NerdanelVampire: When my character (with 1093 zenii) decided to get the library membership, she was surprised when she found out that after paying the 1000 zenii membership, she had exactly -907 zenii left. Yes, that's a negative amount. Selling items at the black market makes the negative number a smaller negative number. Nothing can be bought with the negative money. The gym membership behaves identically, and both appear to be reproducible 100% of the time.

For some mysterious reason, it appears that the membership fee is twice as large when deducted, but normal when checked if it can be deducted.

In case it matters, I'm playing on 64-bit Linux.

BucketMan: Heh. For once it had nothing to do with 32 vs 64 bits systems. Fixed in DV.

"Somebody reported the fact that modules have to add one line to deduct money from store actions store costs as a bug. Bug49. Now, every time you choose a store action money is instantly, unconditionally subtracted. So, to have conditional store actions, instead of deducting money when spent, I have do do nothing if it works, then reimburse the player if the actions fails. Note that this 'bug' appears at all conditional store actions! Gym, library, sword sharpening, armor reinforcement, etc. But, in any case, this issue is now 'fixed' in DV."

Modules/Dragon Ball T/BugReport7 (last edited 2007-11-17 07:16:32 by BucketMan)