It's all about possessing nice corpses. Like the Watcher in the Water (6 ring slots) or Eol (lots of spells and HP and speed). Breeders are nice to overwhelm your first 2-headed hydra, even if it takes a while.



Resources

Tricks

Bodies

Playing styles and bodies

What is a good body? The answer is not simple. It depends on your playing style. There are three distinguishable styles:

Warrior

You want to chop up your foe. This is simple and elegant. You don't care much about extra spells, your strentgh is in the mere numbers or raw power of your attacks. A good body for this style must have extra limbs. A good example is the Marilith, with three weapon slots. (Note: There is a better one for this style, but as a unique you're not garanteed to get it) Extra weapons are important, because your attack number is multiplied with them. An average warrior-possessor can attack about 50-60 times in one turn.

Magic user
Your strategy is mixed. You can use your sword or you can throw mighty spells. You won't hit as much as a warrior, but you can handle the mob with area spells. It is probably the weakest of the three, because you can't really depend on your spells (they are expensive and not as powerful as for the monster) and you must be lucky to hit more than 20 in one turn.
Summoner

Why should you hit the enemy when you can summon your horde to do that instead of you? As a possessor it is very easy to summon *packs* of mighty dragons or demons. All depends on your well-choosen body. The Necromancer of Dol-Guldur is one of the good bodies. A few ancient dragon types are OK if you get yourself a way to open doors.

There are some bodies that combine the power of the Magic User and Summoner. Playing with them is somewhat different from playing the usual spellcasters or summoners. The key of the success is well used tactics.

Other guidelines for body choice

Some other guidelines for good bodies:

Of Weaponless Bodies

There are some bodies, which are unable to grab any weapons, like dragons or hydras. How is their attack calculated? It depends on your combat style. If you have unarmed combat skill and your melee style is unarmed, your attacks will be calculated the same way as of a monk. In the other case, when your melee style is armed combat, a very different calculation occurs.

First of all: forget skills, clvl, to_hit bonus, extra attacks and anything else that you would otherwise use. The chance of the damage only depends on three factors: the monster level of the body (ml), the attack type of the body (h) and the armor class of your opponent (fac).

The actual formula is: the attack succeeds, when random(3 * ml + h) is greater than fac*3/4. The h factor is a number between 0 and 60, depending on the original attack type of the body. There is always 5% chance to hit and an other 5 to miss.

The number of attacks is the same as the number of the original body. It is between 0 and 4, and there is no way to get more.

The damage is the original damage of the original monster attack + your to_dam modifier. If the type of the original attack is hurt the damage will be decreased with a percent depending on fac.

Example: A 7-headed hydra has 4 attacks, the following:

The name (BITE, SPIT) is not important. The h is 5 for Poison and 2 for BLIND. The ml is 39. Let's see what happens when two 7-header hydras attack each other. The fac is 90. The first three attack is calculated like this: random(122) against 90. The last is random(119) against 90. There are a lot's of details I'm to lazy too explain, but the basics are here.

So, the best tactic with weaponless bodies is the following: Try to choose a high leveled body. Wyrms are great, except that most of them don't get OPEN_DOORS. (My last favorite was a Great Crystal drake). Pump up your damage bonus as much as possible. Rings of Damage (+20) are *great*. Use any dirty trick that you can to weaken or kill your enemy from a range, because you won't hit enough to handle the mob. Try to survive until you get the ultimate weaponless body: Great Wyrm of Power. Good luck!

Chatter

ScrawnyCat: Most of this should probably be on a spoiler page for the skill, not the class, yes? Also the link to the creature spoiler page seems broken.

Spoilers/Classes/Possessor (last edited 2005-08-31 17:12:27 by ScrawnyCat)