Introduction
Well lets see, this is probably my most played race and class. I normally get mindcraft if I can from ff, and try to get it to lvl 25 or 30. I am just beginning to discover the advantages of piety, so I am trying it with this character, which is something new to me though I can boast of 2 other wins...
Chatter
ShoOb: This is one of my more promising characters right now. I am quasi-diving SLoM now though I dont think I will take on Trone yet... maybe get a few companions first
I got lucky a lot of times with FF, and I got all the relic pieces before lvl 30
that makes me happy. Yes I admit it, I got lucky with 4 or 5 nice junkarts. And I have a habit of just quaffing/reading any un-ided stuff at later levels but I got a nice corruption for once so I am happy (I dont plan on getting more) it even lets me avoid time, which is super nice.
Character Sheet
[ToME 2.3.4 Character Sheet]
Name : Melian Age 17 STR: 31
Sex : Female Height 147 INT: 27
Race : Thunderlord Weight 251 WIS: 27
Class : Swordmaster Social Class 100 DEX: 34
Body : Player CON: 34
God : Tulkas CHR: 30
+ To Melee Hit 74 Level 35 Hit Points 687/ 687
+ To Melee Damage 60 Experience 1407970 Spell Points 30/ 74
+ To Ranged Hit 34 Max Exp 1407970 Sanity 337/ 337
+ To Ranged Damage 9 Exp to Adv. 1800000 Piety 12102
AC 27+122 Gold 803382 Speed Fast (+9)
(Miscellaneous Abilities)
Fighting : Legendary[42]Perception : Poor Blows/Round: 9
Bows/Throw : Legendary[15]Searching : Poor Shots/Round: 1
Saving Throw: Excellent Disarming : Fair Mel.dmg/Rnd: 18d5+540
Stealth : Bad Magic Device: Poor Infra-Vision: 0 feet
Tactic: coward
Explor: normal
(Character Background)
You are the one of the most famous Manwe Maia. Your eagle
is splendid. In the past you dwelt on earth in the form of
a wise and ancient counsellor.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: OFF
Preserve Mode: ON
Autoscum: ON
Small Levels: ALWAYS
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Barrow-Downs: Level 10 (500')
Heart of the Earth: Level 36 (1800')
Maze: Level 37 (1850')
Orc Cave: Level 22 (1100')
The Sacred Land Of Mountains: Level 57 (2850')
A lost temple: Level 19 (950')
Your opponents are behaving stupidly.
Your body is a Player.
You are currently in the town of Lothlorien.
You have defeated 3870 enemies.
You saved 33 princesses.
You found all of the relic pieces and pleased your god.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 5th Quelle of the 2890th year of the third age.
You have been adventuring for 19 days.
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Add Str : .........3.....+
Add Int : 3....3..........
Add Wis : .....3..........
Add Dex : 3.....3..3......
Add Con : .........3.3...+
Add Chr : .....3..........
Add Stea. : .......2...3....
Add Sear. : .......2........
Add Tun.. : ..............3.
Add Speed : 3.....3....3....
Slay Anim.: .+..............
Slay Demon: .+..............
Slay Orc : .+..............
Slay Troll: ++..............
Slay Giant: +...............
Elec Brand: .+..............
Sust Str : .........+......
Sust Int : ................
Sust Wis : ................
Sust Dex : .........+......
Sust Con : .........++.....
Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : +.........+.....
Hold Life : ................
Res Acid : ......+.++.....+
Res Elec : ........+......+
Res Fire : ........+.......
Res Cold : ........++.....+
Res Pois : ......+........+
Res Fear : .........+.....+
Res Light : ..........+.....
Res Dark : .........+......
Res Blind : ................
Res Conf : .....+..........
Res Sound : ................
Res Shard : ......+.........
Res Neth : +...............
Res Nexus : .........+......
Res Chaos : ................
Res Disen : ................
Levitate : ...............+
Lite : ..........+.....
See Invis : +...............
Digestion : .........+......
Activate : ..........+.....
Fly : ...............+
Dragon.ESP: ...............+
Full ESP : ....+...........
