Introduction
blah blah blah blah
Chatter
blah blah blah
Character Sheet
[ToME 2.3.4 Character Sheet]
Name : Pwner Age 23 STR: 26
Sex : Male Height 39 INT! 31
Race : RohanKnight Weight 76 WIS! 35
Class : Alchemist Social Class 1 DEX: 24
Body : Player CON: 21
God : Nobody CHR: 25
+ To Melee Hit 83 Level 37 Hit Points 516/ 516
+ To Melee Damage 89 Experience 1453439 Spell Points 226/ 226
+ To Ranged Hit 54 Max Exp 1453439 Sanity 523/ 523
+ To Ranged Damage 8 Exp to Adv. 1750000
AC 44+78 Gold 1140253 Speed Fast (+14)
(Miscellaneous Abilities)
Fighting : Legendary[50]Perception : Excellent Blows/Round: 9
Bows/Throw : Legendary[2] Searching : Superb Shots/Round: 1
Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 36d4+801
Stealth : Bad Magic Device: Bad Infra-Vision: 40 feet
Tactic: berserker
Explor: running
(Character Background)
You have discovered the ultimate power of the universe, jus
t you have not figured out how to use it, noob, go now or d
ie trying.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: OFF
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: ON
Persistent Dungeons: OFF
Recall Depth:
Barrow-Downs: Level 1 (50')
Erebor: Level 60 (3000')
You have done something experimental.
Your opponents are behaving stupidly.
Your body is a Player.
You are currently in the town of Minas Anor.
You have defeated 2244 enemies.
You saved the beautiful Mallorns of Lothlorien.
You saved 8 princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 7th Quelle of the 2890th year of the third age.
You have been adventuring for 21 days.
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Add Str : ........4.7.....
Add Int : .....3..........
Add Wis : 4....3..........
Add Con : ........4.......
Add Chr : .....3..........
Add Stea. : 41....33........
Add Sear. : .......3.7.4....
Add Infra : ...........4....
Add Tun.. : ...........4..*.
Add Speed : ...............+
Add Blows : 4...............
Vampiric : +...............
Slay Evil : +...............
Slay Und. : +...............
Slay Demon: +...............
Sust Str : ....+...........
Sust Int : ....+...........
Sust Wis : ....+...........
Sust Dex : .+..+...........
Sust Con : ....+...........
Sust Chr : +...+...........
Invisible : ................
Mul life : +..............+
Sens Fire : ................
Reflect : ................
Free Act : .+......+.......
Hold Life : +...+...........
Imm Acid : .+....+.*.......
Res Elec : .+....+.........
Res Fire : .+....++........
Res Cold : .+....+.........
Res Pois : .+..............
Res Fear : +...............
Res Light : ................
Res Dark : +...............
Res Blind : ......+..+......
Res Conf : ........+.+.....
Res Sound : ........+.......
Res Shard : ................
Res Neth : .+..............
Res Nexus : ................
Res Chaos : ........+.+.....
Res Disen : ........+.......
Aura Fire : .......+........
Levitate : .+..............
See Invis : ++.......+......
Digestion : ....+...........
Regen : .+..............
Activate : ......+.........
Blessed : +...............
Fly : ......+.........
Climb : ...........+....
Orc.ESP : ......+.+.......
Evil.ESP : +...............
Skills (points left: 11)
- Combat 43.350 [0.700]
. Weaponmastery 41.300 [0.900]
. Archery 00.500 [0.000]
- Sneakiness 01.100 [0.900]
. Stealth -08.000 [0.400]
. Disarming 01.000 [0.000]
- Magic 03.108 [0.900]
. Magic-Device 01.500 [1.250]
. Fire 00.000 [0.100]
. Water 00.000 [0.100]
. Air 00.000 [0.100]
. Earth 00.000 [0.100]
. Meta 00.000 [0.500]
. Conveyance 00.000 [0.100]
. Divination 00.000 [0.500]
. Temporal 00.000 [0.100]
. Mind 00.000 [0.100]
. Nature 00.000 [0.100]
. Necromancy 00.000 [0.100]
. Runecraft 00.700 [0.700]
. Thaumaturgy 00.000 [0.100]
. Alchemy 41.800 [0.800]
- Spirituality 03.500 [0.800]
. Prayer 00.000 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Artifact Creation
* Perfect casting
[Fates]
You are fated to die on level 18.
[Character Equipment]
a) a Vampiric Shadow Blade of Aman (4d4) (+35,+32) [+2](80%) (+4 attacks)
It increases your wisdom, stealth and attack speed by 4. It increases
your hit points by 80%. It drains life from your foes. It strikes
at demons with holy wrath. It strikes at undead with holy wrath. It
fights against evil with holy fury. It sustains your charisma. It
makes you completely fearless. It provides resistance to life draining
and dark. It allows you to see invisible monsters. It allows you to
sense the presence of evil beings. It has been blessed by the gods.
It cannot be harmed by acid.
