191
+A:0:0:47:450000
+x:BR_SOUND
#define ACT_BR_CHAOS 192
+A:0:0:49:900000
+x:BR_CHAOS
#define ACT_BR_SHARD 193
+A:0:0:47:500000
+x:BR_SHARD
#define ACT_BR_BALANCE 194
+A:0:0:47:500000
+x:BR_BALANCE
#define ACT_BR_LIGHT 195
+A:0:0:45:450000
+x:BR_LIGHT
#define ACT_BR_POWER 196
+A:0:0:50:700000
+x:BR_POWER
+#define ACT_CALL_CHAOS 21
+A:0:0:50:700000
+x:BR_CHAOS
#define ACT_ROCKET 22
-A:0:0:0:0:0:50:40000
+A:0:0:50:700000
x:ROCKET
-D:Fire a Rocket
+#define ACT_DISP_EVIL 23
+#define ACT_DISP_GOOD 25
+#define ACT_DRAIN_1 10
+#define ACT_DRAIN_2 13
+#define ACT_VAMPIRE_1 14
+#define ACT_VAMPIRE_2 20
#define ACT_JUMP 177
#define ACT_WHIRLWIND 19
-#define ACT_CALL_CHAOS 21
-#define ACT_DISP_EVIL 23
-#define ACT_DISP_GOOD 25
#define ACT_DAWN 61
#define ACT_CHARM_ANIMAL 65
#define ACT_CHARM_UNDEAD 66
@@ -920,10 +1182,6 @@ D:Fire a Rocket
#define ACT_NOLDOR 175
#define ACT_SPECTRAL 176
#define ACT_DEST_TELE 178
-#define ACT_DRAIN_1 10
-#define ACT_DRAIN_2 13
-#define ACT_VAMPIRE_1 14
-#define ACT_VAMPIRE_2 20
#define ACT_GILGALAD 26
#define ACT_CELEBRIMBOR 27
#define ACT_SKULLCLEAVER 28
@@ -990,6 +1248,8 @@ D:Fire a Rocket
#define ACT_NIGHT 107
#define ACT_ORCHAST 108
+
+# These are 'bad' activations - Don't bother implementing, I think.
#define ACT_DEATH 127
#define ACT_RUINATION 128
#define ACT_DESTRUC 129
@@ -1107,6 +1367,10 @@ I:40:28:2:CONFUSION
#can be thrown for much damage, and are thus an integral part of
#the alchemist's arsenal.
+#Added the potion of explosion for low-level alchemists
+#SV_POTION_EXPLOSION
+I:71:64:1:EXPLOSION
+
#SV_POTION_DETONATIONS
I:71:22:6:EXPLOSION
@@ -1650,7 +1914,6 @@ I:55:12:1:EXTRALIFE
I:55:13:1:LITE
#Identify
I:55:14:1:KNOWLEDGE
-I:55:14:1:MANA
#Sense Hidden
I:55:15:1:KNOWLEDGE
#Reveal Ways
@@ -1666,13 +1929,13 @@ I:55:19:1:TELEPORT
#Wish
I:55:20:99:MAGIC
#Mana
-I:55:21:1:MANA
+I:55:21:8:MANA
#********************Wands*****************
#MannaThrust
-I:65:3:4:MANA
+I:65:3:1:MANA
#FireFlash
I:65:4:1:FIRE
@@ -1684,7 +1947,6 @@ I:65:5:1:MANA
#Tidal Wave
I:65:6:1:POISON
I:65:6:1:ACID
-I:65:6:1:COLD
#Ice Storm
I:65:7:4:COLD
@@ -1695,13 +1957,14 @@ I:65:8:1:POISON
#Poison Blood
I:65:9:2:POISON
-I:65:9:1:LIFE
#Thunderstorm
I:65:10:4:LIGHTNING
#DIG
I:65:11:1:FORCE
+#DIG (of thrain) an artifact that seems to apear many times in many places.
