Introduction
I've started this combo - Ent Loremaster worshipping Eru with ironman rooms - to get some hang of ironman rooms, because all previous ironman characters didn't get anywhere and to check the bare-handed dragon possessor tricks, maybe preparing for ultra win with its successor. Eru for ease of exploration.
This experiment went extremely well - my main quest is now set to "collect all artifacts you can". I'm restrictive with using mass summoning here - bare-handed works well enough. Endgame equipment set I'm aiming for: Nenya, Narya, Vilya, the Ring of Tulkas, the Ring of Phasing, the Ring of Precognition swapped with good RoSlaying, Arkenstone, Elessar, randart BDSM, Tuor, Gondor.
Chatter
some comments by the author: The majority of figths I take with bare-handed combat. Only once I must have resorted to mass summoning - when Necromancer and Gothmog run wild with summoning demons and undead. After that fight I got Precognition and Home Summoning, which are useful. Everything else was just easy... with some preparation - Lay of Protection here and there watches my back usually. Quests were very easy too - I did Nirnaeth Arnoediad on clvl 40 - and strategy wasn't too fancy - trolls and hrus all pile on me, I beat'em up. Thunderlords quest was even easier - those Thunderlords couldn't even scratch my tree (courtesy of triple immunity cloak and over 340 points of AC). Oh, this snakeskin cloak is nice, isn't it? I found it when I searched for Rod of Disarming at the beginning of the journey
These 4 mass geno junkarts are nice too.
ZV: very pleasant character. endgame was easy, I just pounded everything heavily with bare-handed combat and breaths (Gravity cleared vaults nicely, as 'blinked' monsters couldn't stay inside the vault). I didn't resort to summoning at all since showdown with Gothmog and Necromancer.
Now I maybe will play this character some more to get missing artifacts (i've changed slighlty info files to be able to get otherwise unfindable [it's not the newest CVS]things like Mellyrn, Garachoth, Skycleaver and Stormbringer). I still lack boots of Feanor, Sting, Glaive of Pain, Aeglos, Trident of Wrath, Staff of Olorin, Pick of Erebor, Naturebane, Seeker Bolt of Feanor, Palantir of Minas Ithil, Blade of Ephel Duat, Skycleaver, Garachoth, ?oDeincarnation, Ration of Health, Staff of Mithrandir & Dragon Helm of Thrain.
I wonder about going into the void. I'm not sure I can barehand everything and I'm not keen on using summon very powerful dragons, so maybe I will leave it for another day, another character.
Character Sheet
[ToME 2.3.0(CVS) Character Dump]
Name : Dragontree Age 264 STR! 40
Sex : Neuter Height 76 INT! 29
Race : Ent Weight 60 WIS! 40
Class : Loremaster Social Class 34 DEX! 38
Body : Great Wyrm of Power CON! 40
God : Eru Iluvatar CHR! 36
+ To Melee Hit 97 Level 50 Max Hit Points 4617
+ To Melee Damage 74 Experience 23277731 Cur Hit Points 4617
+ To Ranged Hit 97 Max Exp 23277731 Max SP (Mana) 22
+ To Ranged Damage 0 Exp to Adv. ***** Cur SP (Mana) 22
AC 196+155Gold 486308 Piety 111545
(Miscellaneous Abilities)
Fighting : Legendary[60]Perception : Bad Blows/Round: 8
Bows/Throw : Legendary[22]Searching : Bad Shots/Round: 1
Saving Throw: Good Disarming : Poor Mel.dmg/Rnd: 16-1920
Stealth : Excellent Magic Device: Legendary[7] Infra-Vision: 50 feet
Tactic: normal
Explor: normal
(Character Background)
You are one of the first beings who awoke on Arda. You
have brown skin and unflexible members.
[Miscellaneous information]
Cth monsters: OFF
Z-like monsters: OFF
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: ON
Persistent Dungeons: OFF
Recall Depth:
Mordor: Level 65 (3250')
Angband: Level 103 (5150')
Barrow-Downs: Level 2 (100')
Mount Doom: Level 99 (4950')
Submerged Ruins: Level 50 (2500')
Cirith Ungol: Level 50 (2500')
Paths of the Dead: Level 70 (3500')
Illusory Castle: Level 52 (2600')
Maze: Level 37 (1850')
Orc Cave: Level 22 (1100')
Erebor: Level 67 (3350')
Moria: Level 50 (2500')
Dol Guldur: Level 70 (3500')
The Small Water Cave: Level 34 (1700')
The Sacred Land Of Mountains: Level 70 (3500')
The Land Of Rhun: Level 36 (1800')
The Sandworm lair: Level 30 (1500')
The Helcaraxe: Level 35 (1750')
A lost temple: Level 29 (1450')
Your body is a Great Wyrm of Power.