You made it yourself.
d) a Metal Boomerang (Defender) (4d5) (+6,+8) [+3] (+1 to stealth)
It increases your stealth by 1. It sustains your dexterity. It
provides immunity to paralysis. It provides resistance to acid,
electricity, fire, cold, poison and nether. It allows you to
levitate. It allows you to see invisible monsters. It speeds your
regenerative powers. It cannot be harmed by acid, cold, lightning or
fire.
You bought it from the Black Market.
e) The Ring Becoming (Exp:132996) (+15,+12)
It cannot be harmed by acid, cold, lightning or fire.
You made it yourself.
f) an Indestructible Ring of Slaying (+13,+14)
It cannot be harmed by acid, cold, lightning or fire.
You made it yourself.
k) an Indestructible Amulet of Sustenance
It sustains your strength, intelligence, wisdom, dexterity,
constitution and charisma. It provides resistance to life draining.
It slows your metabolism. It cannot be harmed by acid, cold,
lightning or fire.
You made it yourself.
m) a Dwarven Lantern of the Magi (+3)
It grants you the power of magic map if it is being worn. It provides
light (radius 2) forever. It increases your intelligence, wisdom and
charisma by 3. It cannot be harmed by fire.
It was given to you as a reward.
n) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+20] (+3 to stealth)
It can be activated for breathe lightning (100) every 90+d90 turns if
it is being worn. It increases your stealth by 3. It provides
resistance to acid, electricity, fire, cold and blindness. It allows
you to fly. It allows you to sense the presence of orcs. It cannot
be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
o) an Elven Cloak of Immolation [4,+13] (+3 to stealth)
It increases your stealth, searching and luck by 3. It provides
resistance to fire. It produces a fiery sheath. It cannot be harmed
by acid, cold, lightning or fire.
You made it yourself.
p) The Small Metal Shield of Thorin [3,+25] (+4)
It increases your strength and constitution by 4. It provides
immunity to acid. It provides immunity to paralysis. It provides
resistance to sound, chaos and disenchantment. It allows you to sense
the presence of orcs. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 60 of Erebor.
s) a Demonhorn of Seeing [2,+12] (+7 to searching) {25% off}
It provides light (radius 2) forever. It increases your searching by
7. It provides resistance to blindness. It allows you to see
invisible monsters.
You made it yourself.
u) a Set of Leather Gloves of Power (+2,+1) [1,+15] (+7)
It increases your strength by 7. It provides resistance to chaos.
You made it yourself.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
It grants you the power of magic map if it is being worn. It
increases your searching, infravision and ability to tunnel by 4. It
allows you to climb mountains. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 60 of Erebor.
z) (nothing)
{) (nothing)
|) a Shovel of Digging (+10)
It increases your ability to tunnel by 10. It cannot be harmed by
acid, cold, lightning or fire.
You made it yourself.
[Character Inventory]
a) a Runestone {id ground}
b) a Runestone {rune of protection}
c) The Gem of Fire
It can be activated for teleport (range 100) every 100 turns.
You found it in the remains of a Poltergeist on level 1 of Barrow-Downs.
d) 11 Lembases
e) a Potion of Detonations
f) 2 Potions of Healing
g) 4 Potions of *Healing*
h) 9 Potions of Enlightenment
i) 3 Potions of Curing
j) 9 Scrolls of Teleport Level
k) a Scroll of Word of Recall
l) 3 Scrolls of *Identify* {25% off}
m) a Staff of Sense Hidden[1|10] (10 charges)
n) a Ring of Sustain Wisdom
o) a Ring of Sustain Charisma
p) an Indestructible Amulet of the Magi (-4,-4) (+3 to searching)
It can be used to store a spell. It increases your intelligence and
searching by 3. It sustains your intelligence. It provides immunity
to paralysis. It provides resistance to blindness and confusion. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 60 of Erebor.
q) The Star of Elendil (+1)
It can be activated for light (dam 2d15) & map area every 50+d50 turns
if it is being worn. It grants you the power of detect curses if it
is being worn. It provides light (radius 4) forever. It increases
your speed by 1. It provides resistance to life draining. It allows
you to see invisible monsters. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Dracolich on level 60 of Erebor.
r) The Cloak 'Colannon' [1,+15] (+3 to speed)
It can be activated for teleport (range 100) every 45 turns if it is
being worn. It increases your stealth and speed by 3. It provides
resistance to acid and nexus. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 60 of Erebor.
s) a Pair of Hard Leather Boots of Elvenkind [3,+10] (+9)
It increases your stealth and speed by 9. It allows you to levitate.
It gives telepathic powers. It cannot be harmed by acid. It cannot
be harmed by fire.