+I:65:26:1:FORCE
#Stone Prison
I:65:12:3:FORCE
@@ -1813,6 +2076,12 @@ I:45:47:8:LITE
#Ring of Accuracy
I:45:28:1:LITE
+#Ring of Woe
+I:45:0:1:LIFE
+
+#Ring of Aggravate Monster
+I:45:1:1:CONFUSION
+
#Ring of Searching
I:45:23:4:LITE
I:45:23:3:KNOWLEDGE
@@ -1913,11 +2182,13 @@ I:1:9:4:ACID },/*of Resistance*/
I:1:9:4:COLD },/*of Resistance*/
I:1:9:4:FIRE },/*of Resistance*/
I:1:9:4:LIGHTNING },/*of Resistance*/
+I:1:9:2:MAGIC
I:1:10:5:ACID },/*Elven*/
I:1:10:5:COLD },/*Elven*/
I:1:10:5:FIRE },/*Elven*/
I:1:10:5:LIGHTNING },/*Elven*/
-I:1:11:1:MAGIC },/*of Permanence*/
+I:1:10:2:MAGIC
+I:1:11:4:MAGIC },/*of Permanence*/
I:1:11:6:ACID },/*of Permanence*/
I:1:11:6:COLD },/*of Permanence*/
I:1:11:6:FIRE },/*of Permanence*/
@@ -1934,13 +2205,18 @@ I:1:20:4:ACID },/*of Resistance*/
I:1:20:4:COLD },/*of Resistance*/
I:1:20:4:FIRE },/*of Resistance*/
I:1:20:4:LIGHTNING },/*of Resistance*/
+I:1:20:1:MAGIC
I:1:21:12:FORCE },/*of Reflection*/
+I:1:21:1:MAGIC
I:1:22:8:LIGHTNING },/*of Electricity*/
I:1:23:4:DARKNESS },/*of the Noldor*/
+I:1:23:1:MAGIC
I:1:24:4:KNOWLEDGE },/*of Intelligence*/
+I:1:24:1:MAGIC
I:1:25:4:KNOWLEDGE },/*of Wisdom*/
I:1:26:4:KNOWLEDGE },/*of Beauty*/
I:1:27:12:KNOWLEDGE },/*of the Magi*/
+I:1:27:1:MAGIC
I:1:28:12:EXPLOSION },/*of Might*/
I:1:29:4:MANA },/*of Lordliness*/
I:1:30:8:KNOWLEDGE },/*of Seeing*/
@@ -1949,11 +2225,13 @@ I:1:32:1:LITE },/*of Light*/
I:1:33:8:KNOWLEDGE },/*of Telepathy*/
I:1:34:4:LIFE },/*of Regeneration*/
I:1:35:4:TELEPORT },/*of Teleportation*/
+I:1:35:1:MAGIC
I:1:40:8:EXPLOSION },/*Dwarven*/
I:1:40:8:FIRE },/*Dwarven*/
I:1:40:8:LIFE },/*Dwarven*/
I:1:40:8:LITE },/*Dwarven*/
I:1:40:8:MANA },/*Dwarven*/
+I:1:40:1:MAGIC
I:1:41:4:FORCE },/*of Protection*/
I:1:42:4:DARKNESS },/*of Stealth*/
I:1:43:4:ACID },/*of Aman*/
@@ -1961,67 +2239,99 @@ I:1:43:4:COLD },/*of Aman*/
I:1:43:4:DARKNESS },/*of Aman*/
I:1:43:4:FIRE },/*of Aman*/
I:1:43:4:LIGHTNING },/*of Aman*/
+I:1:43:1:MAGIC
I:1:44:8:FIRE },/*of Immolation*/
+I:1:44:1:MAGIC
I:1:48:8:LIGHTNING },/*of Electricity*/
+I:1:48:1:MAGIC
I:1:49:1:FORCE },/*of Free Action*/
+I:1:49:1:MAGIC
I:1:50:4:FORCE },/*of Slaying*/
I:1:50:4:LITE },/*of Slaying*/
+I:1:50:1:MAGIC
I:1:51:4:LIGHTNING },/*of Agility*/
I:1:52:4:EXPLOSION },/*of Power*/
+I:1:52:1:MAGIC
I:1:54:2:DARKNESS },/*of Charming*/
I:1:57:3:DARKNESS },/*of Levitation*/
+I:1:57:1:MAGIC
I:1:58:3:DARKNESS },/*of Stealth*/
+I:1:58:1:MAGIC
I:1:59:3:DARKNESS },/*of Free Action*/
+I:1:59:1:MAGIC
I:1:60:5:TIME },/*of Speed*/
+I:1:61:5:MAGIC