Corruption list:
Anti-teleportation:
Prevents all teleportations, be it of you or monsters
Skills (points left: 0)
- Combat 41.015 [0.900]
- Weaponmastery 39.303 [0.950]
. Sword-mastery 39.500 [0.700]
. Axe-mastery 00.000 [0.300]
. Hafted-mastery 00.000 [0.300]
. Polearm-mastery 00.000 [0.300]
. Archery 35.700 [0.600]
. Antimagic 00.000 [0.550]
- Sneakiness 04.000 [0.900]
. Stealth -16.000 [0.400]
. Disarming 01.600 [0.900]
- Magic 03.100 [0.300]
. Magic-Device 04.450 [1.150]
- Spirituality 08.800 [0.400]
. Prayer 28.000 [0.500]
. Mindcraft 28.200 [0.500]
- Monster-lore 00.000 [0.500]
. Summoning 01.000 [0.300]
Abilities
* Extra Max Blow(1)
* Extra Max Blow(2)
* Spread blows
[Fates]
You are fated to find a Wand of Noxious Cloud on level 2.
[Character Equipment]
a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It provides resistance to
nether. It allows you to see invisible monsters. It cannot be harmed
by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
d) The Small Wooden Boomerang of Dorth (1d4) (+11,+9)
It does extra damage from electricity. It is especially deadly
against orcs. It is especially deadly against trolls. It strikes at
demons with holy wrath. It is especially deadly against natural
creatures. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of an Ancient bronze dragon on level 53 of The
Sacred Land Of Mountains.
e) an Indestructible Ring of Slaying (+7,+10)
It cannot be harmed by acid, cold, lightning or fire.
You bought it from the Black Market.
f) a Ring of Slaying (+8,+9)
You bought it from the Black Market.
k) an Amulet of Telepathy
It gives telepathic powers. It cannot be harmed by acid, cold,
lightning or fire.
You bought it from the Black Market.
m) a Dwarven Lantern of the Magi (+3)
It grants you the power of magic map if it is being worn. It provides
light (radius 2) forever. It increases your intelligence, wisdom and
charisma by 3. It provides resistance to confusion. It cannot be
harmed by fire.
It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed by 3. It provides resistance to
acid, poison and shards. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying on the floor of a special level.
o) an Elven Cloak [4,+7] (+2 to stealth)
p) a Small Leather Shield of Resistance [2,+21]
It provides resistance to acid, electricity, fire and cold. It cannot
be harmed by acid, cold, lightning or fire.
You bought it from the Armoury.
s) The Steel Helm of Hammerhand [6,+20] (+3)
It grants you the power of berserk if it is being worn. It increases
your strength, dexterity and constitution by 3. It sustains your
strength, dexterity and constitution. It makes you completely
fearless. It provides resistance to acid, cold, dark and nexus. It
slows your metabolism. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of The Minotaur of the Labyrinth on level 37
of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can be activated for magic missile (2d6) every 2 turns if it is
being worn. It provides light (radius 1) forever. It sustains your
constitution. It provides immunity to paralysis. It provides
resistance to light. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
It increases your constitution, stealth and speed by 3. It cannot be
harmed by acid, cold, lightning or fire.
It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Gnomish Shovel of Digging (+3)
[Character Inventory]
a) Raal's Black Candle {edible}
It can be activated for satisfy hunger every 100 turns.
You found it in the remains of a Dark elven warlock on level 28 of
Mirkwood.
b) a Parchment titled ``Secrets of the Gnomish Wizards'' (charging)
It can be activated for acquirement every 3000 turns.
You bought it from the Magic shop.
c) 4 Potions of Healing
d) a Silver Rod of the Istari of Recall (200/200)
It can hold more mana. It can cast spells for a lesser mana cost. It
can cast spells faster. It regenerates its mana faster.
You bought it from the Black Market.
e) (nothing)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Parchment titled ``Tenser's Last Words'' of Teleport Level
It can be activated for teleport level every 50 turns.
You bought it from the Magic shop.
b) 3 Potions of Cure Critical Insanity
c) a Potion of Restore Mana {75% off}
d) a Potion of Experience {50% off}
e) 22 Scrolls of Magic Mapping
f) 17 Scrolls of Object Detection
g) a Scroll of Satisfy Hunger {25% off}
h) a Ring of Invisibility
i) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
j) The Sabre of Carda (1d7) (+14,+8)
It provides light (radius 1) forever. It does extra damage from fire.
It produces chaotic effects. It drains life from your foes. It is a
great bane of demons. It cannot be harmed by acid, cold, lightning or
fire.
It was given to you as a reward.
k) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
l) a Halberd of *Slay Animal* (3d5) (+4,+6) (+2 to stealth)
m) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
[Home Inventory - Gondolin ]
a) The Wand of Digging of Thrain (471 charges)
You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
Orc Cave.
