Belief

RPG is one of the greatest discoveries in Human history.

Interest

GraphicSet

I prepared 8x8, 16x16 and 32x32 graphic sets.

ShigerelloTheLostSoul/GraphicSet

RogueGraphicManager

(alpha version; last update: 2008/3/11)

I've developed a graphic set manager for ToME. Take a look :)

http://homepage.mac.com/fukuisigekazu/vault/ToME3/RogueGraphicManager/snapshot.jpg

Download

You need JRE to run this program.

Task

This list is also available in NetBeans project file for RogueGraphicManager.

Chatter

ShigerelloTheLostSoul: If you find a bug, let me know :)

Irregular Semidemidiary

Last update: 2008/3/9

I found out something very crucial about "luashell". The existence of method "dostring" (or you developer guys already knew that?). Why I didn't notice it much earlier...? Via "dostring", any Lua code can be passed and executed (of course, you must input it with correct syntax). It is understandable that ToME has this kind of function because ToME has included C++ wrapper for Lua (see t-engine/src/lua in CVS repository).

In shell.lua, it says,

"I already know it doesn't support the [[ ]] and -- constructions."

If it means that "luashell" can not process short comment, long comment and long string, it's wrong. Because with "dostring", you can easily pass these things to Lua core in ToME.

Try this in script input of Debug Mode:

These are properly processed. Come to think about "dostring", I cannot stop thinking some functionalities in "luashell" are redundant. At least, some Lua code dealing with grammar and grammar optimization can be omitted, I can say. And I strongly feel grammar about Lua's "field" is wrong. But I'm not sure this is intended or not. If it is intended, I should not change that, otherwise I can change it to follow Lus's "field" syntax.


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ShigerelloTheLostSoul (last edited 2008-03-13 11:36:18 by ShigerelloTheLostSoul)