Doing some ToME 3 development, on both the T-Engine and the ToME module.

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RavenRed: Just in resopnse to your comment about lockpicks, my workaround for that would be to make the "Disarm" and "Pick locks" ability conditional on having the Bowslot item "Lockpicks" wielded. If you don't have lockpicks, then opening a locked door requires you to bash it down or use a spell. Very fine or magical lockpicks ("The Lockpicks of Bilbo the Burglar") could offer a bonus to the Disarming skill.


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KhymChanur (last edited 2006-03-09 02:00:19 by KhymChanur)