Introduction

Started to check Yavanna worshippers, mainly for the granted schools (Nature, Earth, Water at half the prayer level).

Stopped after clearing a vault on level 50 of the Mines of Moria. I found the list of items it contained:

Chatter

NeilStevens: What would you have to give up to get stone prison? It's hard to turn that spell down.

MassimilianoMarangio: An increase in the attack spells: Manathrust, Noxious Cloud and the Water school spells were all around level 30 - 40 (Spell-power included), which is a bit low. Well, I should spend the 32 skill points when I continue to play this character.

Character Sheet

  [ToME 2.2.7 Character Dump]

 Name  : Tinuviel               Age                119       STR!     34       
 Sex   : Female                 Height              49       INT!     40       
 Race  : Dark-Elf               Weight              76       WIS!     35       
 Class : Warper                 Social Class         6       DEX!     37       
 Body  : Player                                              CON!     36       
 God   : Yavanna Kementari                                   CHR!     33       
                                                                               
 + To Melee Hit         -17 Level             46    Max Hit Points       973   
 + To Melee Damage      -46 Experience   4917974    Cur Hit Points       973   
 + To Ranged Hit        -14 Max Exp      4917974    Max SP (Mana)       1111   
 + To Ranged Damage      12 Exp to Adv.  5400000    Cur SP (Mana)       1111   
   AC                38+110 Gold         5709511    Piety              33685   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Heroic       Blows/Round:  6         
 Bows/Throw  : Very Bad     Searching   : Heroic       Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Superb       Mel.dmg/Rnd:  6d4-276   
 Stealth     : Heroic       Magic Device: Heroic       Infra-Vision: 130 feet  
                                                       Tactic:       coward    
                                                       Explor:       brisk     
                         (Character Background)                                
          You are one of several children of a Dark Elven Warrior.             
          You have black eyes, straight black hair and a very dark             
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 44 (2200')
        Barrow-Downs: Level 4 (200')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 25 (1250')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 37 (1850')
        Orc Cave: Level 10 (500')
        The Old Forest: Level 23 (1150')
        Moria: Level 50 (2500')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 28 (1400')

 Your body is a Player.
 You are currently near Moria.
 You have defeated 22169 enemies.
 The sword that was broken is now reforged.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 44 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 13th Quelle of the 2890th year of the third age.
 You have been adventuring for 27 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..34.....3....2.            
        Add Int   : ...42..3......2.            
        Add Wis   : ....2....3......            
        Add Dex   : .4............2.            
        Add Con   : ..3......34...2.            
        Add Chr   : ..3.............            
        Mul Mana  : +...+...........            
        Mul SPower: +...............            
        Add Stea. : ...4...3........            
        Add Sear. : ..34...3...4....            
        Add Infra : ...4.......4....            
        Add Tun.. : ...........4..2.            
        Add Speed : .4.4...3.3....2.            
        Add Blows : ..............2.            
        Sust Str  : ........+.......            
        Sust Int  : ....+..++.......            
        Sust Wis  : ....+...+.......            
        Sust Dex  : ........+.......            
        Sust Con  : ..........+.....            
        Sust Chr  : ........+.......            
        Invisible : ................            
        Mul life  : ......+.........            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : ...+...+........            
        Hold Life : ....+.+.+.......            
        Imm Acid  : .+....*.*.......            
        Imm Elec  : .+....+.*+......            
        Imm Fire  : .+*+..*..+......            
        Imm Cold  : .+....*.+++.....            
        Res Pois  : ......+.+.......            
        Res Fear  : ...+....+.......            
        Res Lite  : ...+.....+......            
        Res Dark  : ........++.....+            
        Res Blind : .........+......            
        Res Conf  : .........+......            
        Res Sound : .........+......            
        Res Shard : ...+............            
        Res Neth  : ...+............            
        Res Nexus : ................            
        Res Chaos : ...+....++......            
        Res Disen : ...+..+.........            
        Levitate  : ...+............            
        Lite      : ....++...+......            
        See Invis : ..+......+.....+            
        Digestion : ....+...........            
        Regen     : ....+....++.....            
        Activate  : ..+......++.....            
        Cursed    : .+.++...........            
        Hvy Curse : .+.++...........            
        Fly       : ..+.............            
        Evil.ESP  : ....+...........            
        TLord.ESP : ..+.............            
        Good.ESP  : ....+...........            