You made it yourself.
t) The Rapier 'Forasgil' (1d6) (+12,+19)
It does extra damage from frost. It is especially deadly against
natural creatures. It provides resistance to cold and light. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 60 of Erebor.
u) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
It increases your dexterity and speed by 4. It provides resistance to
acid, electricity, fire and cold. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 60 of Erebor.
v) a Climbing Set {50% off}
w) an Empty Bottle
[Home Inventory - Bree ]
a) 99 Essences of Poison
b) 5 Essences of Poison
c) 99 Essences of Explosion
d) 33 Essences of Teleport
e) 99 Essences of Cold
f) 99 Essences of Fire
g) 97 Essences of Acid
h) 99 Essences of Life
i) 35 Essences of Confusion
j) 30 Essences of Light
k) 99 Essences of Chaos
l) 28 Essences of Time
m) 27 Essences of Magic
n) 3 Essences of Extra Life
o) 99 Essences of Darkness
p) 93 Essences of Knowledge
q) 99 Essences of Force
r) 99 Essences of Lightning
s) 99 Essences of Mana
t) 79 Empty Bottles
[Home Inventory - Gondolin ]
a) a Ring of Sustain Strength
b) a Ring of Sustain Wisdom
c) a Ring of Sustain Constitution
d) a Ring of Sustain Dexterity
e) a Ring of Free Action
f) a Ring of Constitution (+3)
g) 2 Rings of Light and Darkness Resistance
h) a Ring of Sound Resistance
i) 5 Amulets of Adornment
j) a Mature multi-hued dragon corpse
k) an Ancient white dragon corpse
l) an Ancient red dragon corpse
[Home Inventory - Minas Anor ]
a) a Holy Tome of Eru Iluvatar
b) a Rune [Armageddon]
c) The Amulet of Carlammas (+2)
It can be activated for protection from evil (dur level*3 + d25) every
225+d225 turns if it is being worn. It increases your constitution by
2. It provides resistance to fire. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Great Storm Wyrm on level 60 of Erebor.
d) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
It can be wielded two-handed. It increases your constitution by 5.
It is a great bane of dragons. It is especially deadly against
trolls. It strikes at demons with holy wrath. It fights against evil
with holy fury. It provides resistance to disenchantment. It allows
you to sense the presence of dragons and demons. It drains life. It
aggravates nearby creatures. It is heavily cursed. It can re-curse
itself. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 60 of Erebor.
e) 26 Bolts (exploding) (1d5) (+8,+4)
[Home Inventory - Lothlorien ]
a) a Runestone {self knowledge}
b) a Rune [Protection]
c) a Rune [Knowledge]
d) Mordekainen's Pocket Magician
It can be activated for curing every 110 turns.
You found it lying in a vault on level 1 of Barrow-Downs.
e) 2 Sprigs of Athelas
f) a Morphic Oil of Spider
g) a Potion of Neutralise Poison
h) a Potion of Restore Mana
i) a Potion of Restore Life Levels
j) a Scroll of *Acquirement*
k) 2 Rod Tips of Recall (80 Mana to cast)
l) a Rod Tip of Enlightenment (40 Mana to cast)
m) 2 Rod Tips of Detection (80 Mana to cast)
n) a Rod Tip of Havoc (90 Mana to cast)
o) a Wand of Tidal Wave[1|20] (10 charges)
p) a Wand of Ice Storm[2|25] (10 charges)
q) a Staff of Genocide[1|5] (5 charges)
r) The Phial of Galadriel (+4)
It can be activated for light area (dam 2d15) every 10+d10 turns if it
is being worn. It provides light (radius 3) forever. It increases
your searching and luck by 4. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Ice Wyrm on level 60 of Erebor.
s) a Gold Dragon Scale Mail (-2 to accuracy) [30,+14]
t) an Elven Cloak of Electricity [4,+9] (+1 to stealth)
u) an Elven Cloak of Protection [4,+17] (+3 to stealth)
It increases your stealth, searching and luck by 3. It provides
resistance to shards. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 1 of Barrow-Downs.
v) an Elven Cloak of Stealth [4,+9] (+3 to stealth)
w) an Elven Cloak [4,+11] (+2 to stealth)
x) a Shadow Blade of Aman (4d4) (+21,+18) [+2] (+5 attacks)
It increases your wisdom, stealth and attack speed by 5. It strikes
at demons with holy wrath. It strikes at undead with holy wrath. It
fights against evil with holy fury. It sustains your strength. It
makes you completely fearless. It provides resistance to dark. It
allows you to see invisible monsters. It allows you to sense the
presence of evil beings. It has been blessed by the gods. It cannot
be harmed by acid.
You made it yourself.
[The Mathom-house Inventory - Bree ]
a) The Phial of Undeath (-5) {cursed}
It can be activated for ruination every 10+d10 turns if it is being
worn. It provides light (radius 5) forever. It decreases your
strength, intelligence, wisdom, dexterity, constitution, charisma and
luck by 5. It allows you to breathe without air. It allows you to
sense the presence of undead. It is cursed. It carries an ancient
Morgothian curse. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Smaug the Golden on level 60 of Erebor.
b) The Set of Gauntlets 'Camlost' (-11,-12) [2,+0] (-3) {cursed}
It decreases your strength and dexterity by 3. It provides immunity
to fire and cold. It provides immunity to paralysis. It provides
resistance to poison, nether and disenchantment. It drains mana. It
induces random teleportation. It aggravates nearby creatures. It is
heavily cursed. It carries an ancient foul curse. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 1 of Barrow-Downs.
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