Introduction

Random character competition - fourth try.

Good start. I was hunting Naga in the swamp, which turned out to be a bad move - but as I ran away, I quite literally crashed into a Crebian I hadn't noticed, and killed it! Instant level 8, and I managed to run away from the Naga to enjoy it :-)

Let's go for barehand, prayer and mindcraft.

Quests

Barrow Downs

  1. Princess, 11 Novice Rogues, Firey Dagger (+6, +6)
  2. Princess, 11 Cave Orc, Gauntlets of Slaying (+1, +6) [2, +5]
  3. Princess, 10 White Wolves, Spectral Broad Axe (+6, +4)
  4. Fumblefingers, 13 White Wolves, Barehand Combat (alternatives Summon, Conveyance, Mindcraft)
  5. Fumblefingers, 15 Dark Elven Warriors, Symbiosis (alternatives Disarming, Antimagic, Magic)
  6. Fumblefingers, 17 Baby Green Dragons, Symbiosis (alternatives Thaumaturgy, Barehand Combat, Weaponmastery)
  7. Fumblefingers, 15 Flesh Golems, Spirituality (alternatives Summoning, Monster-Lore, Sneakiness)
  8. Princess, 11 Earth Spirits, Large Leather Shield of Resist Cold [4, +7]
  9. Princess, 11 Dark Naga, Quarterstaff of Earthquakes (+15, +9) (+5)
  10. Princess, 11 Ochre Jellies, Small Leather Shield of Resist Cold [2, +3]

Mirkwood

  1. Princess, Boldor, Mouse Fur of Protection [1, +6]
  2. Princess, 12 Flesh Golem, Hard Leather Cap of Seeing [2, +3] (+2)
  3. Princess, 5 Blue Dragon Bats, Long Bow of Accuracy (+22, +9)
  4. Princess, 14 Lizard Men, Small Sword of Slay Troll (+3, +5)
  5. Fumblefingers, 18 Black Dragon Flies, Magic (alternatives Thaumarurgy, Weaponmastery, Necromancy)
  6. Princess, 11 Mummified Humans, Cloak - Colannon!! :-)

  7. Princess, Gorbag, Spectral Quarterstaff (+1, +7)
  8. Princess, 5 Fire Vortices, Shocking Flail (+8, +3)
  9. Princess, 14 Displacer Beasts, Dagger of *Slay Giant* (+4, +4) (+2)
  10. Princess, 14 Algroth, Phial of Undeath
  11. Princess, 12 White Wraith, Metal Boomerang of Slay Animal (+6, +5)
  12. Princess, 11 Stone Trolls, Spectral Katana (+6, +3)
  13. Fumblefingers, 16 Hill Giants, Mindcraft (alternatives Summoning, Monster-lore, Antimagic)
  14. Fumblefingers, 17 Colbran

Chatter

Try playing him with barehand combat, plus mindcraf for support. So far, so good. Just got my first Symbiosis from FF, so I'll try bumping that as well, if possible. I've never really tried any of barehand, mindcraft, or symbiosis, so this should be fun :-)

I got a God Quest, and had a couple of quick goes, but it's far too hard at the moment. Hmm, I don't know how I'm going to do with the God quests, I don't normally take characters with Gods.

Colannon may make the God quest easier... It did.

The Colbran are a bit hard, they take too long to kill and are fast. I'll leave them for a while and polish off Farmer Maggot and Merton.

Bah. Killed by Uldor's minions in the Maze. I killed Uldor but he left me with a couple of Ninja and a Ranger to beat, and my escape failed. I really hate the maze. i don't know why I bother with it :-(

Character Sheet

  [ToME 2.2.7 Character Dump]

 Name  : Gligonnor              Age                 13       Str:      9     18
 Sex   : Female                 Height              57       INT:     10       
 Race  : Orc                    Weight             115       WIS:     14       
 Class : Paladin                Social Class        22       DEX:     15       
 Body  : Player                                              Con:     11     16
 God   : Tulkas                                              CHR:      8       
                                                                               
 + To Melee Hit          31 Level             27    Max Hit Points       201   
 + To Melee Damage       42 Experience     42408    Cur Hit Points        -8   
 + To Ranged Hit         53 Max Exp        42408    Max SP (Mana)         53   
 + To Ranged Damage       9 Exp to Adv.    45500    Cur SP (Mana)         39   
   AC                 13+19 Gold           83597    Piety               2223   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  8-288     
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 30 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Snaga Warrior from the          
          orc-hold of Mount Gundabad.  You have glowing eyes,                  
          colourless albino hair, and black ulcerous skin.                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 24 (1200')
        Barrow-Downs: Level 10 (500')
        Maze: Level 29 (1450')
        A lost temple: Level 9 (450')

 Your body was a Player.
 You have defeated 1252 enemies.
 You saved 23 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Yavie of the 2890th year of the third age.
 Your adventure lasted 6 days.

     Your Attributes:
You are dead, killed by a Ranger on level 29 of Maze.
You can feel the danger of evil magic.
You can embolden yourself.
You are poisoned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You regenerate quickly.
You have ESP.
You are unlucky.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to chaos.
You are resistant to nexus attacks.
You are completely fearless.
Your eyes are resistant to blindness.
Your dexterity is sustained.
Your dexterity is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.