You are currently in the town of Bree.
You have defeated 7059 enemies.
You destroyed the One Ring, thus weakening Sauron.
You established a permanent void jumpgates liaison between Minas Anor and Gondolin,
thus allowing the last alliance to exist.
You saved Gondolin from destruction.
You saved the beautiful Mallorns of Lothlorien.
You saved no princesses.
You saved Arda and became a famed Ruler.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 31st Quelle of the 2890th year of the third age.
You have been adventuring for 45 days.
efghijkmnosz{@
Add Str : ..41234...3...
Add Int : ...123........
Add Wis : ...1234...3..+
Add Dex : ..4123...4....
Add Con : ..4123....3...
Add Chr : ...1234.......
Mul Mana : .............+
Add Stea. : ....2....4....
Add Speed : ..412343..3...
Sust Str : ...+.+........
Sust Int : ....+.........
Sust Wis : ...++.........
Sust Dex : .....+........
Sust Con : ...+.+........
Sust Chr : ...++.........
Invisible : .........+....
Mul life : .............+
Sens Fire : ..............
Reflect : .............+
Free Act : ...+++...+...+
Hold Life : ....++.+......
Imm Acid : ........+*...+
Imm Elec : .....*..*.+..+
Imm Fire : ...*..+.*.+..+
Imm Cold : ....*.....+..+
Res Pois : .....++......+
Res Fear : ...+..+.+.....
Res Lite : .......+..+...
Res Dark : .......++.....
Res Blind : ....+.....+...
Res Conf : ........+.+..+
Res Sound : ..........+...
Res Shard : ........+.....
Res Neth : ...+.........+
Res Nexus : ........+....+
Res Chaos : .......+..+...
Res Disen : .....++...+..+
Aura Fire : .............+
Aura Elec : .............+
Levitate : .....+....+..+
Lite : ..........+...
See Invis : ...+++.+.++...
Digestion : .....+........
Regen : ...+.+....+...
Activate : ..+++++++.+...
Cursed : .++.++........
Hvy Curse : .++..+........
Precogn. : +.............
Fly : ........+.....
Climb : .........+....
Orc.ESP : .......+......
Evil.ESP : ..+...........
Full ESP : ....+.........
Skills (points left: 0)
- Combat 20.530 [0.700]
. Weaponmastery 00.700 [0.700]
. Archery 00.800 [0.700]
. Barehand-combat 50.000 [0.900]
. Boulder-throwing 00.600 [0.600]
- Sneakiness 01.500 [0.700]
. Stealth 00.000 [0.700]
. Disarming 01.500 [0.700]
- Magic 05.628 [0.600]
. Magic-Device 35.500 [1.000]
- Spirituality 19.100 [0.700]
. Prayer 45.000 [0.500]
. Music 00.000 [0.300]
- Monster-lore 13.980 [1.100]
. Summoning 00.000 [0.500]
. Corpse-preservation 13.600 [0.700]
. Possession 50.000 [0.500]
. Symbiosis 00.000 [0.500]
. Mimicry 00.000 [0.500]
Abilities
* Tree walking
[Character Equipment]
e) The Ring of Precognition
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Barbazu on level 70 of Dol Guldur.
f) an Indestructible Ring of Accuracy (+18) {cursed}
It
is heavily cursed. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 61 of Erebor.
g) The Ring of Tulkas (+4) {cursed}
It can be
activated for haste self (75+d75 turns) every 150+d150 turns if it is
being worn. It increases your strength, dexterity, constitution and
speed by 4. It allows you to sense the presence of evil beings. It
is heavily cursed. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 70 of Paths of the Dead.