[Home Inventory - Minas Anor ]
a) a Potion of Cure Light Insanity
b) a Potion of Corruption
c) a Potion of Restore Mana
d) 3 Potions of Curing
e) a Rod Tip of Disarming (50 Mana to cast)
f) a Wand of Tidal Wave[5|42] (5 charges)
g) The Hard Leather Cap of Thranduil [2,+10] (+2)
It increases your intelligence and wisdom by 2. It provides
resistance to blindness and disenchantment. It allows you to sense
the presence of orcs, trolls and evil beings. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of an Olog on level 53 of The Sacred Land Of
Mountains.
h) The Katana of Arsinuvil (3d4) (+13,+14) (+1)
It can be wielded two-handed. It provides light (radius 1) forever.
It increases your intelligence by 1. It is a great bane of undead.
It is especially deadly against natural creatures. It cannot be
harmed by acid, cold, lightning or fire.
You bought it from the Black Market.
i) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
It does extra damage from acid, electricity, fire and frost. It
poisons your foes. It is especially deadly against dragons. It is
especially deadly against orcs. It is especially deadly against
trolls. It is especially deadly against giants. It is a great bane
of demons. It strikes at undead with holy wrath. It fights against
evil with holy fury. It is especially deadly against natural
creatures. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Scatha the Worm on level 50 of The Sacred
Land Of Mountains.
j) a Marilith corpse
[Home Inventory - Lothlorien ]
a) The Demonshield of Gothmog [13,+13] (+4)
b) Boccob's Magical Mish-mash {edible}
It can be activated for satisfy hunger every 100 turns.
You bought it from the Magic shop.
c) Pytar's Portable Pandemonium of Cure Insanity
It can be activated for cure insanity every 200 turns.
You found it in the remains of a Half-orc Shaman on level 21 of Orc Cave.
d) Olive's Omnipotent Ostrich
It can be activated for cure confusion every 100 turns.
e) 7 Lembases
f) 20 Potions of Cure Light Insanity
g) 98 Potions of Water Curing {quest}
h) 5 Potions of Curing
i) 4 Scrolls of Reset Recall
j) 3 Scrolls of Protection from Evil
k) a Rod Tip of Disarming (50 Mana to cast)
l) an Indestructible Amulet of Trickery (+4)
It increases your dexterity, stealth, infravision and speed by 4. It
sustains your dexterity. It provides resistance to poison and nexus.
It cannot be harmed by acid, cold, lightning or fire.
You bought it from the Rare Jewelry Shop.
m) The Everburning Torch of Urufin {cursed}
It provides light (radius 1) forever. It induces random
teleportation. It aggravates nearby creatures. It is heavily cursed.
It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 13 of Mirkwood.
n) The Phial of Undeath (-5) {cursed}
It can be activated for ruination every 10+d10 turns if it is being
worn. It provides light (radius 5) forever. It decreases your
strength, intelligence, wisdom, dexterity, constitution, charisma and
luck by 5. It allows you to breathe without air. It allows you to
sense the presence of undead. It is cursed. It carries an ancient
Morgothian curse. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the ground on level 33 of Mirkwood.
o) The Chain Mail of Arvedui (-2) [14,+15] (+2)
It increases your strength and charisma by 2. It provides resistance
to acid, electricity, fire, cold, blindness, shards and nexus. It
cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of an Ancient blue dragon on level 47 of The
Sacred Land Of Mountains.
p) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
It increases your strength, dexterity and speed by 2. It makes you
completely fearless. It provides resistance to acid, electricity,
fire, cold, confusion, sound and nexus. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of Beorn, the Shape-Changer on level 45 of The
Sacred Land Of Mountains.
q) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
It increases your stealth and searching by 4. It provides resistance
to acid, electricity, fire, cold and dark. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of an Ethereal dragon on level 46 of The
Sacred Land Of Mountains.
r) The Cloak of Thorongil [1,+10]
It provides immunity to paralysis. It makes you completely fearless.
It provides resistance to acid. It allows you to see invisible
monsters. It cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
s) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
It increases your dexterity and stealth by 3. It provides resistance
to acid, electricity, fire and cold. It allows you to levitate. It
allows you to see invisible monsters. It speeds your regenerative
powers. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Mature multi-hued dragon on level 36 of
Heart of the Earth.
t) The Tulwar of Adorneith (2d4) (+20,+11)
It does extra damage from fire. It produces chaotic effects. It is
very sharp and can make your foes bleed. It is especially deadly
against trolls. It cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
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