Skills (points left: 29)
 - Combat                                        14.800 [0.800]
          . Weaponmastery                        01.000 [0.800]
          . Barehand-combat                      31.500 [0.900]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         09.910 [0.900]
          . Magic-Device                         01.000 [1.050]
          . Spell-power                          00.000 [0.600]
 - Spirituality                                  10.900 [1.000]
          . Prayer                               34.600 [1.400]
          . Mindcraft                            31.800 [0.600]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.300 [0.400]

Abilities
 * Extra Max Blow(1)
 * Perfect casting


  [Character Equipment]

a) (nothing)
d) a Long Bow of Accuracy (x3) (+22,+9)
e) a Ring of Slaying (+12,+12) {25% off}
        
    You bought it from the Black Market.
f) a Ring of Fear Resistance
k) The Amulet 'Silingon' (+5)
    It increases your dexterity by 5.  
    It sustains your dexterity.  It provides resistance to cold, light, 
    dark, sound and chaos.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 23 of Mirkwood.
m) a Dwarven Lantern
    It provides
    light (radius 2) forever.  It cannot be harmed by fire.  
n) Cord Armour of Resistance [6,+15]
    It provides
    resistance to acid, electricity, fire and cold.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Dark elven warrior on level 14 of
    Mirkwood.
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport (range 100) every 45 turns
     if it is being worn. It increases your stealth and speed by 3.  It
    provides resistance to acid and nexus.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
p) (nothing)
s) a Hard Leather Cap of Seeing [2,+2] (+2 to searching)
u) a Set of Gauntlets of Slaying (+1,+6) [2,+2] {Princess BD2, 11 Cave Orc}
    
    It was given to you as a reward.
x) a Pair of Soft Leather Boots [2,+2]
z) (nothing)
{) 39 Flight Arrows (1d3) (+0,+0)
|) a Shovel (+1)


  [Character Inventory]

a) a Spellbook of Divine Aim
    
b) a Spellbook of Stone Skin {25% off}
    
c) Balrilbon's Bag of Wondrous Tricks {Cure Blindness}
    It can be activated for cure blindness
    .  
    You found it in the remains of a Dark elven priest on level 22 of Mirkwood.
d) The Bottomless Bottle {Summon Pet}
    
    It can be activated for summon pet.  
    You found it in the remains of a Flying skull on level 16 of Mirkwood.
e) 14 Mushrooms of Cure Serious Wounds {100% off}
f) 6 Rations of Food
    
g) 3 Morphic Oils of Mouse
h) a Morphic Oil of Wolf
i) 2 Potions of Speed
    
j) a Potion of Cure Serious Wounds
k) 9 Potions of Cure Critical Wounds
    
l) a Potion of Restore Mana
m) 7 Scrolls of Word of Recall
    
n) 2 Scrolls of *Identify*
    
o) a Scroll of Reset Recall
p) a Rod Tip of Slow Monster (25 Mana to cast)
q) a Wand of Manathrust[1|17] (11 charges)
r) a Wand of Firewall[1|10] (7 charges)
s) a Wand of Noxious Cloud[1|25] (11 charges)
    
t) a Staff of Healing[2|23] (3 charges)
u) Cord Armour of Resist Cold [6,+7]
v) a Shadow Cloak of Immolation [6,+14] (+1 to stealth)
w) a Blessed Glaive (2d6) (+6,+5) (+2)


  [Home Inventory - Bree ]

a) a Potion of Cure Serious Insanity
b) a Potion of Healing
c) a Scroll of Teleportation
d) a Scroll of Reset Recall
e) 3 Scrolls of Trap/Door Destruction
f) a Rod Tip of Door/Stair Location (10 Mana to cast)
g) a Staff of Remove Curses[1|15] (5 charges)
h) a Ring of Levitation
i) a Ring of Nexus Resistance
j) a Ring of Invisibility
k) a Small Leather Shield of Resist Cold [2,+3]
l) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
m) a Sling (x2) (+0,+0)
n) a Short Bow (x2) (+0,+0)
o) a Small Wooden Boomerang (1d4) (+0,+0)
p) a Wooden Boomerang (1d8) (+0,+0)
q) a Metal Boomerang of Slay Animal (4d5) (+6,+5)
r) a Horn (+1)


  [Home Inventory - Lothlorien ]

a) a Scroll of Remove Curse
b) a Rod Tip of Light (15 Mana to cast)
c) a Staff of Disarm[1|10] (23 charges)
d) a Staff of Reveal Ways[1|25] (9 charges)
e) a Ring of Searching (+1)
f) a Ring of Spell
g) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination
    every 10+d10 turns if it is being worn. It provides light (radius 5)
    forever.  It decreases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma and luck by 5.  It allows you to breathe
    without air.  It allows you to sense the presence of undead.  It is
    cursed.  It carries an ancient morgothian curse.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.


CategoryCharacterSheet

PaulMoore/Gligonnor (last edited 2004-10-26 10:42:06 by PaulMoore)