NerdanelVampire: After I had suffered death after death with a long series of magic-less barehanded mutants, I finally initiated Operation Extreme Caution. The idea was to win the game by being hideously overpowered compared to the dungeon level so that I would not die of a moment's lapse in attention. It worked well, although it was tedious. Goblin King was still a non-trivial challenge and I used up several medium healing potions whittling down his hitpoints. Otherwise, it was a simple fight.

By the way, the name Morpheus is not a Matrix reference.

B.O.B. 0.1.4 Character Sheet 


  *** Character Basic Informations ***
 
[=======Character========]    [===Progression====]     [========Stats=========]
Name  : Morpheus              Level             22               Base Effective
                              Exp            36578     STR :        19        17
[========Counters========]    Exp to Adv     44959     DEX :        17        25
Essence             141933                             CON :        20        20
General Speed            0                             POW :         1         1
Hit Points         450/450                             MAN :         1         1
Spell Points         22/22                             CRE :        14        14
[=============Attacks==============]    [=======Defenses=======]
[=Hand=][=Hit Chance=][===Damage===]    Armor Class         25+0
    1            57           23-33     Dam. Absorb.      33/21/9
    2            57           23-33
                                   
                                   
                                   
                                   


  *** Resistances / Absorbtion ***
 
          [===Resistances====]                    [===Absorptions====]
           Slash      :     0                      Slash      :    33
           Pierce     :     0                      Pierce     :    21
           Crush      :     0                      Crush      :     9
           Fire       :    25                      Fire       :     8
           Cold       :    25                      Cold       :     4
           Electricity:    25                      Electricity:     0
           Acid       :    25                      Acid       :     0
           Poison     :     0                      Poison     :     0
           Death      :     0                      Death      :     0

   *** Dungeon Depth ***

* Base Dungeon: Level  18 (900')

   *** Character skills ***

 . Barehand  32.000 [0.000]
 . Mutation  20.000 [0.000]

   *** Character abilities ***


   *** Mutations ***

Mutation points total = 20/20

Barehand damage : slash(1-2), crush(4-10), pierce(1-4)

Armored hands
Level 12
7 mutation points
Slot : hands
Hands covered with hard thick plates. Grant a lot of protection.
Damage : crush(4-10)
Absorbs : slash(6), crush(1), pierce(4)

Flexible arms
Level 2
1 mutation point
Slot : arms
Arms that can bend in many angles.
STR -10%, DEX +20%

Armored tail
Level 9
4 mutation points
Slot : tail
A big tail, covered with armored plates.
Absorbs : slash(3), pierce(1)

It allows you to use :
  Tail Smash (level 12)

Armored back
Level 7
2 mutation points
Slot : back
A back covered with solid scales.
Absorbs : slash(2), pierce(1)

Tough bones
Level 6
1 mutation point
Tougher bones than usual. They are less likely to break from crushing.
Absorbs : crush(1)

Arms fins
Level 9
3 mutation points
Thin fins on the side of your arms. Good at cutting flesh.
Damage : slash(1-2)

Arms spikes
Level 15
2 mutation points
Medium length spikes comming out of your forearms.
Damage : pierce(1-4)


   *** Character equipment ***

c) a metal cap of agility [0]
    It modifies your dexterity(+5). It absorbs damage from slash(+4) and
    pierce(+2). 
d) an ignifuge cuirass [0]
    It absorbs damage from slash(+18), fire(+8), pierce(+13) and crush(+6). 
e) a fur cloak of elemental tolerance [0]
    It provides resistance to cold(+25%), fire(+25%), acid(+25%) and
    electricity(+25%). It absorbs damage from cold(+4) and crush(+1). 

   *** Character inventory ***

a) 18 gems of blinking
b) 2 gems of minor teleportation
c) a gem of fire blast
d) 42 minor healing potions
e) 21 medium healing potions
f) 11 health vials
g) 5 potions of Strength
h) 3 potions of Dexterity
i) 5 potions of Constitution
j) 6 potions of Creativity
k) a potion of Powerlessness
l) 2 potions of Depletion

   *** Kill Count ***

You vainquished 5832 monsters.

   907 grassmen ("p")
   313 goblin fighters ("h")
   193 ice dusts ("g")
   184 goblin warriors ("h")
   184 scaled snakes ("s")
   182 skeleton slaves ("k")
   168 lava iguanas ("d")
   167 iguanas ("d")
   161 mean blobs ("j")
   160 small imps ("i")
   157 flying knives ("g")
   157 wisps ("g")
   156 large iguanas ("d")
   155 snow iguanas ("d")
   154 skeleton spearmen ("k")
   153 sand snakes ("s")
   148 walking boneses ("k")
   147 grassman champions ("p")
   142 banal snakes ("s")
   141 flesh blobs ("j")
   135 stone blobs ("j")
   133 goblin scouts ("h")
   127 fire snakes ("s")
   106 skeleton militiamen ("k")
    93 flying scimitars ("g")
    88 skeletal hands ("k")
    85 flocking wisps ("g")
    85 toad blobs ("j")
    79 bone serpents ("k")
    69 skeleton swordmen ("k")
    65 haunting spirits ("g")
    61 grassman chieves ("p")
    59 dried grassmen ("p")
    58 salamanders ("d")
    57 vipers ("s")
    56 blinking imps ("i")
    49 mini blobs ("j")
    43 blood oozes ("j")
    34 ironguanas ("d")
    32 creeping oozes ("j")
    29 goblin soldiers ("h")
    29 grassman warchieves ("p")
    29 iguana skeletons ("k")
    25 iguana flayers ("d")
    22 goblin captains ("h")
    18 goblin runecasters ("h")
    11 zothique snakes ("s")
     8 green imps ("i")
     7 red dragon babies ("d")
     3 boas ("s")
     3 goblin bersekers ("h")
     3 large blobs ("j")
     1 goblin assassin ("h")
     1 goblin king ("H")

NerdanelVampire/Morpheus (last edited 2008-03-09 12:04:01 by NerdanelVampire)