I:1:61:2:DARKNESS },/*of Dwarvish Endurance*/
I:1:61:2:EXPLOSION },/*of Dwarvish Endurance*/
+I:1:61:1:MAGIC
I:1:65:4:ACID },/*of Aman*/
I:1:65:4:COLD },/*of Aman*/
I:1:65:4:DARKNESS },/*of Aman*/
I:1:65:4:FIRE },/*of Aman*/
I:1:65:4:LIGHTNING },/*of Aman*/
-I:1:66:1:MAGIC },/*(Defender)*/
+I:1:65:1:MAGIC
+I:1:66:3:MAGIC },/*(Defender)*/
I:1:66:4:ACID },/*(Defender)*/
I:1:66:4:COLD },/*(Defender)*/
I:1:66:4:FIRE },/*(Defender)*/
I:1:66:4:LIGHTNING },/*(Defender)*/
I:1:67:8:KNOWLEDGE },/*Blessed*/
+I:1:67:1:MAGIC
I:1:68:12:LIFE },/*of Greater Life*/
I:1:68:2:MAGIC },/*of Greater Life*/
I:1:69:4:DARKNESS },/*of Westernesse*/
I:1:69:4:EXPLOSION },/*of Westernesse*/
I:1:69:4:LIGHTNING },/*of Westernesse*/
I:1:69:4:LITE },/*of Westernesse*/
+I:1:69:1:MAGIC
I:1:70:2:TIME },/*of Extra Attacks*/
+I:1:70:1:MAGIC
I:1:71:4:FORCE },/*of Slaying*/
I:1:71:4:LITE },/*of Slaying*/
+I:1:71:1:MAGIC
I:1:72:4:EXPLOSION },/*of Spinning*/
I:1:72:4:LIGHTNING },/*of Spinning*/
+I:1:72:1:MAGIC
I:1:73:4:ACID },/*Acidic*/
I:1:74:4:LIGHTNING },/*Shocking*/
I:1:75:4:FIRE },/*Fiery*/
I:1:76:4:COLD },/*Frozen*/
I:1:77:4:POISON },/*Venomous*/
I:1:78:4:CHAOS },/*Chaotic*/
+I:1:78:1:MAGIC
I:1:79:4:FORCE },/*Sharp*/
+I:1:79:1:MAGIC
I:1:80:4:FORCE },/*of Earthquakes*/
I:1:81:8:CHAOS },/*of Slay Animal*/
I:1:82:8:CHAOS },/*of Slay Evil*/
+I:1:82:1:MAGIC
I:1:83:8:CHAOS },/*of Slay Undead*/
+I:1:83:1:MAGIC
I:1:84:8:CHAOS },/*of Slay Demon*/
+I:1:84:1:MAGIC
I:1:85:8:CHAOS },/*of Slay Orc*/
I:1:86:8:CHAOS },/*of Slay Troll*/
I:1:87:8:CHAOS },/*of Slay Giant*/
I:1:88:8:CHAOS },/*of Slay Dragon*/
+I:1:88:1:MAGIC
I:1:89:12:CHAOS },/*of *Slay Animal**/
+I:1:89:1:MAGIC
I:1:90:12:CHAOS },/*of *Slay Evil**/
+I:1:90:1:MAGIC
I:1:91:12:CHAOS },/*of *Slay Undead**/
+I:1:91:1:MAGIC
I:1:92:12:CHAOS },/*of *Slay Demon**/
+I:1:92:1:MAGIC
I:1:93:12:CHAOS },/*of *Slay Orc**/
+I:1:93:1:MAGIC
I:1:94:12:CHAOS },/*of *Slay Troll**/
+I:1:94:1:MAGIC
I:1:95:12:CHAOS },/*of *Slay Giant**/
+I:1:95:1:MAGIC
I:1:96:12:CHAOS },/*of *Slay Dragon**/
+I:1:96:1:MAGIC
I:1:97:8:LIFE },/*Vampiric*/
+I:1:97:1:MAGIC
I:1:98:4:MAGIC },/*(*Defender*)*/
I:1:98:8:ACID },/*(*Defender*)*/
I:1:98:8:COLD },/*(*Defender*)*/
@@ -2029,13 +2339,16 @@ I:1:98:8:FIRE },/*(*Defender*)*/
I:1:98:8:LIGHTNING },/*(*Defender*)*/
I:1:98:8:POISON },/*(*Defender*)*/
I:1:99:12:TELEPORT },/*of the Thunderlords*/
+I:1:99:1:MAGIC
I:1:100:12:KNOWLEDGE },/*of Gondolin*/
-I:1:100:1:MAGIC },/*of Gondolin*/
+I:1:100:2:MAGIC },/*of Gondolin*/
I:1:101:1:FORCE },/*of Digging*/
