Elements

Magical elements like disenchantment are obviously out of theme here. Here is a suggestion for a more suitable "element" list. Note that several elements are uncommon on Snowglade.

Side Effect Avoidance

There is no fixed percentage of resistance that provides protection from an "elemental" attack's side effects. Your enemies are continuously refining their weaponry. What used to be enough, won't be in the future.

In the early stages of the game very little of a particular resistance is needed to avoid the side effects. Later on the percentage rises as you meet more powerful enemies. If this can be realized with the 3.0 system, the percentage needed should depend the level of the attacking monster as well as the amount of damage. A higher level monster presumably can focus its attack to a better effect and has access to more recent technology.

Mental stability skill protects from mental attacks. Others need armor to shield from.

Modules/Galactic Center/Elements (last edited 2005-06-15 13:02:10 by NerdanelVampire)