h) The Ring of Power 'Narya' (+6,+6) (+1)
It can
be activated for healing (500) every 200+d100 turns if it is being
worn. It increases your strength, intelligence, wisdom, dexterity,
constitution, charisma, speed and luck by 1. It sustains your
strength, wisdom, constitution and charisma. It provides immunity to
fire. It provides immunity to paralysis. It makes you completely
fearless. It provides resistance to nether. It allows you to see
invisible monsters. It speeds your regenerative powers. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
i) The Ring of Power 'Nenya' (+9,+9) (+2) {cursed}
It can be activated
for healing (800) every 100+d200 turns if it is being worn. It
increases your strength, intelligence, wisdom, dexterity, constitution
, charisma, stealth, speed and luck by 2. It sustains your
intelligence, wisdom and charisma. It provides immunity to cold. It
provides immunity to paralysis. It provides resistance to life
draining and blindness. It allows you to see invisible monsters. It
gives telepathic powers. It is cursed. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying in a vault on level 87 of Mount Doom.
j) The Ring of Power 'Vilya' (+12,+12) (+3) {cursed}
It can be
activated for greater healing (900) every 200+d200 turns if it is
being worn. It increases your strength, intelligence, wisdom,
dexterity, constitution, charisma, speed and luck by 3. It sustains
your strength, dexterity and constitution. It provides immunity to
electricity. It provides immunity to paralysis. It provides
resistance to life draining, poison and disenchantment. It allows you
to levitate. It allows you to see invisible monsters. It slows your
metabolism. It speeds your regenerative powers. It is heavily
cursed. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 81 of Angband.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
It can be
activated for heal and cure black breath every 200 turns if it is
being worn. It provides light (radius 3) forever. It increases your
strength, wisdom, charisma and speed by 4. It makes you completely
fearless. It provides resistance to fire, poison and disenchantment.
It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 63 of Erebor.
m) The Arkenstone of Thrain (+3) {@w3}
It can be
activated for detection every 30+d30 turns if it is being worn. It
provides light (radius 3) forever. It increases your speed and luck
by 3. It provides resistance to life draining, light, dark and chaos
. It allows you to see invisible monsters. It allows you to sense
the presence of orcs. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 63 of Erebor.
n) The Blue Dragon Scale Mail 'Gaurhund' (-2 to accuracy) [30,+18]
It can be
activated for breathe lightning (100) every 90+d90 turns if it is
being worn. It provides immunity to electricity and fire. It makes
you completely fearless. It provides resistance to acid, electricity,
dark, confusion, shards and nexus. It allows you to fly. It cannot
be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 50 of Submerged Ruins.
o) The Shadow Cloak of Tuor [6,+12] (+4)
It
increases your dexterity and stealth by 4. It makes you invisible.
It provides immunity to acid. It provides immunity to paralysis. It
allows you to breathe underwater. It allows you to climb mountains.
It allows you to see invisible monsters. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying in a vault on level 96 of Mount Doom.
s) The Golden Crown of Gondor [0,+15] (+3)
It can be
activated for heal 700 hit points every 250 turns if it is being worn.
It provides light (radius 1) forever. It increases your strength,
wisdom, constitution and speed by 3. It provides resistance to
electricity, fire, cold, light, blindness, confusion, sound, chaos and
disenchantment. It allows you to levitate. It allows you to see
invisible monsters. It speeds your regenerative powers. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 70 of Paths of the Dead.
z) (nothing)
{) (nothing)
[Character Inventory]
a) a Fireproof Holy Tome of Eru Iluvatar {!*!*!*}
It
cannot be harmed by fire.
You found it lying in a vault on level 22 of The Sandworm lair.
b) The Gem of Fire {!! @A8 mass geno :)}
It can
be activated for mass genocide every 1000 turns.
You found it in the remains of a Vampire lord on level 70 of Dol Guldur.
c) Raal's Voodoo Doll of Revenge {@A0 satisfy hunger}
It can be activated for satisfy hunger.
You found it lying in a vault on level 69 of Angband.
d) The Mirror of Alternate Dimensions {@A5 !! mass geno o_O}
It can be
activated for mass genocide every 1000 turns.
You found it lying in a vault on level 86 of Mount Doom.
e) The Lost Works of Kenault {!! mass geno @A6}
It can be
activated for mass genocide every 1000 turns.
You found it lying in a vault on level 22 of Orc Cave.
f) Jor's Book of Impossible Occurences {!! @A7 mass geno}
It can be
activated for mass genocide every 1000 turns.
You found it lying in a vault on level 1 of Barrow-Downs.
g) Tenser's Top-Heavy Teaspoon {!! @A9 mass geno :D}
It can be
activated for mass genocide every 1000 turns.
