General Information
When wielding a sling, you get:
- +1 to-hit (ranged) for every 2 points in Sling-mastery.
- 1 extra shot for every 16 points
- 1 extra might (adds to the sling's multiplier) at skill levels 25, 30 and 50
../Piercing Shots will not pierce until the Sling-mastery skill exceeds 25.
This skill is identical in every way to Bow-mastery and Crossbow-mastery, except, obviously, for the type of launcher and ammo to which it applies.
Strategic Recommendations
The break-points for this skill are 16 (shot), 25 (might), 26 (pierce), 30 (might), 32 (shot), 48 (shot) and 50 (might). There's very little point to investing in this skill if you can't reach one of those break points. For example, if you've currently got skill level 16, but only have enough skill points to bring you up to level 24 (not 25), you'd probably be better off investing them elsewhere.
Code-related Information
Piercing shots are in cmd2.c. Extra shots/might and to-hit are in xtra1.c (search for "get_archery").
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