Describe Modules/Song Of Fire And Ice here.

Was thinking of a module based on Song Of Fire and Ice series by George R.R. Martin. Not much specific in mind. Feel free to throw out some ideas if you know the series.

What makes the module: - Magic is quite rare. Maybe some clairvoyancy for selected few. Firebranding (also poisonbranding as a skill) of a weapon is used as well as some summoning. - Not too many damage types. Of course the basic fire and ice, like the name says. :P Also piercing, crushing, slashing etc. - Basic weapons rule here. Not too many egos. Artifacts *REALLY* rare. Some kind of weapon quality system so there would be many different Long Swords for example. (Weapons quality level like in Anarchy Online MMORPG.) - Player races are all humans with only small differences. People of the north a bit stronger than others and also resist cold a bit better. - Player starts as a freelance mercenary. That's better than choosing a faction to join at the beginning. Player's actions affect his popularity among the factions.

Modules/Song Of Fire And Ice (last edited 2007-09-05 02:02:54 by MayFairy)