These gloves glow so brightly as to light the way for their owner and cast magical bolts with great frequency.
This nice pair of gloves sustain constitution, provide free-action, light resistance and light (radius 1), which can save your life in case your Brass Lantern or Torch goes out...
They also can cast weak (2d6) magic missiles every other turn, useful for waking single monsters or finishing almost dead enemies from distance.
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