The Flail 'Totila' (3d6) (+6,+8)
A flail whose head befuddles those who stare as you whirl it around, and becomes a fiery comet as you bring it down.
It can be wielded two-handed. It can be activated for confuse monster every 15 turns if it is being worn. It provides light (radius 1) forever. It increases your stealth by 2. It does extra damage from fire. It fights against evil with holy fury. It provides resistance to fire and confusion.
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