BucketMan: Hi, Nerdanel! I played Zothiqband some last night, and noticed a few things. Here's the list. By the way...when's the next release? :)

1) It would be nice to have descriptor information displayed when creating a character.

2) The pet store sells scrolls of light?

3) Are hills placed/working as intended? With the 'path into the Mykrasian foothills' and the 'how hill' dungeons, it sort of looks like foothills are supposed to be impassable. Though it is an interesting dynamic being ambushed in terrain that is pasable, but that you can't see monsters through.

4) The path that leads east out of Cith dead ends. Maybe there could be a road leading to other cities?

5) Miraab: (Wow...the city reminds me of Daggerfall...)

        rules = { [{100, "or"}] = { flags = { FLAG_TO_REQUIRE=true } } }

to the new_wilderness_terrain{} entry. "and" will work also.

6) Several terrain types appears to block spells and breath weapons. Fields and deep water in particular.

7) The Blasphemous Noble quest description appears not to wrap.

8) The 'two of everything' store theme in most towns might be more interesting if each of the pairs had different inventory. Or at least were 'different stores' so that buying an item from one didn't also remove it from the other.

9) I'm guessing those are house quests in the works?

Modules/Zothiqband/BugReport1 (last edited 2007-05-03 20:40:53 by BucketMan)