Introduction

Random character competition - second try.

Quests

Chatter

Interesting combination. But I bombed out immediately doing the Thieves Quest. As I go through doors, I don't set off alarms. So I found the first thief, he "runs off laughing". Good, I can take him on his own. But he's in a cell, and I go through the door and lose some HP, he is immediately next to me, hits me and kills me :-(

The Thieves Quest is a lot harder if you can't set the alarm off, and get them to chase you. Strange that...

Character Sheet

  [ToME 2.2.7 Character Dump]

 Name  : Astaliseth             Age                207       STR:      3       
 Sex   : Male                   Height              58       INT:     20       
 Race  : Spectre Dark-Elf       Weight              90       WIS:     17       
 Class : Geomancer              Social Class         7       DEX:     15       
 Body  : Player                                              CON:      9       
 God   : Yavanna Kementari                                   CHR:     11       
                                                                               
 + To Melee Hit          -3 Level              1    Max Hit Points         5   
 + To Melee Damage       -2 Experience         0    Cur Hit Points        -1   
 + To Ranged Hit         -3 Max Exp            0    Max SP (Mana)          7   
 + To Ranged Damage       0 Exp to Adv.       26    Cur SP (Mana)          5   
   AC                   0+1 Gold              43    Piety                 84   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Very Good    Blows/Round:  1         
 Bows/Throw  : Bad          Searching   : Fair         Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  1d4-2     
 Stealth     : Excellent    Magic Device: Superb       Infra-Vision: 80 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Dark Elven Warrior.             
          You have black eyes, wavy black hair and a very dark                 
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')

 Your body was a Player.
 You have defeated no enemies yet.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 43rd Yavie of the 2890th year of the third age.
 Your adventure lasted 0 days.

     Your Attributes:
You are dead, killed by a Novice rogue on level 5 of Barrow-Downs.
You can cast magic missiles.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
Your appetite is small.
You are very unlucky.
You have a firm hold on your life force.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to nether forces.

Skills (points left: 0)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.700 [0.400]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         01.000 [1.100]
          . Magic-Device                         01.000 [1.050]
          . Spell-power                          01.000 [0.700]
          - Geomancy                             01.000 [0.700]
                   . Fire                        01.000 [1.050]
                   . Water                       01.000 [1.050]
                   . Air                         01.000 [1.050]
                   . Earth                       01.000 [1.050]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.700]
 - Spirituality                                  01.000 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff (1d4) (+0,+0)
        It can be wielded two-handed.  
d) (nothing)
e) (nothing)
f) (nothing)
k) (nothing)
m) a Wooden Torch (with 864 turns of light)
n) (nothing)
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) a Spellbook of Geyser
    
b) 3 Rations of Food
c) a Scroll of Phase Door
    
d) 3 Scrolls of Satisfy Hunger
    
e) 3 Wooden Torches (with 2000 turns of light)
f) a Brass Lantern (with 7500 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


CategoryCharacterSheet

PaulMoore/Astaliseth (last edited 2004-10-24 22:33:53 by PaulMoore)