Skills are the primary means of character development in ToME.
This is the spoilers page for ToME skills. For general information, please see the Documentation.
Contents
Recommendation for subpage usage
- Use a table of contents
- Separate general info, strategic recommendations, and code-related information.
ToME 2.2.7 Skills
Combat
Sneakiness
Magic
Italics denote the primary magic schools
Spirituality
Monster-lore
The one skill point wonders (v2.2.7)
Do not elaborate here -- do it on a subpage, with one of the links above.
- 1 point in Possession is enough to possess a corpse. (actually, .1)
- 1 point in Symbiosis is enough to let you acquire and wear a symbiote. This will gain you extra effective hitpoints and may gain you other powers, as well.
- 1 point in Udun is all you need if you're a Sorcerer. You'll keep Udun skill and its spells intact if you abandon Melkor.
- 1 point in Summoning allows you to make pets.
- 1 point in Runecrafting gets you a 1 mana ID spell, as well as a 95% fail-rate attack that uses all your mana at once (good for zapping super powerful enemies you sneak on). (Warning: Runecraft is broken.)
- 1 point in Antimagic will ruin your spellcasting ability, but with sufficient preparation it may make you magic proof.
- 1 point in Boulder-throwing allows you to tear down granite walls without fail rate and without mana costs.
- 1 point in Mimicry is enough to restore yourself to normal form, after being turned into an Abomination.
FAQ
Q: Some people claim they have gained 6 skill points in a level. Is this true?
MassimilianoMarangio: Yes (in ToME 2.3.0), but you need some extra points to develop skills that increase your abilities, e.g. Spirituality to increase your saving throw. This may change before the release of that version.
GreyCat: ToME 2.2.x gives you 5 points per level (after level 1) to spend on skills, but you also gain some intrinsic ability in saving throw and disarming as you gain levels. ToME 2.3.x gives you 6 points per level, but takes away the automatic increases in saving throw and disarming.
Chatter
MayLith: I've gone through this page and realized that most of the information here should be over in Spoilers/Magic. Either that, or Spoilers/Magic should be munged here, because as it is, there's duplicate development going on. (In Documentation, everything's off one page.) I'm working on an offline version of this page. Comments?
PermanentInk: Skills being so central to ToME, I think it's kind of a shame that we've got only this paltry list of "oh, by the ways" here, just a grab bag really. What I was thinking of doing is putting an index of all the skills here, with links to a separate page for each. It would take a while to populate, but doing it that way would let each skill have a place to grow its own repository of spoily goodness. For example, having just gotten my first win as a Mindcrafter (LostSoul, too!
), I've got plenty to say on the subject of Mindcraft. But I couldn't just paste all that into this page... anyway, I'll be happy to get the ball rolling on this, but I don't want to step on your toes if you've got an offline edit going, so let me know, ok?
MayLith: Thank you very much for respecting an offline edit. And voila, here it is. I agree that putting everything on one page would be way too long, but I *do hope* that people won't just fill out a link for the heck of it. Keep in mind, too, that eventually Documentation will have a great deal of info, as well. (I'm getting there, I'm getting there!
)
What I recently discovered was that there is Spoilers/Magic and Spoilers/Skills, whereas Doc just has Doc/Skills, and it seems to make more sense that way. From a historical perspective, this wiki started out with just a few of us, and then it exploded, growth-wise, before we could finalize basic structure. So things like this are cropping up. It's no one's fault, but it does need to be addressed. And in fact, I just did address it.
I do have a copy of this page as it was, and of course, the wiki has its own backups, but imho the info that was originally on this page was not necessarily earth-bending.
MassimilianoMarangio: Now I understand. Move the magic pages if you want. I'm not sure that subpages are needed for every skill. Perhaps we could start without the subpages and move the content if the page becomes too long. Some skills can also be grouped together (e.g. foo-mastery).
MayLith: *nods* I don't think we necessarily need a subpage for each and every skill, either -- it's silly to have a separate page for only one or two sentences ("shallow page"), though in some areas it may well be justified. Like you say, please feel free to group stuff together logically as needed. This may entail some more page-moving, but I think it'll be worth it in the long run.
PermanentInk: I wouldn't be in any hurry to collapse it all back together into fewer pages just yet. Think of it as a "growth culture," a framework to be filled in. We had the opposite problem before -- there was no good place to put detailed information on a single skill, so nobody was doing it. Now those places exist. I'd rather have the content and less-than-ideal organization than have a simpler organization that discourages new content. We can always organize it later.
MayLith: I hear what you're saying and I agree with it (hey, I revamped it, right?), but I have to say that I'm a tetch gunshy on reorganization. For example, have a look at the main Spoilers page. I intended for all the subpages to be linked in the singular, which is standard for wiki. That didn't happen, for the most part... and there are a lot of sub-subpages, to the point where my knees shiver at the thought of even attempting to fix it all.
I'm all for encouraging content. I'd just as soon encourage content in such a way that reduces workload as much as possible, though. Sure, it won't be perfect. If stuff has to be moved later, it has to be moved later. Just don't tell me I didn't say I told you so.
Rorek: As far as where to get good information about the skills, effects of skill levels, etc (for 2.3 at least): http://www.killerbunnies.org/angband/skill-230.html For magic, see also http://www.killerbunnies.org/angband/spell-230.html
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