Save the macros and keymaps for reuse by the current character:
Step |
Press |
Description |
1 |
@ |
Interact with macros |
2 |
2 |
Append macros to a file. (** see below) |
3 |
6 |
Append keymaps to a file; hit Enter to save the file with the filename shown |
4 |
(Escape) |
(Hit Esc to exit the editor) |
** Optionally enter a filename, e.g. dump.prf or dump.txt. Hit Enter to save the file with the filename shown.
This pref file will be automatically loaded any time a character with a name, race, or class matching the filename is loaded.
The "Append macros/keymaps to a file" commands will append ALL current macros/keymaps to the given file. They will not overwrite the file.
You should edit the file to remove macros that weren't added by you, to reduce clutter and prevent errors. Unfortunately the best way to do this is still "by hand". Open up the pref file in a text editor and remove the duplicate macros and keymaps added. These will be added after the headers "# Automatic macro dump" and "# Automatic keymap dump". The ones you added will be the very last ones in the list. The others are the entire set of keymaps and macros from all other prefs loaded. (This step isn't necessary, but is very helpful.)
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