I:1:102:12:LIFE },/*Spectral*/
I:1:102:4:MANA },/*Spectral*/
+I:1:102:1:MAGIC
I:1:105:1:LITE },/*of Accuracy*/
I:1:106:2:FORCE },/*of Power*/
+I:1:101:1:MAGIC
I:1:107:2:FORCE },/*of Extra Might*/
I:1:108:1:FORCE },/*of Extra Shots*/
I:1:108:1:LITE },/*of Extra Shots*/
@@ -2044,11 +2357,15 @@ I:1:109:2:FORCE },/*of Lothlorien*/
I:1:109:2:LITE },/*of Lothlorien*/
I:1:110:2:FORCE },/*of the Haradrim*/
I:1:110:2:LITE },/*of the Haradrim*/
+I:1:110:1:MAGIC
I:1:111:2:FORCE },/*of Buckland*/
I:1:111:2:LITE },/*of Buckland*/
+I:1:111:1:MAGIC
I:1:112:1:CHAOS },/*of Slay Animal*/
I:1:113:1:CHAOS },/*of Slay Evil*/
+I:1:113:1:MAGIC
I:1:114:1:CHAOS },/*of Slay Undead*/
+I:1:114:1:MAGIC
I:1:115:1:POISON },/*of Venom*/
I:1:116:1:ACID },/*of Acid*/
I:1:117:12:ACID },/*Elemental*/
@@ -2056,6 +2373,7 @@ I:1:117:12:COLD },/*Elemental*/
I:1:117:12:FIRE },/*Elemental*/
I:1:117:12:LIGHTNING },/*Elemental*/
I:1:117:12:POISON },/*Elemental*/
+I:1:117:1:MAGIC
I:1:118:1:CHAOS },/*of Slay Demon*/
I:1:119:1:CHAOS },/*of Slay Dragon*/
I:1:120:1:FORCE },/*of Slaying*/
@@ -2069,19 +2387,27 @@ I:1:123:1:LITE },/*of Frost*/
I:1:124:1:LIFE },/*of Wounding*/
I:1:128:2:ACID },/*of the Eldar*/
I:1:128:2:DARKNESS },/*of the Eldar*/
+I:1:128:1:MAGIC
I:1:129:2:ACID },/*of Power*/
I:1:129:2:COLD },/*of Power*/
I:1:129:2:DARKNESS },/*of Power*/
I:1:129:2:FIRE },/*of Power*/
I:1:129:2:LIGHTNING },/*of Power*/
+I:1:129:1:MAGIC
I:1:130:1:MANA },/*Dragon*/
+I:1:130:1:MAGIC
I:1:131:1:MANA },/*Capacity of */
+I:1:131:1:MAGIC
I:1:132:1:LIFE },/*Cheapness of */
+I:1:132:1:MAGIC
I:1:133:1:TIME },/*Quickness of */
+I:1:133:1:MAGIC
I:1:134:1:TIME },/*Charging of */
+I:1:134:1:MAGIC
I:1:135:3:LIFE },/*the Istari of */
I:1:135:3:MANA },/*the Istari of */
I:1:135:3:TIME },/*the Istari of */
+I:1:135:1:MAGIC
I:1:136:1:LITE },/*of Boldness*/
I:1:137:1:LITE },/*of Fearlessness*/
I:1:138:2:LITE },/*of Illumination*/
@@ -2093,29 +2419,37 @@ I:1:142:4:DARKNESS },/*of Infravision*/
I:1:142:4:LITE },/*of Infravision*/
I:1:143:8:DARKNESS },/*of the Eternal Eye*/
I:1:144:4:MANA },/*of the Ethereal Eye*/
+I:1:145:1:MAGIC },/*of Fading*/
I:1:146:4:DARKNESS },/*Dwarven*/
I:1:146:4:EXPLOSION },/*Dwarven*/
I:1:146:4:LITE },/*Dwarven*/
-I:1:147:1:MAGIC },/*Indestructible*/
+I:1:146:1:MAGIC
+I:1:147:4:MAGIC },/*Indestructible*/
I:1:147:4:ACID },/*Indestructible*/
I:1:147:4:COLD },/*Indestructible*/
I:1:147:4:FIRE },/*Indestructible*/
I:1:147:4:LIGHTNING },/*Indestructible*/
I:1:147:4:MANA },/*Indestructible*/