Skills (points left: 32)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.700 [0.400]
 - Sneakiness                                    01.000 [0.900]
          . Stealth                              01.700 [0.500]
 - Magic                                         43.790 [1.100] // 50
          . Magic-Device                         16.750 [1.050]
          . Spell-power                          50.000 [0.700]
          . Mana                                 10.100 [0.700]
                   . Fire                        01.600 [0.800] // 10
                   . Water                       00.000 [0.800] 
                   . Air                         12.000 [0.800]
                   . Earth                       00.000 [0.800]
          . Meta                                 00.000 [0.800]
          . Conveyance                           24.000 [1.200] // 35
          . Divination                           40.800 [1.200] // from FF
          . Temporal                             15.600 [1.200]
          . Mind                                 02.100 [0.700]
          . Nature                               00.000 [0.800]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.700]
 - Spirituality                                  02.870 [0.550]
          . Prayer                               32.000 [0.500] // 40, perhaps 50 to obtain stone prison
 - Monster-lore                                  03.000 [0.500]
          . Corpse-preservation                  00.800 [0.800]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Perfect casting


  [Fates]
You are fated to meet a Pike on level 14.


  [Character Equipment]

a) a Mage Staff of Wizardry [Stone Skin] (1d4) (+10,+9)(60%) (+3)
    It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your spell power by 3.  It increases your mana capacity by 
    60%.  
    You found it lying in a vault on level 29 of The Sandworm lair.
// This was a vault that contained a lot of good items and tomes
d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) {cursed}
    You found it lying in a vault on level 22 of The Old Forest.
e) The Ring of Flare (+3)
    You found it in the remains of a Horned Reaper in the town of Khazad-dum .
f) The Ring 'Bored' (+4 to speed) {cursed}
    It increases your strength, intelligence, stealth, searching, 
    infravision and speed by 4.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to fire, light, 
    shards, nether, chaos and disenchantment.  It allows you to levitate.  
    It is heavily cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Half-ogre Mage on level 41 of Moria.
// nice name...
k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed}
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
m) The Anchor of Space-Time
    You found it lying in a vault on level 29 of The Sandworm lair.
// also from that vault
n) The Metal Lamellar Armour of Donim (-37,-52) [23,+11](40%)
    It increases your hit points by 40%.  It provides immunity to acid, fire
    and cold.  It provides resistance to life draining, electricity, 
    poison and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 24 of The Old Forest.
o) an Elven Cloak of the Magi (-5,-4) [4,+20] (+3)
    It increases your intelligence, stealth, searching, speed and luck by 3.  
    It sustains your intelligence.  It provides immunity to paralysis.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 29 of The Sandworm lair.
// as well as this
p) The Large Metal Shield of Rhudelin [5,+10]
    It sustains your strength, intelligence, wisdom, dexterity and charisma.  
    It provides immunity to acid and electricity.  It makes you completely
    fearless.  It provides resistance to life draining, cold, poison, dark
     and chaos.  It reflects bolts and arrows.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Water troll on level 50 of Moria.
s) The Golden Crown of Gondor [0,+15] (+3)
    You found it lying in a vault on level 50 of Moria.
// this was the last opened vault that contained a lot of artifacts
// could only keep a few
u) The Set of Gauntlets 'Paurnimmen' [Noxious Cloud] [2,+15] (+4)
    You found it lying in a vault on level 29 of The Sandworm lair.
// and this
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It was given to you as a reward.
z) a Death mold (1069 hp)
{) (nothing)
|) The Shovel 'Glion' (+5,-1) (+2 to speed)
    It increases your strength, 
    intelligence, dexterity, constitution, ability to tunnel, speed and 
    attack speed by 2.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the General Store.


