Todo

Done

What happened next...

2006-02-18 18:50:21


Questions

I might end up putting any answers I get here in docs some time.


TheFalcon: For the f_info features, I notice that some of them have the define_as = "FEAT_FOOO" value set, and others of them do not. ATM my converter puts this in for all the features, but I don't think that this should be the case.

What are the FEAT_FOOO flags used for, and where do I need them? Thanks :)

DarkGod: in all the data files you may use define_as, this will automatically make a variable containing the item/monster/feature/... index available. Because you have no way otherwise to know the feature index(and thus to use it)

TheFalcon: Ah. So effectively the define_as is pretty essential. :)


TheFalcon: Is it not possible to resize the world map? It was in 2.3.x...

[later] This is now possible: up to 253x253.


TheFalcon: Also, for the towns, I notice that there is still the maximum of 19 non-random towns imposed (in limits.lua IIRC). Is this going to stay? (Not, I guess that it really matters, so long as I can tell the game exactly when to load a map).


Chatter

Modules/Annals of Ea/Conversion (last edited 2006-02-18 18:55:05 by TheFalcon)