You found it in the remains of an Emperor wight on level 70 of Dol Guldur.
h) 15 Potions of Speed
i) 5 Potions of Curing
j) 23 Scrolls of Teleportation {@r5}
k) a Silver Rod of the Istari of Home Summoning (200/200) {@z6}
It can hold more mana. It can cast spells for a lesser mana cost. It
can cast spells faster. It regenerates its mana faster.
You found it in the remains of Saruman of Many Colours on level 34 of The
Land Of Rhun.
l) a Silver Rod of the Istari of Perception (200/200) {@z1}
It can hold more mana. It can cast spells for a lesser
mana cost. It can cast spells faster. It regenerates its mana
faster.
You found it lying in a vault on level 25 of The Sandworm lair.
m) a Silver Rod of the Istari of Recall (200/200) {@z9}
It can
hold more mana. It can cast spells for a lesser mana cost. It can
cast spells faster. It regenerates its mana faster.
You found it lying in a vault on level 25 of The Sandworm lair.
n) a Golden Rod of the Istari of Disarming (250/250) {@z3}
It can
hold more mana. It can cast spells for a lesser mana cost. It can
cast spells faster. It regenerates its mana faster.
You found it lying in a vault on level 27 of The Land Of Rhun.
o) a Mithril Rod of the Istari of Healing (320/320) {@z4}
It can
hold more mana. It can cast spells for a lesser mana cost. It can
cast spells faster. It regenerates its mana faster.
You found it lying in a vault on level 28 of A lost temple.
p) a Mithril Rod of the Istari of Detection (320/320) {@z0}
It can hold
more mana. It can cast spells for a lesser mana cost. It can cast
spells faster. It regenerates its mana faster.
You found it lying in a vault on level 22 of The Sandworm lair.
q) The Anchor of Space-Time {@w3}
It
provides light (radius 1) forever. It prevents the space-time
continuum from being disrupted. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 33 of The Land Of Rhun.
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) Benetar's Mana Battery (charging)
It can
be activated for restore stats and life levels every 750 turns.
You found it in the remains of a Dreadlord on level 28 of A lost temple.
b) The Snakeskin Cloak 'Erdor' [1,+11]
It provides immunity to acid, fire and cold. It provides resistance
to life draining, light and dark. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 25 of The Sandworm lair.
c) Smeagol's corpse
It
cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Smeagol on level 1 of Barrow-Downs.
d) The Necromancer of Dol Guldur's corpse
e) Carcharoth, the Jaws of Thirst's corpse
f) Azog, King of the Uruk-Hai's corpse
g) Eol, the Dark Elf's corpse
h) Ar-Pharazon the Golden's corpse
i) The Minotaur of the Labyrinth's corpse
j) Kavlax the Many-Headed's corpse
It
cannot be harmed by acid, cold, lightning or fire.
k) Polyphemus, the Blind Cyclops's corpse
l) Wormtongue, Agent of Saruman's skeleton
[Home Inventory - Minas Anor ]
a) an Indestructible Ring of Slaying (+11,+10)
It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of a Moaning spirit on level 82 of Angband.
b) a Mouse Fur of Air [1,+14]
c) a Dragon Helm of Water Breathing [8,+21]
It provides resistance to blindness. It allows you to breathe
underwater. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Many Colours on level 70 of
The Sacred Land Of Mountains.
[Home Inventory - Lothlorien ]
a) The Clay Tablets of Antiquity {!! cure insanity}
It can be activated for cure insanity.
You found it in the remains of a Dreadlord on level 82 of Angband.
b) 5 Potions of Cure Insanity
// a nice pair :
c) The Blood of Life
d) The Potion of Learning
// but I don't need 'em
e) 7 Potions of *Healing* {25% off}
f) a Potion of Life
g) a Rod Tip of Speed (100 Mana to cast)
h) a Wand of Firewall[7|22]
i) a Wand of Ice Storm[4|38] (9 charges)
j) a Wand of Thunderstorm[4|30] (9 charges)
k) a Staff of Genocide[1|10] (3 charges)
l) an Indestructible Ring of Slaying (+15,+8)
It
cannot be harmed by acid, cold, lightning or fire.
You bought it from the Black Market.
m) a Ring of Slaying (+14,+8)
You found it in the remains of an Ancient multi-hued dragon on level 63 of
Erebor.
n) The Ring of Flare (+3)
// these 2 wait for the void - to improve to-hit
o) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
p) The Steel Helm of Hammerhand [6,+20] (+3)
[The Mathom-house Inventory - Bree ]
// it's waaay to huge to post it here - I'm posting it on the ladder
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