  [Character Inventory]

a) 3 Fireproof Tomes of the Everrunning Wave
    You found it lying in a vault on level 29 of The Sandworm lair.
b) 3 Fireproof Tomes of the Tree
    You found it lying in a vault on level 29 of The Sandworm lair.
c) 3 Fireproof Tomes of Knowledge
    You found it lying in a vault on level 27 of The Sandworm lair.
d) a Fireproof Tome of the Time
    You found it lying in a vault on level 29 of The Sandworm lair.
e) 7 Fireproof Books of Beginner Cantrips
    You bought it from the Book Store.
f) 3 Books of Teleportation
// Lost my tomes of Conveyance due to a silly typing mistake
g) Raal's Tome of Unconventional Warfare {heal 700}
    It can be activated for heal 700 hit points every 250 turns.  
h) The Pendulum of Orcus {Geno}
    It can be activated for genocide every 500 turns.  
i) 37 Potions of Healing
j) 50 Potions of Restore Mana
k) a Silver Rod of the Istari of Recall (200/200)
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 29 of The Sandworm lair.
l) The Ring of Power of Uvatha the Horseman (+5)
    It increases your constitution by 5.  It makes you invisible.  It
    sustains your constitution.  It provides resistance to light and 
    blindness.  It slows your metabolism.  It drains experience.  It
    cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree.
// for the Constitution bonus
m) The Phial of Galadriel (+4)
    You found it in the remains of Ulfast, Son of Ulfang on level 28 of Maze.
n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    You found it lying in a vault on level 50 of Moria.
o) The Splint Mail of Andir (-2 to accuracy) [19,+13]
    It sustains your intelligence and constitution.  It provides immunity to 
    acid and fire. It provides resistance to light, confusion and nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 50 of Moria.
p) The Mithril Chain Mail 'Belegennon' (-1 to accuracy) [28,+20] (+4 to stealth)
    You found it lying in a vault on level 50 of Moria.
q) a Golden Crown of Telepathy [0,+16]
    You bought it from the Black Market.
r) The Steel Helm of Hammerhand [6,+20] (+3)
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
s) The Steel Helm 'Lebohaum' [20,+80]
    You found it lying in a vault on level 50 of Moria.
t) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed) {curs}
    You found it lying in a vault on level 50 of Moria.
u) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
    You found it lying in a vault on level 50 of Moria.
v) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    You found it lying in a vault on level 50 of Moria.
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    You found it in the remains of a Grave wight on level 32 of The Helcaraxe.
b) The Demonshield of Gothmog [13,+13] (+4)
    You found it lying on the ground on level 25 of The Old Forest.
c) The Demonhorn of Gothmog [2,+13] (-5)
    You found it in the remains of a Dark elven warlock on level 36 of Maze.
d) 10 Sprigs of Athelas
e) The Jewel 'Evenstar' (+3)
    You found it in the remains of Durin's Bane on level 50 of Moria.
f) The Star of Elendil (+1)
    You found it in the remains of Bill the Stone Troll in the town of Bree .
g) The Phial of Undeath (-5) {cursed}
    You found it lying in a vault on level 22 of The Old Forest.
h) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    You found it in the remains of a Half-ogre on level 41 of Moria.
i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
    You found it lying on the ground on level 31 of Moria.
j) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    You found it lying on the floor of a special level.
l) The Cloak 'Colannon' [1,+15] (+3 to speed)
    You found it in the remains of an Ogrillon Priest on level 37 of Moria.
m) The Cloak 'Holcolleth' [1,+5] (+2)
    You found it lying in a vault on level 29 of The Sandworm lair.
// also this artifact came from that vault
n) a Wolf Pelt of Air [1,+9]
    You found it lying in a vault on level 29 of The Sandworm lair.
// and this item
o) The Small Metal Shield of Thorin [3,+25] (+4)
    You found it in the remains of an Ethereal dragon on level 38 of Mordor.
p) The Large Leather Shield of Celegorm [4,+20]
    You found it in the remains of a Snaga on level 24 of Mirkwood.
q) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It was given to you as a reward.
r) The Metal Cap of Thengel [3,+12] (+3)
    You found it in the remains of an Ogrillon on level 21 of Orc Cave.
s) The Iron Helm 'Holhenneth' [5,+10] (+2)
    You found it lying on the ground on level 37 of The Helcaraxe.
t) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    You found it lying in a vault on level 24 of The Old Forest.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    You found it lying on the floor of a special level.
v) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3)
    It was given to you as a reward.
w) The Pair of Metal Shod Boots of Sirielth [6,+11]
    It sustains your constitution.  It
    provides resistance to light, sound, nether, nexus and disenchantment.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 23 of A lost temple.
x) The Dwarven Pick of Erebor (+5,+20) (+5)
    You found it lying in a vault on level 29 of The Sandworm lair.
// as well as this artifact


