Introduction
Random character competition - second try.
Quests
Chatter
Interesting combination. But I bombed out immediately doing the Thieves Quest. As I go through doors, I don't set off alarms. So I found the first thief, he "runs off laughing". Good, I can take him on his own. But he's in a cell, and I go through the door and lose some HP, he is immediately next to me, hits me and kills me
The Thieves Quest is a lot harder if you can't set the alarm off, and get them to chase you. Strange that...
Character Sheet
[ToME 2.2.7 Character Dump]
Name : Astaliseth Age 207 STR: 3
Sex : Male Height 58 INT: 20
Race : Spectre Dark-Elf Weight 90 WIS: 17
Class : Geomancer Social Class 7 DEX: 15
Body : Player CON: 9
God : Yavanna Kementari CHR: 11
+ To Melee Hit -3 Level 1 Max Hit Points 5
+ To Melee Damage -2 Experience 0 Cur Hit Points -1
+ To Ranged Hit -3 Max Exp 0 Max SP (Mana) 7
+ To Ranged Damage 0 Exp to Adv. 26 Cur SP (Mana) 5
AC 0+1 Gold 43 Piety 84
(Miscellaneous Abilities)
Fighting : Bad Perception : Very Good Blows/Round: 1
Bows/Throw : Bad Searching : Fair Shots/Round: 1
Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 1d4-2
Stealth : Excellent Magic Device: Superb Infra-Vision: 80 feet
Tactic: normal
Explor: normal
(Character Background)
You are one of several children of a Dark Elven Warrior.
You have black eyes, wavy black hair and a very dark
complexion.
[Miscellaneous information]
Cth monsters: OFF
Z-like monsters: OFF
Joke monsters: OFF
Maximize mode: OFF
Preserve Mode: ON
Autoscum: ON
Small Levels: ALWAYS
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Barrow-Downs: Level 1 (50')
Your body was a Player.
You have defeated no enemies yet.
You saved no princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
You ended your adventure the 43rd Yavie of the 2890th year of the third age.
Your adventure lasted 0 days.
Your Attributes:
You are dead, killed by a Novice rogue on level 5 of Barrow-Downs.
You can cast magic missiles.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
Your appetite is small.
You are very unlucky.
You have a firm hold on your life force.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to nether forces.
Skills (points left: 0)
- Combat 01.000 [0.200]
. Weaponmastery 00.700 [0.400]
. Sneakiness 01.000 [0.900]
- Magic 01.000 [1.100]
. Magic-Device 01.000 [1.050]
. Spell-power 01.000 [0.700]
- Geomancy 01.000 [0.700]
. Fire 01.000 [1.050]
. Water 01.000 [1.050]
. Air 01.000 [1.050]
. Earth 01.000 [1.050]
. Meta 00.000 [0.700]
. Conveyance 00.000 [0.700]
. Divination 00.000 [0.700]
. Temporal 00.000 [0.700]
. Mind 00.000 [0.700]
. Nature 00.000 [0.700]
. Necromancy 00.000 [0.700]
. Runecraft 00.000 [0.700]
. Thaumaturgy 00.000 [0.700]
- Spirituality 01.000 [0.550]
. Prayer 00.000 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Perfect casting
[Character Equipment]
a) a Mage Staff (1d4) (+0,+0)
It can be wielded two-handed.
d) (nothing)
e) (nothing)
f) (nothing)
k) (nothing)
m) a Wooden Torch (with 864 turns of light)
n) (nothing)
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) (nothing)
[Character Inventory]
a) a Spellbook of Geyser
b) 3 Rations of Food
c) a Scroll of Phase Door
d) 3 Scrolls of Satisfy Hunger
e) 3 Wooden Torches (with 2000 turns of light)
f) a Brass Lantern (with 7500 turns of light)
It provides light (radius 2) when
fueled. It cannot be harmed by fire.
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
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