I need someone to design a 2 handed weapons script.
I would do it myself, but my lua skills leave much to be desired.
Basically, what I want is as follows.
1. A skill that handles two handed weapons, the higher the skill the better it works
2. The ability to wield a weapon in the shield slot, and have it actually attack, if the player has a point in the two handed skill
3. A yes/no dialog asking whether the player wants to wield dual weapons
4. Finally, if the player has two or three wield slots, that they would both do their attacks
Chatter
NeilStevens: Ah ah ah, no C here, heh.
#4 has to wait for ToME 3, the other three can be done in ToME 2.
For #1 You implement that with a CALC_BONUSES hook.
For #2 You want the SLOT hook which determines where an item can be wielded.
For #3 I'm pretty sure there's a WIELD hook.
TheFury: OK, question 2. Would anyone be willing to program that script for me?
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