  [Home Inventory - Gondolin ]

a) a Fireproof Tome of Magical Energy
b) a Fireproof Tome of the Eternal Flame
c) 3 Fireproof Tomes of the Blowing Wind
d) 3 Fireproof Tomes of Meta Spells
e) 2 Fireproof Forest Tomes of Yavanna
f) a Mithril Rod of Quickness of Teleport Other (160/160)
g) a Mithril Rod of Quickness of Nothing (160/160)
h) a Mithril Rod of Cheapness of Nothing (160/160)
i) The Great Rod Tip of Home Summoning (75 Mana to cast)
    You found it lying on the ground on level 29 of The Sandworm lair.
j) The Ring of Power of Ren the Unclean (+3 attacks)
    It increases your strength, constitution, stealth and attack speed by 3.  
    It makes you invisible.  It provides resistance to sound, nether and 
    disenchantment.  It allows you to fly.  It drains experience.  It
    cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ren the Unclean on level 49 of Moria.
k) The Ring of Vordi (+4)
    It increases your intelligence by 4.  It makes you invisible.  It
    sustains your constitution.  It provides resistance to sound, nexus
     and chaos.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Mimic on level 21 of Orc Cave.
l) The Ring of Barahir (+1)
    You found it in the remains of a Pit Fiend in the town of Khazad-dum .
m) The Ring of Silyathir (+2 attacks)
    It can be used to store a spell.  It increases your infravision and 
    attack speed by 2.  It makes you invisible.  It sustains your charisma
    .  It provides resistance to blindness and nexus.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Mature blue dragon on level 34 of Mordor.
n) The Dagger 'Dethanc' (E:6023, L:17) (1d4) (+18,+14)
    It can be activated for lightning bolt (4d8) every 6+d6 turns if it is
    being worn. It does extra damage from electricity and fire.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It provides resistance to electricity, fire and nether.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
    You found it in the remains of an Ice troll on level 31 of Moria.
p) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
q) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    You found it in the remains of a Dracolisk in the town of Khazad-dum .
r) The Spear of Orome (4d6) (+15,+15) (+4)
    You found it in the remains of a Hill orc Archer on level 22 of Mirkwood.
s) The Sling of Hurutur (x4) (+14,+21) (+2)
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution and charisma by 2.  It fires missiles with extra might.  
    It fires missiles excessively fast.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.
t) The Drum of the Sky (+2 to speed)
    You found it lying on the ground on level 44 of Moria.
u) a Mage Staff of Power (1d4) (-17,+0) (+11)
    You found it lying in a vault on level 29 of The Sandworm lair.
v) The Mage Staff of Nardoros (1d4) (+9,+10)(60%)
    It can be wielded two-handed.  It increases your mana capacity by 60%.  It
    sustains your wisdom.  It provides resistance to blindness and 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.