+I:1:148:16:LIFE Cursed
I:1:149:1:FIRE },/*Fireproof*/
I:1:163:3:DARKNESS },/*of the Magi*/
I:1:163:3:KNOWLEDGE },/*of the Magi*/
I:1:163:3:MANA },/*of the Magi*/
+I:1:163:1:MAGIC
I:1:166:4:MAGIC },/*of Preservation*/
I:1:166:4:MANA },/*of Preservation*/
I:1:167:12:MANA },/*of Serenity*/
+I:1:167:1:MAGIC
I:1:168:4:DARKNESS },/*of Night and Day*/
I:1:168:4:LITE },/*of Night and Day*/
+I:1:168:1:MAGIC
I:1:169:1:TIME },/*of the Magi*/
I:1:169:8:KNOWLEDGE },/*of the Magi*/
+I:1:169:1:MAGIC
I:1:170:4:DARKNESS },/*of Invisibility*/
I:1:171:8:DARKNESS },/*of the Bat*/
I:1:171:8:TELEPORT },/*of the Bat*/
+I:1:171:1:MAGIC
I:1:172:4:LIGHTNING },/*of Thievery*/
I:1:173:4:FORCE },/*of Combat*/
I:1:174:4:TELEPORT },/*of Stability*/
@@ -2123,12 +2457,26 @@ I:1:175:4:ACID },/*of Elvenkind*/
I:1:175:4:COLD },/*of Elvenkind*/
I:1:175:4:FIRE },/*of Elvenkind*/
I:1:175:4:LIGHTNING },/*of Elvenkind*/
-I:1:176:1:MAGIC },/*of Fury*/
+I:1:175:1:MAGIC
+I:1:176:4:MAGIC },/*of Fury*/
I:1:176:4:CHAOS },/*of Fury*/
I:1:176:4:EXPLOSION },/*of Fury*/
I:1:176:4:MANA },/*of Fury*/
I:1:178:8:FORCE },/*Magical*/
+I:1:178:1:MAGIC
I:1:179:4:KNOWLEDGE },/*Simplicity of */
+I:1:179:1:MAGIC
I:1:180:1:FIRE },/*of Warmth*/
+I:1:180:1:MAGIC
+I:1:181:8:COLD Dragon Horn
+I:1:181:1:MAGIC
+I:1:182:8:LIGHTNING Dragon Horn
+I:1:182:1:MAGIC
+I:1:183:8:FIRE Dragon Horn
+I:1:183:1:MAGIC
+I:1:184:4:LIFE Water Breathing
+I:1:184:1:MAGIC
I:1:185:12:LIFE },/*of Life*/
I:1:185:2:MAGIC },/*of Life*/
+I:1:186:4:POISON Cloak of Air
+I:1:186:1:MAGIC Cloak of Air
diff -udprBb --exclude=*.o --exclude=*.raw p/lib/edit/k_info.txt 1/lib/edit/k_info.txt
--- p/lib/edit/k_info.txt Thu Mar 13 20:00:34 2003
+++ 1/lib/edit/k_info.txt Sat Apr 26 12:59:58 2003
@@ -65,6 +65,8 @@ W:10:0:1:0
A:10/1
D:'E'ating this mushroom will make you hallucinate.
D:You will not be able to recognise any monster or item.
+D:Some people claim that eating this gives you insight and understanding.
+D:Most just say it messes up your mind.
N:5:Cure Poison
G:,:d
@@ -2247,7 +2249,7 @@ G:!:d
I:71:17:0
W:20:0:4:0
A:20/1
-P:0:1d1:0:0:0
+P:0:4d7:0:0:0
F:FOUNTAIN
D:This accursed potion will cloud your intellect, making you stupid.
@@ -2273,7 +2275,7 @@ G:!:d
I:71:18:0
W:20:0:4:0
A:20/1
-P:0:1d1:0:0:0
+P:0:4d7:0:0:0
F:FOUNTAIN
D:This potion casts a shadow on your knowledge, making you foolish.
@@ -2299,7 +2301,7 @@ G:!:d
I:71:21:0
W:20:0:4:0
A:20/1
-P:0:1d1:0:0:0
+P:0:1d7:0:0:0
F:FOUNTAIN
D:This wicked potion slightly twists your features, making you appear less fair.