  [Home Inventory - Minas Anor ]

a) a Tome of the Mind
b) a Draconic quylthulg (480 hp)
c) a Demonic quylthulg (480 hp)
d) a Rotting quylthulg (480 hp)
e) 3 Potions of Cure Critical Insanity
f) 4 Potions of Cure Insanity
g) a Potion of *Healing*
h) 13 Potions of Resistance
i) 3 Potions of Curing
j) 40 Scrolls of Summon Never-Moving Pet
k) a Scroll of *Destruction*
l) 5 Scrolls of Dispel Undead
m) a Golden Rod of Charging of Teleport Other (125/125)
n) a Golden Rod of Cheapness of Nothing (125/125)
o) a Golden Rod of Capacity of Nothing (250/250)
p) a Wand of Tidal Wave[5|32] (9 charges)
q) a Wand of Teleport Away[1|21] (5 charges)
r) The Wand of Digging of Thrain (91 charges)
s) a Staff of Healing[2|28] (4 charges)
t) a Staff of Genocide[1|5] (3 charges)
u) a Staff of Summon[13|30] (8 charges)
v) a Ring of Speed (+8)
w) The Amulet of Uthin (+6 to searching)
    It increases your searching by 6.  It sustains your 
    intelligence and charisma.  It provides resistance to acid, cold, 
    poison, sound, nether and chaos.  It slows your metabolism.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Blue yeek Captain on level 48 of Moria.
x) The Amulet of Carlammas (+2)
    It can be activated for protect evil (dur level*3 + d25) every
    225+d225 turns if it is being worn. It increases your constitution by 
    2.  It provides resistance to fire.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Ren the Unclean on level 49 of Moria.


  [Home Inventory - Lothlorien ]

a) Baalzebub's Tormented Box {summon pet}
    It can be activated for summon pet.  
b) The Shrunken Head of Nightmares {destruction}
    It can be activated for Destruction.  
c) Gruumsh's Bottle of Death {Light Absorb}
    It can be activated for light absorption.  
d) Balrilbon's Bag of Wondrous Tricks {heal 700}
    It can be activated for heal 700 hit points every 250 turns.  
e) Balrilbon's Soulgem {Exp drain}
    It can be activated for high experience loss.  
f) Tenser's Mechanical Magician {satisfy hunger}
    It can be activated for satisfy hunger.  
g) a Parchment titled ``Household Magic'' {Cure Insanity}
    It can be activated for cure insanity.  
h) The Cunning Plan of Zog {Cure Conf}
    It can be activated for cure confusion.  
i) Mordenkainen's Mysterious Mind-Masher {Mass Genocide}
    It can be activated for mass genocide every 1000 turns.  
j) The Toenail of Vecna {Mass Genocide}
    It can be activated for mass genocide every 1000 turns.  
k) a Parchment titled ''Finer Points of Munchkinism'' {Cure Hallu}
    It can be activated for cure hallucination.  
l) 5 Sprigs of Athelas
m) 3 Potions of *Healing*
n) 2 Potions of Life
o) 4 Scrolls of *Remove Curse*
p) 5 Scrolls of Reset Recall
q) 2 Rod Tips of Recall (80 Mana to cast)
r) 2 Rod Tips of Detection (80 Mana to cast) {@Vision}
s) 3 Rod Tips of Teleport Other (60 Mana to cast)
t) a Wand of Ice Storm[3|31] of Plenty (9 charges)
u) a Wand of Teleport Away[8|21] of Plenty (11 charges)
v) a Staff of Shake[1|12] of Plenty (15 charges)
w) a Staff of Genocide[1|8] (4 charges)
x) a Staff of Mana[1|23] (5 charges)


  [The Mathom-house Inventory - Bree ]

a) The Crumpled Scroll of Mass Resurrection
b) The Device Trap Set 'Hanisbroner's Surprise' [+25] (+3)
c) a Ring of Invisibility of Smeagol
    You found it in the remains of Smeagol on level 3 of Barrow-Downs.
d) The Amulet 'Niont' (+1 to stealth) {fate lvl 13}
    It increases your constitution, stealth and infravision by 1.  It
    sustains your constitution.  It cannot be harmed by acid, cold,
    lightning or fire.  
e) The Stone of Lore
f) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
g) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}


CategoryCharacterSheet

MassimilianoMarangio/Tinuviel (last edited 2004-09-30 16:45:27 by MassimilianoMarangio)