@@ -2391,7 +2393,7 @@ G:!:d
I:71:11:100
W:0:0:4:0
A:0/1
-P:0:1d1:0:0:0
+P:0:2d7:0:0:0
F:FOUNTAIN
D:This potion was made to help people with bad sleeping disorders to find rest. Surely you don't
D:want to take a nap while nasty goblins are searching for you?
@@ -2401,7 +2403,7 @@ G:!:d
I:71:7:0
W:0:0:4:0
A:0/1
-P:0:1d1:0:0:0
+P:0:2d7:0:0:0
F:FOUNTAIN
D:This slightly poisonous potion temporarily impedes your eyesight, making you unable to see
D:a thing.
@@ -2411,7 +2413,7 @@ G:!:d
I:71:9:50
W:0:0:4:0
A:0/1
-P:0:1d1:0:0:0
+P:0:1d7:0:0:0
F:FOUNTAIN
D:A small bottle of a dark brown distilled beverage. By its look and smell, it contains a fair
D:amount of still muck and wood alcohol.
@@ -2421,7 +2423,7 @@ G:!:d
I:71:6:0
W:3:0:4:0
A:3/1
-P:0:1d1:0:0:0
+P:0:4d7:0:0:0
F:FOUNTAIN
D:This bottle is filled with a mild but still dangerous liquid poison. Drinking it would be highly
D:unwise.
@@ -2440,7 +2442,7 @@ G:!:d
I:71:4:50
W:1:0:4:0
A:1/1
-P:0:1d1:0:0:0
+P:0:4d7:0:0:0
F:FOUNTAIN
D:A magical concoction which drains force from you, forcing you to move and act a lot slower,
D:until it wears off.
@@ -2476,7 +2478,7 @@ G:!:d
I:71:13:0
W:10:0:4:0
A:10/1
-P:0:1d1:0:0:0
+P:0:6d7:0:0:0
F:FOUNTAIN
D:A wicked potion, making you less of an adventurer than by right you should be.
@@ -2485,7 +2487,7 @@ G:!:d
I:71:5:0
W:0:0:4:0
A:0/1
-P:0:1d1:0:0:0
+P:0:1d7:0:0:0
F:FOUNTAIN
D:A solution of salt in water, made for curing meat. Drinking it would cause violent nausea.
@@ -3898,7 +3900,7 @@ G:!:d
I:71:19:0
W:5:0:4:0
A:5/1
-P:0:1d1:0:0:0
+P:0:6d7:0:0:0
F:FOUNTAIN
D:This nasty concoction will numb your nerves, making you clumsier.
@@ -3907,7 +3909,7 @@ G:!:d
I:71:20:0
W:10:0:4:0
A:10/1
-P:0:1d1:0:0:0
+P:0:4d7:0:0:0
F:FOUNTAIN
D:This unhealthy drink damages your health, reducing your physical constitution.
@@ -4701,7 +4703,7 @@ P:0:1d1:0:0:0
N:568:Nothing
G:_:d
-I:55:30:0
+I:55:2:-1:SPELL=Nothing
W:5:0:50:50
A:5/1
P:0:1d1:0:0:0
@@ -4853,7 +4855,7 @@ G:!:d
I:71:10:0
W:3:0:4:0
A:3/1:13/1:23/1
-P:0:1d1:0:0:0
+P:0:4d7:0:0:0
F:FOUNTAIN
D:This concoction of toxic wastes will strangely warp your shape.
@@ -6319,3 +6321,19 @@ F:SPECIAL_GENE |
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Druids. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Yavanna.
+
+#Actually, I've decided to make it proportional to a potion of detonations.
+#Detonation is 25d25, or an average of 312 damage, it takes 6 essences.
+#Explosion takes 1 essence, which would yeild 50 damage, but call it half as
+#efficient, and make it an average of 25 damage.
+N:819:Explosions
+G:!:d
+I:71:64:0
+W:0:0:4:1
+A:0/1
+P:0:8d6:0:0:0
+F:FOUNTAIN
+D:This bottle is filled with a strange substance which may explode if agitated.
+D:You don't want to know what it might do to your intestines.
+
+
diff -udprBb --exclude=*.o --exclude=*.raw p/lib/edit/misc.txt 1/lib/edit/misc.txt
--- p/lib/edit/misc.txt Sat Mar 8 20:00:07 2003
+++ 1/lib/edit/misc.txt Thu Apr 17 13:27:18 2003
@@ -23,7 +23,7 @@ M:R:1077
M:r:14
# Maximum number of items in k_info.txt
-M:K:819
+M:K:820
# Maximum number of vaults in v_info.txt
M:V:108
diff -udprBb --exclude=*.o --exclude=*.raw p/lib/edit/p_info.txt 1/lib/edit/p_info.txt
--- p/lib/edit/p_info.txt Thu Mar 13 20:00:34 2003
+++ 1/lib/edit/p_info.txt Sat Apr 19 14:45:26 2003
@@ -362,31 +362,33 @@ C:a:O:23:4:1d1
C:a:N:Alchemist
C:a:D:An alchemists can quickly create powerful magic items through the correct use
C:a:D:of the essences of magic they can extract from magical objects.
-C:a:k:+2000:+0:Magic
-C:a:k:+0:-400:Sorcery
-C:a:k:+0:-600:Spell-power
-C:a:k:+0:-600:Necromancy
-C:a:k:+0:-600:Thaumaturgy
-C:a:k:+0:+250:Spirituality
-C:a:k:+0:+500:Combat
-C:a:k:+0:+300:Weaponmastery
+C:a:k:-1000:-0:Magic
+C:a:k:-0:-0:Spell-power
+C:a:k:-0:-300:Sorcery
+C:a:k:+2000:+200:Combat
+C:a:k:+2000:+200:Weaponmastery
C:a:k:-1000:-600:Mana
-C:a:k:+0:-600:Fire
-C:a:k:+0:-600:Water
-C:a:k:+0:-600:Air
-C:a:k:+0:-600:Earth
-C:a:k:+0:-600:Conveyance
-C:a:k:+0:-600:Nature
-C:a:k:+0:-600:Temporal
-C:a:k:+0:-200:Divination
-C:a:k:+0:-200:Meta
-C:a:k:+0:-600:Mind
-C:a:k:+0:-300:Sorcery
-C:a:k:+1000:+800:Alchemy
-C:a:k:+0:+50:Magic-Device
+C:a:k:-0:-700:Fire
+C:a:k:-0:-700:Water
+C:a:k:-0:-700:Air
+C:a:k:-0:-700:Earth
+C:a:k:-0:-700:Meta
+C:a:k:-0:-700:Conveyance
+C:a:k:-0:-700:Divination
+C:a:k:-0:-700:Temporal
+C:a:k:-0:-700:Nature
+C:a:k:-0:-700:Mind
+C:a:k:-0:-700:Necromancy
+C:a:k:-0:-700:Runecraft
+C:a:k:-0:-700:Thaumaturgy
+C:a:k:-0:-0:Spirituality
+C:a:k:+1000:+2000:Corpse-preservation
+C:a:k:+0:+200:Prayer
+C:a:k:+1000:+1000:Alchemy
+C:a:k:+0:+100:Magic-Device
C:a:O:31:1:1d1
-C:a:O:4:2:6d1
-C:a:O:2:1:1d1
+C:a:O:4:2:6d3
+C:a:O:2:1:7d2
C:a:O:23:4:1d1
C:N:2:Archer
diff -udprBb --exclude=*.o --exclude=*.raw p/lib/edit/s_info.txt 1/lib/edit/s_info.txt
--- p/lib/edit/s_info.txt Sun Jan 26 20:00:25 2003
+++ 1/lib/edit/s_info.txt Wed Apr 16 16:14:29 2003
@@ -161,7 +161,6 @@ I:1000
# All magic skills affect magic skill
-f:Magic-Device:Magic%7
f:Spell-power:Magic%20
f:Sorcery:Magic%20
f:Mana:Magic%10
@@ -361,6 +361,7 @@ N:39:Alchemy
D:Ability to use essences to modify/create magic items
A:5:Use Alchemy
I:1000
+f:Alchemy:Magic-Device%20
# Antimagic exclude all magic
E:Magic-Device:Antimagic
@@ -499,7 +500,6 @@ T:Sneakiness:Stealing
T:Sneakiness:Dodging
T:Main:Magic
-T:Magic:Magic-Device
T:Magic:Spell-learning
T:Magic:Spell-power
T:Magic:Sorcery
@@ -519,7 +519,9 @@ T:Magic:Demonology
T:Magic:Necroman
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